Poll: If they made a "Halo Battlefield" game, would you play it?

Jacco

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I was playing BF3 earlier and thinking about how awesome BF4 looks and it kinda just occurred to me that it would be cool to have a Halo themed Battlefield game where one side is the Covenant and the other is the UNSC. Each side could still have the different classes and such and of course all the iconic Halo weapons could be earned.

I just think that could have a lot of potential to be really fun. Agree? Disagree?
 

Terminate421

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So did you ignore Halo: Reach?

Just curiously asking. Invasion (Almost) is exactly what you posted. Firefight too where you play as the elites on the covenant AI side.

Being a hunter would only be fun for a little, until you realize people who are good with a sniper rifle, that includes a lot of people, would tear you to shreds, heavy armor or not.
 

Jacco

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Terminate421 said:
So did you ignore Halo: Reach?

Just curiously asking. Invasion (Almost) is exactly what you posted. Firefight too where you play as the elites on the covenant AI side.
I never really played Reach's MP. I did do a little Invasion but it was more of a surface resemblance. I mean one where it's designed as part of the game, instead of just being a mode.
 

Terminate421

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Jacco said:
Terminate421 said:
So did you ignore Halo: Reach?

Just curiously asking. Invasion (Almost) is exactly what you posted. Firefight too where you play as the elites on the covenant AI side.
I never really played Reach's MP. I did do a little Invasion but it was more of a surface resemblance. I mean one where it's designed as part of the game, instead of just being a mode.

Then it's firefight you're looking for. Elites on the covenant side with Covie AI to back you up, Spartans on the other side.

The only other covenant that would be "fun" to play as is the goddamn Skirmishers but with actual shielding:



The agile and ferocity of them is pretty fuckin' awesome. Everyone else is either too slow to work with or pretty much meant to be cannon fodder. Would you rather play as a highly trained and disciplined alien warrior (Elites) or the targets that have been shot more times than promoted (Grunts)
 

ShinyCharizard

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That would be pretty fucking sweet. 64 player large scale Halo sounds epic. It would have to be better than the travesty that was Halo 4 at least.
 

TehCookie

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I'll play any game for free, but seeing how I don't like Halo or Battlefield I doubt it would be for very long.
 

Strelok

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Yuck, I think the last thing the gaming industry needs is yet another Halo. Wait could I be the class of aliens that runs around waving it arms and screaming like a frightened child, doing nothing in combat? If so, the answer is still no, Halo needs to die off and fast.
 

Eclectic Dreck

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The question of if it would work is relatively hard to answer - without huge redesign of how the game fundamentally functions, it simply wouldn't. The game is largely built to serve very close range fighting - battlefield tends to offer a fair amount of long ranged combat. In short, the changes that would need to be made to make Halo suitable for a battlefield style game (and not just a Halo game on a big map playing multi-point king of the hill which is already a game mode) would be dramatic enough that the result would only resemble Halo graphically.

The question of would I play it is harder to answer. There basically exists a game that is little more than what you describe now: Planetside 2. Hell, change a few skins out, alter some sounds and kick one of the factions and it's more or less battlefield: halo.
 

Vrex360

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If it lets me play as the glorious Sangheili again, sure. People seem to forget that there was a brief all too happy time when getting to be either an elite or spartan was a given in Halo games before 343 decided to improve things by removing half the content that used to be in Halo and replacing it with stuff you never asked for and essentially flipping Sangheili players off in the process.
But of course taking the Elites out of multiplayer wasn't enough for 343, no they had to destroy every shred of dignity the Sangheili race ever had. They made them enemies again, totally negating the redemptive character arc the Arbiter started off (who by the way is not referenced once) just in the name of maintaining the status quo of noble humans versus monster aliens. But even that wasn't undignified enough, they had to go ahead and dehumanize the Sangheili more than they had ever been before and turned them into hideous disfigured snarling monsters that looked like they were ripped right out of Gears of War. But even THAT wasn't taking enough dignity away from the Sangheili, they have to also be characterized as dumb savages who are laughably ineffective at anything, have no tactical skill whatsoever and move with all the grace of a pregnant cow with two broken legs in the battle scenes and with the intelligence to match. They can't even give them credibility as villains, they have to just piss on all of it.
They went from a noble reptilian samurai like race to a bunch of dumb inbred lizard monsters and I dread to see what is yet to befall them at the hands of Karen Traviss in the next Kilo five novel. All the potential story directions these characters could have gone in and THIS is what we get.
Gods damn 343i, I should glass them from orbit and hang their carcasses up for the world to see their heresy and filth and...

