Novan Leon said:
I feel like one of the few people in existence who did NOT think Final Fantasy VII was up to the FF standard. I played FFVII the week it came out and played it all the way through several times within the next few years. I feel like I played through the game this many times mainly because I WANTED to like it, and was trying to find a reason to like it, but couldn't quite get myself to do so.
My gripes about the game include the following:
- Only three characters in your party, a step down from previous games
- Lack of character weapon/armor and skills customization
- Abstract psudo-philosophical anime-style plot with numerous logical gaps and lack of explanation for several very important key events (Why was Aeris killed again? Who is Zack and why exactly was he important?)
- Poor English translation which probably didn't help the explanation of the plot
- Generally uninteresting and underdeveloped characters, aside from Aeris which didn't really have enough screen time, Cloud, Red XIII and Vincent.
On the other hand, some of the games pro's include:
- The graphics were gorgeous for it's time
- The music was as masterful as ever
- The Materia system was intuitive and interesting
Now, I've done a lot of soul searching to figure out why FFVII seems to such a huge hit with the general populous while I've gone and completely missed the boat. After much deliberation, I've come up with to two possible theories:
1. My first Final Fantasy game was FFVI, and is by far my favorite Final Fantasy out of all the games, if not my favorite RPG period. It's slowly dawned on me that people tend to fall in love, and stay in love with their first Final Fantasy. Nine times out of ten, if you ask people what their favorite Final Fantasy game is, they'll tell you the name of their first. Final Fantasy VII was the first Final Fantasy to usher in a new generation of hardware and graphical capabilities into the mainstream (following Square's transition from SNES to the PS1), and many of the current generation's first video game console was the PS1. I think it's possible that the majority of the current generation's first Final Fantasy was also FFVII, and hence the popularity.
2. Slightly more pessimistic. FFVII was also the first Final Fantasy to deliver a beautiful, almost movie-like experience, and cater to a lot of people who would otherwise pass over RPG's as slow and boring. I believe it's possible that FFVII was the ground-breaker in bringing about the current generation of graphics-first, games-should-be-more-like-movies mindset in the video game community. Maybe FFVII just appeals more to the average, dumb, non-RPGer other Final Fantasy games.
Oh, and the third option: maybe I'm just crazy?
What do you think? What is it about FFVII that appeals to you? Why do you love FFVII? (Or do you?)
First of all let me start out my post by saying that by no means am I posting a recommendation for FFVII. However, I feel you are misrepresenting exactly why it is bad. In fact, by your comments I would have to venture to say that I am trying to defend all of the FF series. It has to do with your third negative point, which I quoted above.
Every story in every Final Fantasy is a pseudo-philosophical anime-style plot with numerous logical gaps and also lacks development for several key characters. However, that may also be because you haven't played the game since it came out and you may not remember that every single member of your party had their own backstory chapter. You got most of these by visiting that person's hometown. In fact, FFVII had more character development than any FF before it. FF4 was the first one with really any development, but it was mostly centered around Kain and Cecil and Rydia, pretty much ignoring all the other members. FF5 took a step back by having the single-most annoying main character I have ever seen in any series ever. If any FF is bad, then it is FF5. FF6 was an amazing FF, and one of the few I actually would play again, it had back story, a likable main character, the characters actually had personality, the villain is the most badass person ever and definitely the best villain in FF by a longshot (He actually won, for the most part. The main characters had a fairly Pyrrhic victory.) FFVII had alot more main character backstory than FFVI, unfortunately the main character in FFVI was mostly lacking that, and included the character development on villains, all of your party members, and even people that are dead in the series, like Zack.
Personally, I thought FFVII was bad because it started off in the first two discs with an amazing amount of development and story, but by the time disc three rolls around everyone starts dieing and the story just kind of drops off into a bunch of grinding before the final battle and an absurd amount of pointless side quests.
