Why Do Hack and slash games that i would normally like have to have stupid puzzles in them such as Darksiders or God of war 1,2, and 3. Its not very clever and they hardly require intelligence just timing and many times that timing is a pain in the butt and just takes time away from the game, why can't Hack n' slash games just be that? instead of incorporating puzzles which should only be done by games marketing puzzle gameplay.