.... What were we talking about? Oh right Halo battlefield thing.

Honestly I reckon it could work. Why stop at just human/covenant? Bring the Flood, hell bring the forerunners as well. Also there should be custom options. Like you can set up teams of Covenant versus other covenant (Loyalist Versus Separatist), humans versus human (UNSC V Insurrection), Elite Versus Brute, Flood versus Forerunner. Also you could have joint teams of UNSC- Sangheili against brute lead Covenant or have all of them united against the Flood.
Finding a way to balance it would be really tricky though with all the different races and play styles. I mean the Covenant have the most diverse races and can of course just glass everything, the Flood can assimiliate and the Forerunners are apparently magic since I've long given up trying to think of any other kind of story justification for their technology's seemingly limitless powers.
And of course humans have Spartans which began as merely very powerful super soldiers but now proudly stand as the single most overpowered thing in the Halo universe able to kill hundreds of hapless covenant who just stare gormlessly before getting slaughtered. The only way to balance the divide would be to either get rid of Spartans completely or scale it back down so that Spartans and Elites are more or less on equal footing.

In short I think a Halo battlefield type game could work but honestly I think Halo's biggest problem, story wise is that it is too heavily tied to the whole 'shooter' genre. Like there is potential for real universe exploration and stories and characters but it always feels like the end result is always just to try to lead the story, as quickly as possible, to more bad guys to shoot. Human/Sangheili politics post war? Quickly wrap it up fast so we can shoot more aliens. The return of the DIdact (whoever the fuck he is). More NEW aliens to shoot.
Frankly the potential for heavy character and theme driven stories in the post war Halo do exist. When I hear Spartans talking about Sangheili asylum seekers living on Earth I'm suddenly much more eager to see a story about that then I am watching those bozos shoot stuff. That's why I'm so sick of Spartans I guess, you can't do anything with them except make them kill stuff because that's all the audience that worships Spartans wants to see. But I could see an RPG, hell even an MMO being made in the Halo universe. 'Halo: Post War' play as a human, Sangheili, Unggoy, Kig Yar or Jiralhane (or any other) and just explore the new universe after the human Covenant war is over and old grudges are slowly (very slowly mind you) starting to die down as races are forced to co-exist.
It's a bit more meaningful, in my mind than just 'OMG THERE IS ANOTHER COVENANT. SHOOT DEM DEADER!!'
 

skywolfblue

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Jacco said:
Terminate421 said:
So did you ignore Halo: Reach?

Just curiously asking. Invasion (Almost) is exactly what you posted. Firefight too where you play as the elites on the covenant AI side.
I never really played Reach's MP. I did do a little Invasion but it was more of a surface resemblance. I mean one where it's designed as part of the game, instead of just being a mode.
I'm not sure I understand? Invasion is similar to Conquest from battlefield. There are classes and such that are different for each side (for example elites get a forward roll with a plasma or needle rifle and humans get a hologram and a shotgun, and there are like 4 classes per side).

A lot of other modes like Slayer have versions with elites in them as well.

Now if you're talking about actually being grunts/jackals/hunters, well battlefield doesn't have other species either...

I think it would be cool to play as a suicide grunt. :)

Mass Effect 3's multiplayer is a good place to go if you're looking for the species variety part. It's a horde mode, but there's a whole heck of a lot of fun to be had at being a Human Demolisher throwing grenades at everything or a Krogan Warlord smashing everything with a giant hammer.
 