Oh, I forgot to expand on the Anime plot thing. Actually, I'm not going to expand on it, I'm just going to let Wikipedia explain the story and I'm going to bold what I think is so amusingly anime-ish.
FF1: Four hundred years prior to the start of the game, a people known as the Lefeinish (Lufenian), who used the Power of Wind to craft a
giant space station (called the Floating Castle (Sky Castle) in the game) and
airships , watched their country decline as the Wind Orb went dark. Two hundred years later, violent storms sunk a massive shrine that served as the center of an ocean-based civilization, and the Water Orb went dark. The Earth Orb and the Fire Orb followed, plaguing the earth with raging wildfires, and devastating the agricultural town of Melmond as the plains and vegetation decayed. Some time later, a sage called Lukahn tells of a prophecy that four Light Warriors will come to save the world in a time of darkness.
FF2: (I feel that the story for FF2 was decidedly... crap, and won't quote it. If you really want to know about it read the Wiki article.)
FF3: One day, an earthquake opens up a previously hidden cavern in Altar Cave near the village of Ur on the floating continent. Four orphaned youths under the care of Topapa, the village elder, go exploring and come across a crystal of light. The crystal grants them a portion of its power, and instructs them to go forth and restore balance to the world. Not knowing what to make of the crystal's pronouncements, but nonetheless recognizing the importance of its words, the four inform their adoptive family of their mission and set out to explore an overworld outside the area in which they were brought up to bring back balance to the world.
FF4: I actually feel that this particular story is very Anime-ish. However, I don't use that as much of a detrimental insult as the author of this thread does. In fact, I would say that this particular story is the best crafted, most believable (as believable as fantasy can be) story.
FF5: Now if any story deserves to be insultingly compared to Anime it's this one. It uses every stereo-type known to man in it and is one of the worst RPGs I've ever played.
FF6: This game is probably the most Anime-like yet. It features a steampunk setting included with machines also powered by magic and an Armageddon plot by a guy trying to become god. Who succeeds. That plot screams anime as you put it, but it would be a damn good one.
End that particular rant.
My next problem is this quote; 2. Slightly more pessimistic. FFVII was also the first Final Fantasy to deliver a beautiful, almost movie-like experience, and cater to a lot of people who would otherwise pass over RPG's as slow and boring. I believe it's possible that FFVII was the ground-breaker in bringing about the current generation of graphics-first, games-should-be-more-like-movies mindset in the video game community. Maybe FFVII just appeals more to the average, dumb, non-RPGer other Final Fantasy games.
FFVII was the longest FF yet, and longer than most RPGs out there at the time, barring Suikoden. For the most part it kept you in the story the whole time, minimizing the amount of grinding and random battles you had to do by constantly keeping you in the story and constantly moving it along. FFVII was ground-breaking in that it challenged every RPG after that to keep up with that experience of a constantly flowing storyline.
If you want to toot the JRPG horn then say JRPG, don't say RPG. Because the slow, boring, grind that is the JRPG isn't as exciting as most RPGs. I'm also a fan of JRPGs like Suikoden and the Fantasy Saga but I can say without a second thought that JRPGs are not as fun as RPGs on the whole, because the whole experience isn't really about having fun and reading a well-written story it's about leveling your characters up over and over again because you're bored and have nothing else to do. Fortunately JRPGs now seem to be taking the RPG road, with less grinding and more story. For those of us who just want to screw around and grind for a few hours, Ragnarok Online is a heaven-sent game. But FFVII isn't really a JRPG series anymore, it stopped being one around FFIV.
That's all I'm going to say for now because, well, I'm bored, so I'm going to play Nobunaga's Ambition.
Also, replace every time I said "anime" with "fantasty." Those people who use a generalised statement of anime to refer to generally fantasy or sci-fi worlds are being slightly bigoted, as Anime is far more general. You should be saying JRPG. Although from what you've been saying, you like JRPGs. Anyway, I'm out.
Ah, the "Which FF was my first bandwagon," mine was 2.