It's a very defining decision: Do you play a deep thoughtful story with defining characters? or Do you play to see what all you can do to the world?
It's plagued us all for what seems like the beginning of gaming itself, and we've had to answer it ever time we went to the store with the intent of getting a new play-thing.
The obvious schism: GTA or Saints row.
These show one type of game, that leads to two very different games in the aspect of what you do and how serious you take it. Saints is a happy-go-lucky type game where you goof off until the room starts spinning and your hands turn purple. GTA takes itself seriously regardless of what you do(as funny as it may be), your story is involving with a twisted sense of realism in which you run over old ladies with the purpose of getting to the next mission.
So now give what and why and thanks and goodbye*.
*Fluffylandmine endorses posting responsibly, remember "Check** it, or report*** it"
**don't be an idiot
***report idiots should they not check to see if their alleged "brain" works.
It's plagued us all for what seems like the beginning of gaming itself, and we've had to answer it ever time we went to the store with the intent of getting a new play-thing.
The obvious schism: GTA or Saints row.
These show one type of game, that leads to two very different games in the aspect of what you do and how serious you take it. Saints is a happy-go-lucky type game where you goof off until the room starts spinning and your hands turn purple. GTA takes itself seriously regardless of what you do(as funny as it may be), your story is involving with a twisted sense of realism in which you run over old ladies with the purpose of getting to the next mission.
So now give what and why and thanks and goodbye*.
*Fluffylandmine endorses posting responsibly, remember "Check** it, or report*** it"
**don't be an idiot
***report idiots should they not check to see if their alleged "brain" works.