Jacco

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Vrex360 said:
If it lets me play as the glorious Sangheili again, sure. People seem to forget that there was a brief all too happy time when getting to be either an elite or spartan was a given in Halo games before 343 decided to improve things by removing half the content that used to be in Halo and replacing it with stuff you never asked for and essentially flipping Sangheili players off in the process.
But of course taking the Elites out of multiplayer wasn't enough for 343, no they had to destroy every shred of dignity the Sangheili race ever had. They made them enemies again, totally negating the redemptive character arc the Arbiter started off (who by the way is not referenced once) just in the name of maintaining the status quo of noble humans versus monster aliens. But even that wasn't undignified enough, they had to go ahead and dehumanize the Sangheili more than they had ever been before and turned them into hideous disfigured snarling monsters that looked like they were ripped right out of Gears of War. But even THAT wasn't taking enough dignity away from the Sangheili, they have to also be characterized as dumb savages who are laughably ineffective at anything, have no tactical skill whatsoever and move with all the grace of a pregnant cow with two broken legs in the battle scenes and with the intelligence to match. They can't even give them credibility as villains, they have to just piss on all of it.
They went from a noble reptilian samurai like race to a bunch of dumb inbred lizard monsters and I dread to see what is yet to befall them at the hands of Karen Traviss in the next Kilo five novel. All the potential story directions these characters could have gone in and THIS is what we get.
Gods damn 343i, I should glass them from orbit and hang their carcasses up for the world to see their heresy and filth and...

.... What were we talking about? Oh right Halo battlefield thing.
Here. Have a brandy. It does wonders for the nerves. :)

Snipe (not snip. Snipping is for campers and COD players.)
The more I think about it, the more I think you're right. My line of thought is to have balancing issues addressed through points. For instance, if you have a match where the UNSC is fighting the Covenant, you keep the Covenant as they are, meaning the UNSC player start the match at a disadvantage in terms of strength so they have to really work together to win. But because they have to contend with Elites having shields and stuff, those players get far more experience points for each action/kill. So while a Covenant player might get 100 points for killing a Marine, a Marine would get say 1000 points for killing an Elite. And if the UNSC team manages to rally and win the match, they collectively get a massive exp bonus. It could also be balanced out by allowing UNSC players to have instant respawns while the Covies have a 10 second time or something.

Spartans could be included to even the odds, but only, say, 5 could be on the field at a time. Hunters could be the same way for the Covie team. And of course, you have all the different Covie races as different classes. Jackals are snipers, Elites could be an engineer/pilot class, Grunts could be assault, etc. And on the UNSC team the Spartans could act as an "all in one" class.

And the Flood could be a random map event where they just appear and are hostile to everyone so it would add an interesting tactical variable to the match. Maybe even borrow from L4D and allow random players to spawn in as regular Flood forms.

All of this is just off the top of my head. I haven't thought about it for hours or anything. lol
 

Jacco

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skywolfblue said:
Jacco said:
Terminate421 said:
So did you ignore Halo: Reach?

Just curiously asking. Invasion (Almost) is exactly what you posted. Firefight too where you play as the elites on the covenant AI side.
I never really played Reach's MP. I did do a little Invasion but it was more of a surface resemblance. I mean one where it's designed as part of the game, instead of just being a mode.
I'm not sure I understand? Invasion is similar to Conquest from battlefield. There are classes and such that are different for each side (for example elites get a forward roll with a plasma or needle rifle and humans get a hologram and a shotgun, and there are like 4 classes per side).

A lot of other modes like Slayer have versions with elites in them as well.

Now if you're talking about actually being grunts/jackals/hunters, well battlefield doesn't have other species either...

I think it would be cool to play as a suicide grunt. :)

Mass Effect 3's multiplayer is a good place to go if you're looking for the species variety part. It's a horde mode, but there's a whole heck of a lot of fun to be had at being a Human Demolisher throwing grenades at everything or a Krogan Warlord smashing everything with a giant hammer.
Not necessarily being aliens just to be aliens. Like I said, I didn't really play too much of Reach's MP. But you make it sound like its just a typical RvB match with some gimmicks to shake it up a bit. I'm talking about where each race has a specific function, similar to how each class has one in BF.

I'll try some invasion soon to see what you're talking about. If anyone even plays anymore. lol
 

skywolfblue

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Jacco said:
skywolfblue said:
Jacco said:
Terminate421 said:
So did you ignore Halo: Reach?

Just curiously asking. Invasion (Almost) is exactly what you posted. Firefight too where you play as the elites on the covenant AI side.
I never really played Reach's MP. I did do a little Invasion but it was more of a surface resemblance. I mean one where it's designed as part of the game, instead of just being a mode.
I'm not sure I understand? Invasion is similar to Conquest from battlefield. There are classes and such that are different for each side (for example elites get a forward roll with a plasma or needle rifle and humans get a hologram and a shotgun, and there are like 4 classes per side).

