Poll: Fallout ideas

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Edward123454321

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Mar 31, 2010
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zombiejoe said:
Edward123454321 said:
zombiejoe said:
Edward123454321 said:
zombiejoe said:
Edward123454321 said:
It dosn't tie in with the rest of the plot at all, super mutants could exist before the nukes went off, but it would have to have more of a, you playing as a soldier fighting in Alaska setting, and then possibly being experimented on with the FEV, but that's basically Operation Anchorage with some Super Mutant shit thrown in.

Oh and why would there be a portal? Sorry but put more though into your posts or people will just ridicule you.
No, it's set in another dimension, playing as a new character.

Fallout is set in another world, and may idea is about a diffrent world effected by the fallout monsters because of some guys portal.

I think portal's are in sci-fi culture in the 1950's which is what Fallout is based on.

And no super mutants in this world, maybe they could attack from the other dimension, but this world didn't make the FEV virus.
Well it hasn't really got much to do with the 1950's, most of the games are bases in the 23rd century so yeah. How are there mutants there if neither the bombs have fallen, or the FEV has been developed, nothing you've said has made any sense, and this sounds like a completely different game to me. A bad one at that. ;)
No, imagine our world, going on normally, then suddenly all these mutants from Fallout attack! Now the government is fighting them, yet at the same time protecting the guy who made a portal which let in the monsters. You are the Lone Wanderer from this dimension, and at the end you go to the dimension where the monsters are coming from, which is the normal FALLOUT world.

So the monsters are from the Fallout world, where the radiation and FEV are, but are now in this world to because of the portal.

And the game may be in the 23 century, but it is in another dimension, as stated by the creators, and they modeled the world after 1950's science fiction.
That's lacking creativity and is totally inane. Why would this guy create a portal and how would he go about doing it, it makes absolu- Oh fuck it, your probably trolling and I can't be bothered to make a valid argument against pure nonsense, so I'll just put it like this;

Portals + Mutants = FAIL.

Portals + The Possibility of Cake = WIN.
I'm sorry, but I don't think I'm really lacking creativity here. I'm just stating the facts about the fallout world being seperat from out world. There are alot of obsered things in fallout, like the little green aliens being just like the ones in 1950's sci fi is wierd, the idea of creating a virtual reality run by a docter in the form of a little girl is wierd. Radiation really turning crabs into giants is odd. If you can explain to me how any of this would work in real life like how you think my portal thing is insane, be my guest...and I think someone else here is spewing the nonsense.

*win* (jk lol)
Okay you've officialy exhausted me, just take your medication and go lie down, and yes, I suppose it's arguably 'creative' but creativity without any form of logic is uninteresting, the same goes the other way.

Okay, and yes, I guess your right about the Mothership Zeta thing, but that didn't really attempt to have much of a plot within the Wasteland, your plot states that someone has taken all the mutants out of the wasteland (for some reason) and then someone else decided to kill your old character... (for some reason) I don't even think people enjoyed Mothership Zeta that much anyway.

But yeah, flawed, is how I would sum up your idea in a lazy way.

Now to collapse with exhaustion.
 

Phatnpround

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May 25, 2009
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That's wierd, I was JUST thinking about ways to improve Fallout then I saw this thread :eek:

I was thinking along the lines of improving the combat though. I mean, the sniper and magnum were awesome but I think the weapons needed more of a kick, then again, I think that about most games. So satisfying when guns make that awesome noise....
 

zombiejoe

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Sep 2, 2009
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Edward123454321 said:
zombiejoe said:
Edward123454321 said:
zombiejoe said:
Edward123454321 said:
zombiejoe said:
Edward123454321 said:
It dosn't tie in with the rest of the plot at all, super mutants could exist before the nukes went off, but it would have to have more of a, you playing as a soldier fighting in Alaska setting, and then possibly being experimented on with the FEV, but that's basically Operation Anchorage with some Super Mutant shit thrown in.

Oh and why would there be a portal? Sorry but put more though into your posts or people will just ridicule you.
No, it's set in another dimension, playing as a new character.

Fallout is set in another world, and may idea is about a diffrent world effected by the fallout monsters because of some guys portal.

I think portal's are in sci-fi culture in the 1950's which is what Fallout is based on.

And no super mutants in this world, maybe they could attack from the other dimension, but this world didn't make the FEV virus.
Well it hasn't really got much to do with the 1950's, most of the games are bases in the 23rd century so yeah. How are there mutants there if neither the bombs have fallen, or the FEV has been developed, nothing you've said has made any sense, and this sounds like a completely different game to me. A bad one at that. ;)
No, imagine our world, going on normally, then suddenly all these mutants from Fallout attack! Now the government is fighting them, yet at the same time protecting the guy who made a portal which let in the monsters. You are the Lone Wanderer from this dimension, and at the end you go to the dimension where the monsters are coming from, which is the normal FALLOUT world.

