Poll: Do you have a standard character you create across multiple games?

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Zhukov

The Laughing Arsehole
Dec 29, 2009
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Two stock characters.
(Details differ according to customization options.)

1 - Male, named Adrian or Joshua. Heavily built, light brown skin, grey eyes. Small beard and sideburns.

2 - Female, named May or Zoya. Light brown skin, green eyes, black hair.

Both characters usually lean toward the good side, with occasional detours into anti-hero territory when the situation requires it.

My friends think it's kinda weird that I almost always make dark-skinned characters, despite personally being whiter then the driven snow. I just find the colour more visually pleasing.
 

Malkavian

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Jan 22, 2009
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I don't consider my characters to be the same person, but it's usually the same traits. Mostly because on 1st playthrougs in RPG's, I very much play me. I have one name that is used pretty often, unless it doesn't fit with the setting at all, which is when shit hits the fan, because I am very anal about names... You should see me in an MMO... Creating the character usually takes about half an hour to a full hour.

After my first playhtough of an RPG, that's when I diverge from my usual type. Currently doing full on Renegade Shepherd in ME2, and in DA: O have several playthroughs with unique personalities.
 

Toriver

Lvl 20 Hedgehog Wizard
Jan 25, 2010
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I have 2 or 3 different characters that have spanned all the fantasy setting games I have with a create-a-character option. They are the main characters in a story I have been writing since I was younger. I have even adapted the setting of the story into a D&D campaign setting, and used those characters as NPCs. There's one "hero" guy for whom the influence from Link would be strikingly obvious to anyone who sees him, one mage girl who can also just kick ass at staff combat, and one "villain" with a very Darth Vader-esque backstory. In fact, my username is the name of that villain character.
 

Moonlight Butterfly

Be the Leaf
Mar 16, 2011
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I don't know whether this is relevant but my friend told me he can't replay games becuase he's decisive and picks what he thinks is the right action or response (probably cos hes ex army) So I challenged him to play a game in character rather than as himself lol can't wait to see how that turns out *rolls eyes*
 

ScumbagEddie

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Mar 29, 2011
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Yeah. I'm a guy who thinks that a girl who can beat up a whole room of guys without batting an eye is pretty damn cool. Especially when they're stealthy as hell about it.
 

EllEzDee

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Nov 29, 2010
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Always the same, and that's because it's always me, or as close to me as possible.

Slightly bigger afro, slightly (ok hugely) bigger muscles, always uses my middle name.
 

vazzaroth

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May 19, 2009
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xXxJessicaxXx said:
I don't know whether this is relevant but my friend told me he can't replay games becuase he's decisive and picks what he thinks is the right action or response (probably cos hes ex army) So I challenged him to play a game in character rather than as himself lol can't wait to see how that turns out *rolls eyes*
Funny, I have trouble doing that myself. Probably why I'll never touch military service with a 10 million foot pole. ;P

Every time theres options, I think to myself "What would my character do?". Usually I try to just play myself (I approach them the same way I do online personality tests, which even then sort has a "What would I do if I was RPing myself?" aspect) the first time, but I also usually have made 1-5 more characters only a few hours after playing my first and play them all simultaneously.
Funnily enough, whenever I just make the choices that seem the most like my real choices, games categorize me as super good paragon of the light side. Every single test online I've taken has proven me to be close to True Neutral though. I think it goes to show the way that most games over simplify alignment. They almost NEVER allow "Neutral" to be an option, and anyone trying to be neutral usually has to either be equally good and evil (Only one of various forms of neutrality, the balanced form) or be forced to evilness as the game takes "I lookout for myself and my own" as "I'm a selfish dickwad who will gladly slaughter an entire village if it means I don't have to martyr myself."
 

Smooth Operator

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Oct 5, 2010
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I used to do the same thing every time, make the character as close to myself as possible and pick a magix type and was always the Goody two-shoes kind of guy...

But that got very old very quickly and we all know variety is the spice of life, so now I try out all the possibilities I can.
 

Moonlight Butterfly

Be the Leaf
Mar 16, 2011
6,157
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I'm definately Chaotic Good, saving the world is just a side quest... :p

but I think its mostly becuase I hate paladins, I really do.
 

sam42ification

Senior Member
Nov 11, 2010
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TheTygerfire said:
Obviously my Commander Shepard is the same from ME 1 to 2, and will be the same in 3, but that's because I didn't have to make him over again.

Usually I make new characters when I play a different game series, but I try to stay with a central theme if I can.

How about all of you? Got a character that crosses dimensions often?
Always a mage or a rouge and almost allways a girl and tiny. that how most of my characters are female halfling because it works. if im feeling exotic ill try using gnome illusionist but not often. i play a lot of D&D so i try to base my video game characters around my D&D characters.
 

Rayne870

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Nov 28, 2010
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I have a stable of characters, they were defined several years back when I played PSO on Dreamcast, they became more refined through D&D (on paper and with real talking, not the MMO) and WoW and now I use several of them in other games.

Most of these characters are female and have fairly established personalities/appearances. Two of them are as follows.

Sari-Chaotic Good, usually calm and accepting, with loner tendencies and mildly spiritual. She tends to be played as a hunter or ranger class, or a sniper. She tends to favor silenced rifles or if available bows.
Appearance-Firetruck red hair usually shoulder length or tied back with mild ornateness, green eyes.

Cali-Chaotic Neutral, logical with a high amount of attention to detail, calculated and quite sarcastic, she is a little arrogant and very skilled in terms of technology and mechanics. In combat she values disorienting and confusing her opponents and relishes in outwitting them. She is typically played as a rogue or mid range combatant using dual daggers and assault rifles.
Appearance-Dark hair usually kept a few inches past shoulder length and meticulously cared for. Hazel or amber colored eyes.

Gilder-Chaotic Good, a bit of a womanizer but wholly a joker, and often a guinea pig. Gilder can frequently be found caught up in traps as he has little concern for his own safety (not through gallantry or confidence, but through ignorance or daydreaming.) He tends to be played as a short range combatant, using dual short swords, a single pistol or double pistol.
 

plugav

New member
Mar 2, 2011
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The characters I make are different in terms of looks and class, but psychologically I usually just end up playing myself. Or an idealised version of myself, if there is no reasonable alternative (ah, morality systems in games...).
 

The Hero Killer

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Aug 9, 2010
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If at all possible I try to have all my characters be female with black hair, dark eyeliner and dark lipstick, with a personality close to renegade Shepard's. Sometimes I deviate from this but I will always play as a female character as opposed to a male especially in western games.

I'm one of the weird people who think the Bishōnen style males look cool and cant stand that grizzled western space marine look.
 

Nouw

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Mar 18, 2009
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Usually goes from 'silent badass' to 'mouthy badass' to whatever.
As long as it has badassery in it >.>
 

Soxafloppin

Coxa no longer floppin'
Jun 22, 2009
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IF theres an option for a Mask, i allways choose that.

I don't know why to be honest.
 

RidgeWolf

New member
Nov 19, 2010
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I usually use the same characters through most of the games I play however they sometimes look different but they do though have the same personalities (assuming the game has moral factors in it, they all end out evil at first and after finishing once, I decide to go play the good side which results in me getting bored half-way though and quitting...)