dietpeachsnapple said:
Salutations escapists!
Personally, Sorcerer, Lawful Neutral (Good inclined).
First, when playing a game, and thus separating myself from reality, I prefer the notion that I can summon up vast elemental power. Specific to sorcerers, I especially like the notion that it is a process of sheer talent and will. Perhaps my actions are less refined than the studied hand of a wizard, and my spells may be of a lower variety, but I get the job done.
Furthermore, because my spells are based on my charisma, I have a distinct talent for social situations, something that also might otherwise be a fantasy.
Lastly, my good inclination is a matter of diplomatic pragmatism. I find it better to make allies than enemies.
i must just ask, which edition are you playing ? And please dont say that you are into that 4th edition bullshit that turned dnd into a table top mmo style rpg.
if you play any of the propper editions, the only diferense between a wizard and a sorcerer are how they acvuired their spell powers.
im sorry but the 4th edition fucked up dnd for me that i dindt play for half a year, they took something i looked forward to and removed all the coustomation abilities, so now you cant make a special lv 10 wizard/lv5 fighter drow vampire or something like that, now you have to choose from the few premade versions like a goblin sniper (lv2 rouge goblin) instead of making your own because they didnt include a "mold" for each race like they did in 3.0E. yeah they have made it easier for the new players by draging them by the hand trough ways to make quick easy encounters and campaings but they forgot that the dnd rules are just suposed to be a guideline for making your own epic adventures and characters.
again sorry, but if you are playing 4.0 E, take a look at the 3rd edition and see how it should be.