Pretty much this. Ninja Gaiden 2 actually had gameplay tied into the fact that you could cut of limbs. Cut off someone's leg and they would fall down and keep chasing you. Cut off the arm of someone using a rifle and they'd be unable to shoot you and would use combat moves. I will probably get Ninja Gaiden 3 if only to have something for my WiiU, but it seems like every new thing I hear about it makes me want it slightly less.Snotnarok said:No its not that it makes it good but when a game like Ninja Gaiden a game so deep in blood gore and violence does a 180 and tries to employ stealth and less blood it kind of kills the reason for players to get into it when that's when that's what makes the game fun.
That's like Mass Effect suddenly turning around and taking out the renegade and paragon convo replies. Is it game breaking? No but it's a lot of fun to see such things.
Edit: The other problem is a lot of series that were eager to have gore are getting toned down much like many movie series that were rated R get demoted to PG-13 and less interesting. Probably to make it more appealing to more people, which annoys me because it's censoring what something was meant to be.
Troublesome Lagomorph said:To answer your question: Soldier of Fortune: Double Helix and Soldier of Fortune: Payback.
Enough said.
That was the point I was getting at. Double Helix was basically "now on xbox!" and Payback was "now with more gore!" The gore didn't make or break the game - the fact that they made the game to JUST be gore while neglecting everything else broke it.Dejawesp said:Troublesome Lagomorph said:To answer your question: Soldier of Fortune: Double Helix and Soldier of Fortune: Payback.
Enough said.
But payback was shit.
I'd cite soldier of fortune 1 and 2. We don't talk about soldier of fortune 3 for the same reasons C&C fans don't talk about tiberium twilight and Matrix fans don't talk about movie 2 and 3.
Soldier of fortune 2 was pretty good. But then that one was also made by the original developer. Soldier of fortune 3 just had the name.Troublesome Lagomorph said:That was the point I was getting at. Double Helix was basically "now on xbox!" and Payback was "now with more gore!" The gore didn't make or break the game - the fact that they made the game to JUST be gore while neglecting everything else broke it.Dejawesp said:Troublesome Lagomorph said:To answer your question: Soldier of Fortune: Double Helix and Soldier of Fortune: Payback.
Enough said.
But payback was shit.
I'd cite soldier of fortune 1 and 2. We don't talk about soldier of fortune 3 for the same reasons C&C fans don't talk about tiberium twilight and Matrix fans don't talk about movie 2 and 3.
And Double Helix was just bad.
Scabadus said:Would gore make the next Hello Kitty game better?
...yeah ok, I'll use a different example. Would gore make the next Hitman game good? Objectivly it would work within the game; you're shooting people and sniper rounds do cause a hell of a mess. Personally, I guess it would make it a little better. However, it's not part of the core mechanics: Hitman is about surgically taking out your target, if there's buckets of blood left in every room you visit (something that would be very feasible within the mechanics and does often happen when I play Blood Money when bored) then you could probably have played the level better.
Yes, what Hitman needs and what it's based on isn't blood and spectacular gore, it's stealth. Ninja Gaiden is based around (or at least uses as a core concept) those spectacular visuals and excessive gore, it's a fun game of kicking ass and removing limbs.
Take out the Stealth mechanic of a Hitman game and it's not a Hitman game, no matter what title you slap on the front of the box. If you take out the dismemberment and gore out of Ninja Gaiden, is it still a Ninja Gaiden game?