Poll: Do you care about realism??

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TheRightToArmBears

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Dec 13, 2008
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In some games. And even then, so long as it doesn't get in the way of fun. For instance, I like CoD because it's an over-the-top war movie turned into a game, so I don't feel it needs to be super realistic . However, I'd rather, whilst playing a Rainbow Six game for it to be hyper realistic because that's what the game is.
 

HentMas

The Loneliest Jedi
Apr 17, 2009
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I WANT MY FLUFFY BUNNY GUN!!! PLEASE!!!!

also, Being "realistic" doesnt equal "Fun"

actually, the point is "belieavable" (or however you spell that) not "realistic"
 

Imperioratorex Caprae

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May 15, 2010
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As far as gameplay goes, realism isn't necessary. Hence the reason I hated GTA4 is because the physics were TOO real and took away from the game's hilarious nature (Saints Row 2 did it better).
Now, as far as world design goes. I can deal with uber-fantastic settings as long as they have a hint of realism to them. Read: It has to be semi-believable (not counting magic or the Force or things like that). But thats me.
 

Nmil-ek

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Dec 16, 2008
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Sometimes yes depends on the game and genre in rpgs very much so as it is not the norm, in FPS FUCK NO! Stands to be that my favorite fps of all time include timesplitters, system shock.
 

Paularius

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May 25, 2010
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Well now days reaslism tends to mean murky shades of brown textures that look overly depressing. Cant wait for the day we dump that crap and get a bit more colour in our games. Particularly shooters. One reason of many why I prefer Saints Row 2 over GTA IV. No im not trying to spark another SR2/GTA4 debate. I really do see a differance in the settings.
 

Mistermixmaster

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Aug 4, 2009
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It really depends on the game. I love to play Brothers in Arms: Earned in Blood at Realistic difficulty (no saves, no crosshair, no nametags hovering over squad members and you die from one well placed bullet, two if you're lucky!). REALISM IS BRILLIANT! =D

Then there's games like InFamous and Valkyria Chronicles. Realism? DO NOT WANT.

It really depends on the game.
 

ToxinArrow

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Jun 13, 2009
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If it's labeled as a realistic shooter, then yes, it HAS to be realistic (I'm looking at YOU Modern Shitfare series)

I also love totally over the top games.
 

Nevyrmoore

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Aug 13, 2009
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Depends on the game. I generally only expect realism if I'm going to play a game like ArmA or a flight sim.
 

Assassin Xaero

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Jul 23, 2008
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If they are going for realism, then it has to be done good, if not, meh. Games like Quake, Doom, Duke Nukem, Final Fantasy, Borderlands, and many more can do with completely unrealistic stuff. But Medal of Honor and Call of Duty need to at least try to be realistic. Crysis is a good example of bad realism. When coming out of cloaking the enemies around don't notice me right away, even if I'm right in front of them (good). Boats and helicopters, on the other hand, can seem to pick me out instantly, even when I'm in cloaking (bad).
 

Spencer Petersen

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Apr 3, 2010
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Realism is an art form just as viable as abstraction or parody, so to say that you do or do not care is entirely a matter of choice, this thread might as well be "Post-Rococo Abstraction, what do you think?"
 

Thespian

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Sep 11, 2010
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I hate it when games try to be realistic. However, I love games that feel visceral. Hence I stay away from JRPGs. Jumping into the air, flipping, and swinging a glowy sword a thousand times just to see your opponent move back an inch and grunt slightly is boring to me. For example, I liked Assassin's Creed combat where you really got the feeling of impaling an enemy on your sword. It made your blows, however small, feel significant.

But yeah, shit-brown games with "oh, look, bland cover-based combat without health bars! The joy" as their tagline really put me off.
 

imnot

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Apr 23, 2010
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Lets see, favourite game Halo no iron sights!, least favourite COD,
I hate realism it anoys me espacially iron sights.
 

SpaceCop

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Feb 14, 2010
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Realistic or not is less important than having a game universe where everything is consistent.
 

MrDumpkins

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Sep 20, 2010
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The only realism I care about is the physics around it. While I know that there is literally no way to completely simulate an object moving through space as it should be(Approximation methods have to be used) I still think that games should always go for the best physics, I love halo, but I hate how warthogs and stuff just bounce around like balloons sometimes.

Though that only applies to items that exist in real life, if they put a hovercraft run on anti matter in the game, well, they can make up their own physical properties to it, since no one really knows how to simulate it.
 

TRR

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Jul 21, 2008
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It all depends on the games, i like my realistic physics engine in Half-Life, do i want that in DMC, hell no.