Poll: Does gore make a game good?

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Kungfu_Teddybear

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Depends how it's handled and what type of game it is. For example, I liked the gore in Dragon Age: Origins, but then in Dragon Age II I thought the gore was just handled poorly and completely stupid. The way enemies burst into a puddle of blood after hitting them with a strong attack just looked dumb.

But then gore would look kind of silly in say Mario or Sonic. So yeah, depends on the game and how it's handled.
 

F'Angus

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Hmm...good question.

It really all depends on the game. I mean Oddworld might not be as fun if I couldn't possess Sligs and walk them into meat grinders.
 

EternalFacepalm

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I chose "Jemima puddle duck." Why? Because in some games, gore does actually make it good - or at least, better. For me it's not really a yes/no question.

Think of Hammerfight. It's a relatively obscure indie game, but I can say that it feels really good to play. Like,really good. Why? Because the combat is so meaty, due to all the feedback you get - feedback being mostly gore. Some games are improved vastly due to gore, even though it sounds silly.
 

Nyaoku

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I like it as long as it's not overdone. I'd like to see more gore in Halo for example but some games focus on nothing but the gore, causing them to become lackluster over time when the lack of effort starts to show through the blood.
 

Fijiman

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There are certain parts of some games where gore can make it better, but otherwise gore isn't that big a deal.
 

Yopaz

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Snotnarok said:
No its not that it makes it good but when a game like Ninja Gaiden a game so deep in blood gore and violence does a 180 and tries to employ stealth and less blood it kind of kills the reason for players to get into it when that's when that's what makes the game fun.

That's like Mass Effect suddenly turning around and taking out the renegade and paragon convo replies. Is it game breaking? No but it's a lot of fun to see such things.

Edit: The other problem is a lot of series that were eager to have gore are getting toned down much like many movie series that were rated R get demoted to PG-13 and less interesting. Probably to make it more appealing to more people, which annoys me because it's censoring what something was meant to be.
Pretty much this. Ninja Gaiden 2 actually had gameplay tied into the fact that you could cut of limbs. Cut off someone's leg and they would fall down and keep chasing you. Cut off the arm of someone using a rifle and they'd be unable to shoot you and would use combat moves. I will probably get Ninja Gaiden 3 if only to have something for my WiiU, but it seems like every new thing I hear about it makes me want it slightly less.
 

Dejawesp

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Troublesome Lagomorph said:
To answer your question: Soldier of Fortune: Double Helix and Soldier of Fortune: Payback.
Enough said.

But payback was shit.

I'd cite soldier of fortune 1 and 2. We don't talk about soldier of fortune 3 for the same reasons C&C fans don't talk about tiberium twilight and Matrix fans don't talk about movie 2 and 3.
 

Troublesome Lagomorph

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Dejawesp said:
Troublesome Lagomorph said:
To answer your question: Soldier of Fortune: Double Helix and Soldier of Fortune: Payback.
Enough said.

But payback was shit.

I'd cite soldier of fortune 1 and 2. We don't talk about soldier of fortune 3 for the same reasons C&C fans don't talk about tiberium twilight and Matrix fans don't talk about movie 2 and 3.
That was the point I was getting at. Double Helix was basically "now on xbox!" and Payback was "now with more gore!" The gore didn't make or break the game - the fact that they made the game to JUST be gore while neglecting everything else broke it.

And Double Helix was just bad.
 

OldDirtyCrusty

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For those who mentioned hello kitty and pokemon.
With gore i would consider to play them (Pokemon wins...fatallity). The games would get a conkers bad fur day vibe.

SOF2 was great, my favorite Raven shooter. It maybe hasn´t aged well.
 

Tiswas

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Not really.

Duke Nukem Forever: Gore. Bad Game.

Super Mario 3D Land: No Gore. Good Game.

works both ways
 

Olas

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Is gore inherently a good thing? Of course not.
Gore can add to a game by adding realism. It can also contribute to a games aesthetic quality. Gore is just a thing, it can be used responsibly or irresponsibly.

That being said, if a game's level of gore is important enough to influences the game's overall quality it probably isn't a very good game to begin with.
 

BathorysGraveland

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It can enhance a game depending on what it is. I remember an old first person shooter from the late 90's called Blood. Well, the appeal and fun of that game wouldn't even be close to what it was if the over-the-top gore wasn't present. That said, it all depends on the game itself. Gore, such as decapitation, in a shooter or hack and slash is absolutely fine and can be quite satisfying. However gore in, say, a Spyro game would just be fucking stupid. So yeah, it depends really.
 

Dejawesp

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Troublesome Lagomorph said:
Dejawesp said:
Troublesome Lagomorph said:
To answer your question: Soldier of Fortune: Double Helix and Soldier of Fortune: Payback.
Enough said.

But payback was shit.

I'd cite soldier of fortune 1 and 2. We don't talk about soldier of fortune 3 for the same reasons C&C fans don't talk about tiberium twilight and Matrix fans don't talk about movie 2 and 3.
That was the point I was getting at. Double Helix was basically "now on xbox!" and Payback was "now with more gore!" The gore didn't make or break the game - the fact that they made the game to JUST be gore while neglecting everything else broke it.

And Double Helix was just bad.
Soldier of fortune 2 was pretty good. But then that one was also made by the original developer. Soldier of fortune 3 just had the name.
 

KnightOfHearts

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Scabadus said:
Would gore make the next Hello Kitty game better?

...yeah ok, I'll use a different example. Would gore make the next Hitman game good? Objectivly it would work within the game; you're shooting people and sniper rounds do cause a hell of a mess. Personally, I guess it would make it a little better. However, it's not part of the core mechanics: Hitman is about surgically taking out your target, if there's buckets of blood left in every room you visit (something that would be very feasible within the mechanics and does often happen when I play Blood Money when bored) then you could probably have played the level better.

Yes, what Hitman needs and what it's based on isn't blood and spectacular gore, it's stealth. Ninja Gaiden is based around (or at least uses as a core concept) those spectacular visuals and excessive gore, it's a fun game of kicking ass and removing limbs.

Take out the Stealth mechanic of a Hitman game and it's not a Hitman game, no matter what title you slap on the front of the box. If you take out the dismemberment and gore out of Ninja Gaiden, is it still a Ninja Gaiden game?

The first ninja gaiden had no dismemberment what do ever (except decapitations on fiends), In my opinion it's the best in the series.
I found the gore mechanics in ninja gaiden 2 to hinder the overall gaming experience... honestly, sometimes I couldn't tell what was dead and what was about to jump out of a pile of bodies and stab me with a Kunai!
 

mental_looney

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Tbh I think tetris could really be improved by a little gore crushing blocks blood explosions...

It depends on the game it's not really puzzle game appropriate but much better if you want to set a dark brutal atmosphere in an fps.
It can't make a game good it will just add or take away from the experience or atmosphere that game is trying to convey.
 

pwnzerstick

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I don't see gore as a make or break factor. Its like seasoning, it can improve an experience when applied correctly, but I don't want my meal to consist entirely of dried herbs.