Meh, it's alright, it seems overly goofy though. If you can tolerate dated graphics I would recommend Space Empires IV over this one.
So you've played it? I couldn't be sure from your comment.Tarrok said:Meh, it's alright, it seems overly goofy though. If you can tolerate dated graphics I would recommend Space Empires IV over this one.
You can test this for yourself easily. Set it to a medium (or higher) difficulty setting and capture every every planet of an AI civ, using traditional warfare, so you don't destroy any structures.Tryzon said:Many thanks for making it clear that GalCiv 2 is not entirely perfect, close though it is. But I must disagree about the cheating completely: I've never seen any evidence that it does, so if you could tell me where to look, please do.veloper said:*snip*
It was a cheat code in the game Doom. It gave you every weapon with max ammo for free. I'm saying the GC2 AI gets almost everything for free.And I don't know what you mean by "IDDQD mode". I'm probably just ignorant.
I think the level is called masochistic.I would like to just enquire, if I may, as to what difficulty you usually play on? From my experience, the AI tends to guard its transports at least a bit when it can, and this is on Painful, so...I dunno.
Please clarify.
When I think of peacekeepers, I think of this guy:Tryzon said:Are you referring to the Peacekeepers? Because they are indeed colossal gits, as mentioned briefly in the review.
My oh my, you have done your homework!veloper said:*snip*
I played both, anyway the humor is sortof jarring when you play many games over a long period of time since it's the same jokes being repeated over and over, and if you're trying to get immersed in a less than comedic experience the jokes detract from it.Tryzon said:So you've played it? I couldn't be sure from your comment.
GalCiv's sense of humour is one of my favourite things about it, though it's obviously not for everybody.
At any rate, dated graphics will not even cause me to blink out of time, so I shall certainly investigate Space Empires IV whenever I get round to it.
Fair enough, though I find the comedy can liven up some of the less interesting moments. Not that there are too many of those!Tarrok said:I played both, anyway the humor is sortof jarring when you play many games over a long period of time since it's the same jokes being repeated over and over, and if you're trying to get immersed in a less than comedic experience the jokes detract from it.
If you can manage the dated graphics and the learning curve, Space Empires IV has more features and replay value than Galactic Civilizations II in my mind, and it isn't nostalgia speaking, I played them both at around the same time.
I did win, but both AIs were thinking on a tactical, political and strategic level so advanced that I didn't even understand what was happening until the end of a twenty-four hour game.
Wow, I don't think I've managed a 24 hour match before. Too intimidating. From what I've seen, I'm inclined to agree with the bloke who wrote this, in that GalCiv 2's difficulty is downright dandy.Arcane Azmadi said:GalCiv 2 has -I'm going to say it- the greatest AI in any game. In any genre. Ever. It's so smart that it's capable of playing an entire metagame on a level you're not even aware of. It can outfight, outthink you, even outright TRICK you.
Don't believe me? Read THIS [http://www.computerandvideogames.com/article.php?id=161570&site=pcg] article about a full-length game- and make sure you read the Final Entry where the player explains exactly what the HELL was going on.
Very well, but what examples could you give of things you prefer?Srdjan said:I don't think it's that good, but it's good none the less.
Even if I don't consider space 4x strategies my playground so I could possibly compare any of them with other games from genres I really, really like, but I do find Master of Orion II better, maybe it's just I got used to it so much so I couldn't feel at home playing GalCiv. I played it for very long time, but I simply find Master of Orion better.Tryzon said:Very well, but what examples could you give of things you prefer?Srdjan said:I don't think it's that good, but it's good none the less.
The reviewer must have been an idiot then.Arcane Azmadi said:GalCiv 2 has -I'm going to say it- the greatest AI in any game. In any genre. Ever. It's so smart that it's capable of playing an entire metagame on a level you're not even aware of. It can outfight, outthink you, even outright TRICK you.
Don't believe me? Read THIS [http://www.computerandvideogames.com/article.php?id=161570&site=pcg] article about a full-length game- and make sure you read the Final Entry where the player explains exactly what the HELL was going on. Here, let me summarise with a quote:
I did win, but both AIs were thinking on a tactical, political and strategic level so advanced that I didn't even understand what was happening until the end of a twenty-four hour game.
Er...you mind? I can take an insult if need be, but care to point it at me?veloper said:The reviewer must have been an idiot then.
