Zetatrain said:
Well the reason a lot of people hate its popularity is because a lot of other developers try to emulate COD by adding COD elements into their FPSs. As a result the FPS market becomes more and more homogenized and over-saturated with COD clones. One of the reasons a lot of Battlefield series veterans were unsatisfied with Battlefield 3 was because it added COD elements to the game.
While the blame should rest with the developers that try to emulate COD and not COD's popularity its not unreasonable to think that if the COD series dies other developers would stop trying to copy it. Although, you are right about COD being the symptom of a much bigger problem; With the cost of AAA development and a fragile economy developers are not gonna what to take risks and therefore will stick to playing it safe,
But devs copying other popular titles is nothing new. That practice has been around practically since the inception of video gaming, and the gaming market has been flooded with clones for decades. The big publishers, always looking to nab a piece of the pie from someone else, would always and will always market their half-assed copies to as wide an audience as possible. The same thing is happening with Call of Duty knock-offs. It's not a new practice.
This is why we're more aware of the knock-offs. We simply see them advertised more often.
That said, while we may see adverts more commonly for these types of clones, the market itself is not flooded with them. At least, not nearly as bad as many seem to think. In fact, in the past, specifically during the NES and SNES eras, it was far worse. You had to search high and low for game variety. Today, our choices are much greater.
For every Call of Duty clone that surfaces we'll also see games like Bioshock, Portal, Crysis, Left 4 Dead, Serious Sam, Team Fortress, Payday, Dead Island, Stalker, Borderlands, etc, etc. And, that's just sticking to the first-person shooter genre.
My point is: many of the doom-and-gloom claims regarding Call of Duty are gross exaggerations.
Not all, mind you. There are aspects of the series design that are quite troubling. However, as I had said before, most of them are more or less part of a systemic issue within the industry and not so much problems borne out of Call of Duty itself.
Sadly, even though I'm pretty much both indifferent and ambivalent towards Call of Dutys eventual fate
(whatever that may be), if it does "die off" soon it will make no difference within the industry. The mantle will be passed on to whomever finds the new, popular formula in game design. And then, the same issues we see now will likely continue.