So the monsters are from the Fallout world, where the radiation and FEV are, but are now in this world to because of the portal.

And the game may be in the 23 century, but it is in another dimension, as stated by the creators, and they modeled the world after 1950's science fiction.
That's lacking creativity and is totally inane. Why would this guy create a portal and how would he go about doing it, it makes absolu- Oh fuck it, your probably trolling and I can't be bothered to make a valid argument against pure nonsense, so I'll just put it like this;

Portals + Mutants = FAIL.

Portals + The Possibility of Cake = WIN.
I'm sorry, but I don't think I'm really lacking creativity here. I'm just stating the facts about the fallout world being seperat from out world. There are alot of obsered things in fallout, like the little green aliens being just like the ones in 1950's sci fi is wierd, the idea of creating a virtual reality run by a docter in the form of a little girl is wierd. Radiation really turning crabs into giants is odd. If you can explain to me how any of this would work in real life like how you think my portal thing is insane, be my guest...and I think someone else here is spewing the nonsense.

*win* (jk lol)
Okay you've officialy exhausted me, just take your medication and go lie down, and yes, I suppose it's arguably 'creative' but creativity without any form of logic is uninteresting, the same goes the other way.

Okay, and yes, I guess your right about the Mothership Zeta thing, but that didn't really attempt to have much of a plot within the Wasteland, your plot states that someone has taken all the mutants out of the wasteland (for some reason) and then someone else decided to kill your old character... (for some reason) I don't even think people enjoyed Mothership Zeta that much anyway.

But yeah, flawed, is how I would sum up your idea in a lazy way.

Now to collapse with exhaustion.
Well, that was a intense online argument. But that was some good stuff

*internet high five!*
 

tricky_tree

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Jan 10, 2010
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This is probably just me being bias, but I'd like to see how other countries *cough*Britain*cough* are coping after the war. We had the usual English bad guy (Tenpenny) so it must still be there.
 

Infinatex

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May 19, 2009
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teh_pwning_dude said:
...that sounds an awful lot like the Full Metal Alchemist anime ending.

Which was terrible.

Don't do the dimension-shift thing. Please.
ooooooooh that pissed me off so much! Worst ending ever, especially considering how good the rest of the series was!
 

camazotz

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Jul 23, 2009
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This idea would work a bit better if it was more integrated to the Fallout Universe, and if it had a reason for the very strange ending (which I don't really follow, so can't really say much more than that it needs work).

How about some sort of "Truman Show" or "The Village" meets Fallout? Imagine some sector of the wasteland in which a Vault (not Vault 101 of course, but another one) left their metal subterranean homes and attempted to establish a surface colony. The Vault overseer is a bit mad, and he is stricken by the loss of culture and society in the wasteland, so he attempts to recreate a slice of middle America, the way it was....not just the way it existed, but the idealized notions of mom and apple pie, the dream of a perfect society.

The perpetrator of this environment could be a rogue AI, another brain in a vat, or any other Fallout entity with appropriate madness and genius. It's protected on the outside by guardian bots, and its maintained internally by a cabal of co-conspirators who know that the "real world" is wiped out and dangerous. Within the compound are plenty of children and young adults who've grown up oblivious to the facade they are living in. One of these unwitting residents could be your character, about to get the surprise of his life....it's also perfectly feasible to have this region as a new location for your existing Lone Wanderer to discover, along with the strange mystery of who built it and why. Such a complex would be difficult to maintain, and outside assistance might be needed to keep the place running or safe from raiders, as well.

Anyway, that's one way I can think of to introduce "middle America" complete with grocery shopping to Fallout in a manner consistent with the canon, that doesn't require random supermutant gankings (except for a plotline) while grocery shopping, and which requires no portals be invented to allow for transport between universes....something not in Fallout. Heck, it would make more sense if the entire town was actually part of a Lab in Space left over by the greys from their experiments on Mothership Zeta, too....that would also be consistent with Fallout's established storyline.
 

zombiejoe

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Sep 2, 2009
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camazotz said:
This idea would work a bit better if it was more integrated to the Fallout Universe, and if it had a reason for the very strange ending (which I don't really follow, so can't really say much more than that it needs work).