The GC2 AI is hopeless and doesn't do anything right. It gets where it is by getting stuff for free or at a huge discount.
Unless you are Tom Francis of PC Gamer, this wasn't adressed to you.Tryzon said:Er...you mind? I can take an insult if need be, but care to point it at me?veloper said:The reviewer must have been an idiot then.
The GC2 AI is hopeless and doesn't do anything right. It gets where it is by getting stuff for free or at a huge discount.
I do think some people are exaggerating the AI here: from my experience, when a computer race starts doing badly economically or something, all other aspects of it suffer. I don't know what you've been doing, but that's how it is with me.
I don't mind an opposing opinion, especially since most folk here seem to agree with me anyway, but could you possibly be a bit more constructive? Notice how I didn't resort to name-calling, for instance.
Ah. I see there has been a misjudgement on my part. How embarissing...veloper said:Unless you are Tom Francis of PC Gamer, this wasn't adressed to you.
Azmadi linked to a really poor PC gamer article.
I am in the unfortunate position of never having played the Master of Orion series and would really like to try #2 in particular. However, I'm worried that getting it to work on XP could be troublesome, since games from 1996 have a fair chance of not agreeing with my PC.Srdjan said:Even if I don't consider space 4x strategies my playground so I could possibly compare any of them with other games from genres I really, really like, but I do find Master of Orion II better, maybe it's just I got used to it so much so I couldn't feel at home playing GalCiv. I played it for very long time, but I simply find Master of Orion better.
This should clear things up for you.RowdyRodimus said:SOrry to ask a stupid question, but I'm just now starting to play on the PC (Starcraft, Fallouts 1&2) and was wondering what system requirements are there for this? I'm not sure if my cheap, crap laptopo can run it and I don't want to get my hopes up only to see them vaporize like a burnt out sun over a barren planet.
It wasn't a 24-hour marathon session, it was 24 hours spread over 6 weeks.Tryzon said:Wow, I don't think I've managed a 24 hour match before. Too intimidating. From what I've seen, I'm inclined to agree with the bloke who wrote this, in that GalCiv 2's difficulty is downright dandy.Arcane Azmadi said:GalCiv 2 has -I'm going to say it- the greatest AI in any game. In any genre. Ever. It's so smart that it's capable of playing an entire metagame on a level you're not even aware of. It can outfight, outthink you, even outright TRICK you.
Don't believe me? Read THIS [http://www.computerandvideogames.com/article.php?id=161570&site=pcg] article about a full-length game- and make sure you read the Final Entry where the player explains exactly what the HELL was going on.
Did you really read the article? Yes, the AI gets an economic bonus that grows as you increase the difficulty, but he pointed out that he didn't hike the difficulty particularly high because he knew he'd be eaten alive. And if the AI has no idea what it's doing, how did it manage to deadlock itself into a political conflict between the two seperate AIs of the Drengin and the Terrans so complicated that they reduced the reviewer's race to a political pawn for most of the game without him even realising it? Another story I heard in the first review of GalCiv II I ever read (Hyper magazine) saw the reviewer convinced by their friends the Terrans to declare war on the Yor by convincing him that together they could crush the Yor quickly and be home for dinner with some nice new planets. Instead the Terrans let the player struggle alone, ignoring please for help. I still remember his words to this day:veloper said:The reviewer must have been an idiot then.
The GC2 AI is hopeless and doesn't do anything right. It gets where it is by getting stuff for free or at a huge discount.
The point is that the AI in GalCiv II is capable of a feat that other AI's cannot replicate- actual cunning. In most (if not all) other games, even the very best AI's merely go through the motions, enacting their programmed routines like automatons. They don't adopt strategies or attempt to manipulate the player with diplomatic backstabbing. For example, the AI in Medieval II: Total War isn't actually very clever- oh sure it can maneuver its entire army around the battlefield at once while you're still desperately selecting command groups and adjusting individual unit facings, but it has no strategic depth. In my last game, Spain kept declaring war on me, landing a single army and besieging a city it had no chance of capturing, getting its army wiped out and then coming to me to beg for a cease-fire -which I made them pay me for- only to almost immediately declare war on me and repeat the whole charade. Not very bright.What do you mean you can't send any help, I can see warships and troop transports deployed all... along... my ... crap. Crap. CRAPPING CRAP IT!