A lot of other modes like Slayer have versions with elites in them as well.

Now if you're talking about actually being grunts/jackals/hunters, well battlefield doesn't have other species either...

I think it would be cool to play as a suicide grunt. :)

Mass Effect 3's multiplayer is a good place to go if you're looking for the species variety part. It's a horde mode, but there's a whole heck of a lot of fun to be had at being a Human Demolisher throwing grenades at everything or a Krogan Warlord smashing everything with a giant hammer.
Not necessarily being aliens just to be aliens. Like I said, I didn't really play too much of Reach's MP. But you make it sound like its just a typical RvB match with some gimmicks to shake it up a bit. I'm talking about where each race has a specific function, similar to how each class has one in BF.

I'll try some invasion soon to see what you're talking about. If anyone even plays anymore. lol
"Functional Difference" sounds like what you're driving at, and I think I understand now.

The classes in Halo reach are defined by:
1) Their Armour Ability (sprint/hologram/etc)
2) Their Gun
..So there isn't a whole lot of radical difference between classes.

I didn't think Battlefield classes were all that radical either, but then again I only played a few times, and everyone else was just running around shooting each other instead of working together...
 

Souplex

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I like the idea of a more strategic shooter like Battlefield, and I like playing FPSes where you're durable enough to have fun and do melee like Halo.
However; if they made it, it would be for the X1, and I don't plan to buy an X1. Even if this hypothetical game were to exist.
 

ZZoMBiE13

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I'm still of a mind that more Halo of any kind is a good thing overall. In the interest of transparency, I did not care for Halo 4 all that much. But the bulk of that was the fact that it was a shorter game with less ancillary features, or rather less ancillary features that I cared about.

But I'm a unique case in that I spent as much time in the theater or Forge mode as I ever did in multiplayer so take my opinions with a grain of salt.

Still, one of my favorite surprises of the last several years was just how much I enjoyed Halo 3: ODST. I expected it would be fun, but I didn't expect it to distinguish itself as one of my top games that year. So I'm not afraid to have the formula given a run through the mixer to see what shakes out.
 

Thomas Barnsley

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Strelok said:
Yuck, I think the last thing the gaming industry needs is yet another Halo. Wait could I be the class of aliens that runs around waving it arms and screaming like a frightened child, doing nothing in combat? If so, the answer is still no, Halo needs to die off and fast.
The fact you don't know what a Grunt is sort of removes credibility for your argument. For me anyway.


On topic: I think something like Star Wars: Battlefront would be better than Battlefield. You'd have teams like this, based on the way Battlefront 2 worked:

UNSC:
Marine with a Assault rifle and Battle rifle
Demo with a Rocket launcher (it might have to be toned down in power) and an SMG (which needs to be brought back anyway)
Sniper with a sniper and SMG
Engineer with a shotgun and something special
Then two special guys, maybe an ODST and a Spartan

Covenant:
Elite with a Plasma rifle and a Carbine
Grunt with a Fuel rod and a Plasma pistol
Jackal with a Beam rifle and a Plasma pistol
Brute with a Mauler and something special
Then some special guys. You'd have lots of choice: a sword-weilding invisible Elite, a Brute chieftain, a sheild bearing Jackal, and of course the Hunter.

Then there'd be hero characters with special stuff. Imagine flying around the battlefield as the Prophet of Regret, smiting nonbelievers with your death ray. Then the maps: you could have one like Hoth, except with a Scarab.

I actually really want this now.
 

