There is more involved to writing that only dialogue. There is pacing, the set-up of the panels, the placement of figures, and the angle of the scene are all decided by the writer.s0denone said:A comic is great if it has good drawings and good dialogue.sheic99 said:Obviously you have never taken a close look at anything written by Alan Moore.s0denone said:I was split between "Yes" and "I can't draw"
Fact is that I've done a few comics, but that doesn't mean I could draw if my life depended on it.
It's the dialogue it's about anyway, not the drawing![]()
OT: I have tried making a comic. It was for a class and it ended up looking a lot like American Elf.
A comic is good if it has bad drawings and good dialogue.
A comic is bad if it has good drawings and bad dialogue.
Wouldn't you agree?
None of those things require the writer to be a talented drawer.sheic99 said:There is more involved to writing that only dialogue. There is pacing, the set-up of the panels, the placement of figures, and the angle of the scene are all decided by the writer.s0denone said:A comic is great if it has good drawings and good dialogue.sheic99 said:Obviously you have never taken a close look at anything written by Alan Moore.s0denone said:I was split between "Yes" and "I can't draw"
Fact is that I've done a few comics, but that doesn't mean I could draw if my life depended on it.
It's the dialogue it's about anyway, not the drawing![]()
OT: I have tried making a comic. It was for a class and it ended up looking a lot like American Elf.
A comic is good if it has bad drawings and good dialogue.
A comic is bad if it has good drawings and bad dialogue.
Wouldn't you agree?
I believe I did answer your question. NO, I do not agree it. I don't agree with any part of it. Good dialogue and drawings doesn't mean shit in the story. If the comic is about 8 year old kids and the writer decided to have it look like it's drawn by kids and the dialogue would suck as all the characters are 8. The comic itself then does not mean it is instantly bad.s0denone said:None of those things require the writer to be a talented drawer.sheic99 said:\
There is more involved to writing than only dialogue. There is pacing, the set-up of the panels, the placement of figures, and the angle of the scene are all decided by the writer.
Please answer my question, instead of moving around it.
No, but it would make it appealing to only eight year olds.sheic99 said:I believe I did answer your question. NO, I do not agree it. I don't agree with any part of it. Good dialogue and drawings doesn't mean shit in the story. If the comic is about 8 year old kids and the writer decided to have it look like it's drawn by kids and the dialogue would suck as all the characters are 8. The comic itself then does not mean it is instantly bad.s0denone said:None of those things require the writer to be a talented drawer.sheic99 said:\
There is more involved to writing than only dialogue. There is pacing, the set-up of the panels, the placement of figures, and the angle of the scene are all decided by the writer.
Please answer my question, instead of moving around it.
Hells yeah I am! And that goes to anyone reading this. Send me a sample of writing and a pitch, and I will be your artist.Hey Joe said:Anybody an artist on here looking for a project?
Lynda Barry's comics are like that, and there is a much broader appeal than just 8 year olds. Like I said before, there is more to a comic than dialogue and art to make a comic good.Glerken said:No, but it would make it appealing to only eight year olds.sheic99 said:I believe I did answer your question. NO, I do not agree it. I don't agree with any part of it. Good dialogue and drawings doesn't mean shit in the story. If the comic is about 8 year old kids and the writer decided to have it look like it's drawn by kids and the dialogue would suck as all the characters are 8. The comic itself then does not mean it is instantly bad.s0denone said:None of those things require the writer to be a talented drawer.sheic99 said:\
There is more involved to writing than only dialogue. There is pacing, the set-up of the panels, the placement of figures, and the angle of the scene are all decided by the writer.
Please answer my question, instead of moving around it.