What I mean is; you know those sections of no combat/puzzle solving/whatever parts of games, where the character just walks around and interacts with people and explores for a while.
Parts like walking around on the USS Hannibal in Quake 4 or on the aircraft carrier just before the boss fight at the end of Crysis. Think about the first level of Half-Life; Wait on the tram - get dressed - push button - push cart and then it happens! Almost enough to make me think it could happen to me one day.
For me, these sections allow for contrast between the action and the calm. Having to carry out fairly mundane tasks before the shit kicks off makes the action all the better, don't you think?
Also, I love exploring places and not having guys shooting at me or some sence of urgency lets me enjoy my surroundings.
I understand that a lot of people just want to get through these unskippable cutscenes and get to the gameplay section of the game.
So what do think, fellow escapists?
Parts like walking around on the USS Hannibal in Quake 4 or on the aircraft carrier just before the boss fight at the end of Crysis. Think about the first level of Half-Life; Wait on the tram - get dressed - push button - push cart and then it happens! Almost enough to make me think it could happen to me one day.
For me, these sections allow for contrast between the action and the calm. Having to carry out fairly mundane tasks before the shit kicks off makes the action all the better, don't you think?
Also, I love exploring places and not having guys shooting at me or some sence of urgency lets me enjoy my surroundings.
I understand that a lot of people just want to get through these unskippable cutscenes and get to the gameplay section of the game.
So what do think, fellow escapists?