Thomas Barnsley

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Vrex360 said:
If it lets me play as the glorious Sangheili again, sure. People seem to forget that there was a brief all too happy time when getting to be either an elite or spartan was a given in Halo games before 343 decided to improve things by removing half the content that used to be in Halo and replacing it with stuff you never asked for and essentially flipping Sangheili players off in the process.
But of course taking the Elites out of multiplayer wasn't enough for 343, no they had to destroy every shred of dignity the Sangheili race ever had. They made them enemies again, totally negating the redemptive character arc the Arbiter started off (who by the way is not referenced once) just in the name of maintaining the status quo of noble humans versus monster aliens. But even that wasn't undignified enough, they had to go ahead and dehumanize the Sangheili more than they had ever been before and turned them into hideous disfigured snarling monsters that looked like they were ripped right out of Gears of War. But even THAT wasn't taking enough dignity away from the Sangheili, they have to also be characterized as dumb savages who are laughably ineffective at anything, have no tactical skill whatsoever and move with all the grace of a pregnant cow with two broken legs in the battle scenes and with the intelligence to match. They can't even give them credibility as villains, they have to just piss on all of it.
They went from a noble reptilian samurai like race to a bunch of dumb inbred lizard monsters and I dread to see what is yet to befall them at the hands of Karen Traviss in the next Kilo five novel. All the potential story directions these characters could have gone in and THIS is what we get.
Gods damn 343i, I should glass them from orbit and hang their carcasses up for the world to see their heresy and filth and...

.... What were we talking about? Oh right Halo battlefield thing.

Honestly I reckon it could work. Why stop at just human/covenant? Bring the Flood, hell bring the forerunners as well. Also there should be custom options. Like you can set up teams of Covenant versus other covenant (Loyalist Versus Separatist), humans versus human (UNSC V Insurrection), Elite Versus Brute, Flood versus Forerunner. Also you could have joint teams of UNSC- Sangheili against brute lead Covenant or have all of them united against the Flood.
Finding a way to balance it would be really tricky though with all the different races and play styles. I mean the Covenant have the most diverse races and can of course just glass everything, the Flood can assimiliate and the Forerunners are apparently magic since I've long given up trying to think of any other kind of story justification for their technology's seemingly limitless powers.
And of course humans have Spartans which began as merely very powerful super soldiers but now proudly stand as the single most overpowered thing in the Halo universe able to kill hundreds of hapless covenant who just stare gormlessly before getting slaughtered. The only way to balance the divide would be to either get rid of Spartans completely or scale it back down so that Spartans and Elites are more or less on equal footing.

In short I think a Halo battlefield type game could work but honestly I think Halo's biggest problem, story wise is that it is too heavily tied to the whole 'shooter' genre. Like there is potential for real universe exploration and stories and characters but it always feels like the end result is always just to try to lead the story, as quickly as possible, to more bad guys to shoot. Human/Sangheili politics post war? Quickly wrap it up fast so we can shoot more aliens. The return of the DIdact (whoever the fuck he is). More NEW aliens to shoot.
Frankly the potential for heavy character and theme driven stories in the post war Halo do exist. When I hear Spartans talking about Sangheili asylum seekers living on Earth I'm suddenly much more eager to see a story about that then I am watching those bozos shoot stuff. That's why I'm so sick of Spartans I guess, you can't do anything with them except make them kill stuff because that's all the audience that worships Spartans wants to see. But I could see an RPG, hell even an MMO being made in the Halo universe. 'Halo: Post War' play as a human, Sangheili, Unggoy, Kig Yar or Jiralhane (or any other) and just explore the new universe after the human Covenant war is over and old grudges are slowly (very slowly mind you) starting to die down as races are forced to co-exist.
It's a bit more meaningful, in my mind than just 'OMG THERE IS ANOTHER COVENANT. SHOOT DEM DEADER!!'
Hey, um, just felt like saying...

I believe more people like you should be working for 343. You have good ideas.
 

Korten12

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Vrex360 said:
They went from a noble reptilian samurai like race to a bunch of dumb inbred lizard monsters and I dread to see what is yet to befall them at the hands of Karen Traviss in the next Kilo five novel. All the potential story directions these characters could have gone in and THIS is what we get.
Gods damn 343i, I should glass them from orbit and hang their carcasses up for the world to see their heresy and filth and...
Not want to get into a debate but you do know that in the next comic that comes out in December has the Infinity being an envoy between the Arbiter and the Brutes because the UNSC still has an alliance with them... And this story takes place post-Halo 4.

I actually also doubt the next Kilo Five novel will have anything to do with Sangheili. Glasslands and Thursday War set up Halo 4. It's job is done- and based on the prologue this will deal with Venezia which they have been teasing us with for two books.
 

Vrex360

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Jacco said:
.... What were we talking about? Oh right Halo battlefield thing.
Here. Have a brandy. It does wonders for the nerves. :)

There is never enough to calm my nerves

Thomas Barnsley said:
Hey, um, just felt like saying...

