DaemonicShadow said:
I was having a good think the other day. I live in Manchester, England, and I was in the Trafford Centre, a huge shopping centre. I was walking through the multi-storey car park, with the pillars and gloom, and I was thinking 'God, this would make a brilliant location for a Fallout game.
I know there are still a huge amount of places in the US that they could make a Fallout game, but, disregarding any canon for now, do you think it would work?
If we're talking only the Fallout Universe, then sadly no.
The game is set up around the idea that it is America that takes the brutal beating. All of the games in the universe are set in the states and the lore is set up to reflect that. The Brotherhood, the Enclave, Caesars Legion, NCR, Masters Army, Vaults, Nuka Cola. All of it is set up off of the idea that the universe's interesting stories are in the US of A. If a game were made in another part of the world, they would have to make practically an entire new set of ideas, characters, factions, and icons. And as cool as that would be, I just don't think longtime fans (maybe even myself among them) would respond quite as well to having Fallout with an entirely new face. I mean look at the Fallout Games boxart. Nearly all of them feature a Brotherhood of Steel member. They are an icon of the game. Even though they are shells of their former selves, you can still find them in New Vegas, and are part of the story (unless your lazy and skipped it). They are practically essential to the Fallout world. Vaults are also a huge part of Fallout's stories and legends, but they were an American developed project. Meaning they exist nowhere else.
There's just too much that would be missing. It wouldn't really be Fallout anymore if you removed all the important pieces. Sure the idea is the same, but can you imagine a Fallout game with no Brotherhood, no Vaults, and/or no Enclave?
It's an awesome idea, but with the way the universe is set up, it just wouldn't work well enough.
EDIT: I'd also like to clarify , that i'm not talking about canon (not strictly at least.) I'm just pointing out that these are essential pieces to the Fallout World, canon or no (Vaults particularly so), and you kind of need them in order for it to be a Fallout game. As I said above, it's just not the same without them.