How about some sort of "Truman Show" or "The Village" meets Fallout? Imagine some sector of the wasteland in which a Vault (not Vault 101 of course, but another one) left their metal subterranean homes and attempted to establish a surface colony. The Vault overseer is a bit mad, and he is stricken by the loss of culture and society in the wasteland, so he attempts to recreate a slice of middle America, the way it was....not just the way it existed, but the idealized notions of mom and apple pie, the dream of a perfect society.

The perpetrator of this environment could be a rogue AI, another brain in a vat, or any other Fallout entity with appropriate madness and genius. It's protected on the outside by guardian bots, and its maintained internally by a cabal of co-conspirators who know that the "real world" is wiped out and dangerous. Within the compound are plenty of children and young adults who've grown up oblivious to the facade they are living in. One of these unwitting residents could be your character, about to get the surprise of his life....it's also perfectly feasible to have this region as a new location for your existing Lone Wanderer to discover, along with the strange mystery of who built it and why. Such a complex would be difficult to maintain, and outside assistance might be needed to keep the place running or safe from raiders, as well.

Anyway, that's one way I can think of to introduce "middle America" complete with grocery shopping to Fallout in a manner consistent with the canon, that doesn't require random supermutant gankings (except for a plotline) while grocery shopping, and which requires no portals be invented to allow for transport between universes....something not in Fallout. Heck, it would make more sense if the entire town was actually part of a Lab in Space left over by the greys from their experiments on Mothership Zeta, too....that would also be consistent with Fallout's established storyline.
Good idea: But I'm pretty sure if you look into the giant history of Fallout some vaults did try to make society on the surface, and I think a spin off game was in the middle of america (Fallout: Brotherhood of Steal I think) But the rest of your idea is awesomeness in a cup
 

SirDerick

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Nov 9, 2009
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go download the G.E.C.K. and make it.

Gameplay wise, there's not much wrong with it. Although "Going to get groceries" is a bit weird.

Story wise, there's a shit load wrong. The characters motivation is to find his dad so that he can find out why he left the vault, with your idea, the character has no motivation other than to not die.

The idea's fine, but it'll be better to nurture it more so you can make something a bit more original. Right now you're just piggybacking on another series without giving it the respect it deserves.
 

tricky_tree

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Jan 10, 2010
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SirDerick said:
go download the G.E.C.K. and make it.

Gameplay wise, there's not much wrong with it. Although "Going to get groceries" is a bit weird.

Story wise, there's a shit load wrong. The characters motivation is to find his dad so that he can find out why he left the vault, with your idea, the character has no motivation other than to not die.

The idea's fine, but it'll be better to nurture it more so you can make something a bit more original. Right now you're just piggybacking on another series without giving it the respect it deserves.
In fairness 'to not die' is pretty good motivation
 

Irony's Acolyte

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Mar 9, 2010
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I don't neccesarilly think its a bad idea... its just it doesn't really fit with the rest of Fallout 3. Mothership Zeta was pushing how far you could take the Fallout universe and the only reason I think that it was ok is because there were already alien stuff in vanilla Fallout 3, so the DLC was just expanding a little on that with a quick adventure. The whole alternate timeline and inter-dimensional portals are just WAY to far. Are you going to somehow link some magic in there as well. Because by then you've already passed the point of too ridiculous.

Like I said not a bad idea (I mean it wasn't like: "Hey guys why don't we make the sky rain candy and have clowns pop out of the ground everywhere?") but it just doesn't fit in with Fallout 3. Plus it fucks the storyline over as well.
 

zombiejoe

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Sep 2, 2009
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SirDerick said:
go download the G.E.C.K. and make it.

Gameplay wise, there's not much wrong with it. Although "Going to get groceries" is a bit weird.

Story wise, there's a shit load wrong. The characters motivation is to find his dad so that he can find out why he left the vault, with your idea, the character has no motivation other than to not die.

The idea's fine, but it'll be better to nurture it more so you can make something a bit more original. Right now you're just piggybacking on another series without giving it the respect it deserves.
I guess your right about the motivation thing, I should work on that
 

ScruffyTheJanitor

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Jul 17, 2009
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Disjointed.. and many odd holes in the plot. For example.. why do you casually go about shopping for groceries while under threat of mutant attacks? Why are the military suddenly letting and encouraging the attack on civilians?

And NEVER... I mean NEVER, just add in "portal to another dimension." It just sounds ridiculous without any proper solid backstory.

All in all... this is rather dreadful, and the rest of the thread makes more points to why
Fan-fiction to some dedicated fans for some slight musings but if I'm being honest, I suggest a start from scratch, and make it less farfetched