I believe more people like you should be working for 343. You have good ideas.
Peh, I've ordered 343i be hung drawn and quartered for ever thinking that they had a right to insult the Sangheili!!
Korten12 said:
Not want to get into a debate but you do know that in the next comic that comes out in December has the Infinity being an envoy between the Arbiter and the Brutes because the UNSC still has an alliance with them... And this story takes place post-Halo 4.
Yeah I heard about that. I wish they would tout that fact a little bit louder since it could potentially put a lot of concerns to rest. As it stands it's too early to judge but they would have put A LOT of work into it to undo the damage done to the Sangheili as characters in K5 and 4 in my opinion.

I actually also doubt the next Kilo Five novel will have anything to do with Sangheili. Glasslands and Thursday War set up Halo 4. It's job is done- and based on the prologue this will deal with Venezia which they have been teasing us with for two books.
Which is lame because I don't care about Kilo five's problems and I would happily see all* of their heads decaying on spikes and having fruit thrown at them by children both human and Sangheili. It truly amazes me that I'm expected to care or empathize with Kilo 5, that I'm supposed to really think Vas and Mal are noble and be saddened by the tragic fate of Naomi or root for Osman. Hell the only one I like is Phillips because he's the only one who seems to realize what they are doing is wrong.
These guys are War Criminals. They are effectively going against their own government's orders, attempting to dethrone a valued ally of the human race, arming a force of radical terrorists in the process to start a civil war on an alien planet in a move that is both shockingly immoral and INSANELY risky given the human race BARELY survived extinction the first time all to assist in a covert plot to systematically wipe out an entire race down to the last child to steal their home planet before their corpses are even cold.
You CAN'T make your main characters do that and expect the audience to give a shit about them when suddenly 'OMG sadness' or Naomi's fucking 'OMG daddy' moments. While yes it is true we see a similar arc in Halo 2 with the Arbiter in that he begins as a ruthless leader out trying to destroy the humans he also actually goes through a character arc and ends up redeeming himself. He sees the error of his ways and faith and works to make right the wrongs he enacted in the past.
Kilo five do not do this, they are genocidal xenophobic empty headed yes men who would gladly strangle newborn sangheili children solely because they are sangheili. When the author expects me to be sad that one of them has daddy issues it makes no fucking sense.

What's that Naomi? Your daddy became a terrorist because you got tooked away? Oh well if it's any consequence after you assholes allowed Jul M'dama to be experimented on and tortured and contributed to the death of his wife and effectively made orphans of his sons and daughters he TOO is now a terrorist which means everyone in the galaxy that dies as a result of his vengeful actions is at least partially YOUR FAULT. Awww if only you weren't just a callous ***** and eager little stormtrooper for genocide I'd be concerned about your personal tragedy but eh, go to hell.
Seriously burn.

What's that Vas? You're outraged and disgusted at the way Halsey treated children. Gosh I could find that so much more sympathetic if you hadn't signed on to assist in genocide and happily left an entire keep's worth of women and children to die in the war YOU HELPED START and even went so far as to unfavourably compare an innocent Sangheili child who had never harmed a single person in its life to an inhuman base animal and used that as justification to leave it there to die. Go fuck yourself you hypocritical douche.

Same to you Mal and Deveraux, you can both tongue kiss a MAC gun and Osman is essentially now the Haloverse equivilant of a Super Villain if her reveal in 4 was any indication so screw her too.

*Like I said at least Phillips can see the Sangheili as people and doesn't like what he's doing and seems geniuenly distraught by the team's callous attitude towards them so he may still be able to redeem himself but not if the story is going to not focus on Sangheili any more. Right now his being quietly unhappy but never speaking out just makes him look kinda spineless.

So yeah, Venesia, the terrorist attack, Naomi's father? Don't care, don't care, don't care. Thel Vadam visitng the UNSC infinity is something to care about, Mdama getting at least some vengeance is something to care about. Kilo five whining about how daddy doesn't love them while also killing women and children, so not interest.
 

Cazza

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Nope. They would make for the Xbox with I don't have. If by magic it was for PC I would probably get it. Halo was a solid game unless over the newer ones which I haven't played it went bad.