Poll: Do you like long introductions?

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Blueruler182

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May 21, 2010
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Sometimes. The long-ass one at the beginning of Half-Life 2 (I count the crowbar running through the train thing because you're not actually killing anything) is ultimately what kept me from playing it through the first three times I tried. Because, one, it let me walk around a big area that wasn't interesting enough to explore, and didn't get at-all interesting until the teleporter, then dropped me back into disinterest.

I liked what Arkham Asylum did. It set the mood, it showed some colorful characters, and it kept the whole thing entertaining, due in no small part to Mark Hamil.

Then there's games that have massive fight scenes that you can't participate in the beginning of the game, which, cool though they may be, is pretty damn stupid.

It all comes down to the execution, really. A long intro can be pretty damn entertaining, but they're easy to fuck up.
 

Ickorus

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Mar 9, 2009
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Yeah I enjoy them. What makes me enjoy them is that it's showing you the world (or area) as it is during a regular day and then when 5 minutes later you're fighting monsters or soldiers or whatever in that same area it really helps give the game contrast.

I also like when in the middle of a game everything goes quiet for a minute, it's amazing how something so calm can put you on edge.
 

Gabanuka

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Oct 1, 2009
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Most of Mass effect was walking around and talking to people, and I fucking loved it.
 

deth2munkies

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Jan 28, 2009
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No, I don't. For instance: Final Fantasy Tactics Advance. 21 minutes of tutorial/backstory before you can actually play the game, and the tutorials only let you move your own damn character and sit there through 8 other turns you don't control.

No, no, no. Give me a short cinematic or short tutorial, don't make me wait a long-ass time to actually do some playing.