If your favourit games dropped the complex story and made the gameplay better; do you think it would make them better?
Insted of these over complicated plot lines, that drag on and on making loads of plot holes on the way, couldn't we go back to the time when games were like: He's/She's evil kill him; Kidnaped (Insert name here) go get he/she back ect. In my opinion I think games are spending too much time on the plot/cinimatics and not enough on the game play. I just want to get your opinions.
Insted of these over complicated plot lines, that drag on and on making loads of plot holes on the way, couldn't we go back to the time when games were like: He's/She's evil kill him; Kidnaped (Insert name here) go get he/she back ect. In my opinion I think games are spending too much time on the plot/cinimatics and not enough on the game play. I just want to get your opinions.