Well the death korps make heavy use of cloning last I heard which makes sense seeing as there was only ten of them left after they nuked them self'sTheAbominableDan said:Let me qualify this by saying I have been a massive 40k fan for 11 years now. I have a sizeable Alpha Legion army and an in progress World Eaters army. Yesterday the stuff I ordered to finish my Goliath gang for Necromunda came in the mail. I love 40k.Versuvius said:The fuck? Economy is based on forge worlds processing materials stripped from mine worlds, food is produced by dedicated agri-worlds and hosing space is provided by planets turned into vast tower blocks. Economy exists, it's just on a grand scale. Do your research, or shut up.JesterRaiin said:Setting with every planet, city complex, space station or vessel bearing name stolen from some Black Metal band ? Without any plausible economy ? With heavily armored knights dying as easily as light infantrymen ? Serious ? No. By all gods, no !![]()
But he's right about a lot of the logistics making no sense. You just have to turn off that part of your brain and accept it. For instance, the Death Korps of Krieg. They willingly sacrifice entire regiments as long as they win. They come from one planet. They can not sustain these tactics for long. But you just have to put that thought out of your mind and go with it.
Pretty loose interpretation of scolding, I would think. Not scolding, just offering advice. No use going around and stressing oneself out on how a game should be taken if you are not it's targeted audience in the first place, yeah? ^_-JesterRaiin said:Interesting. First post on this forum and all you do is scolding over simple question.Nomine88 said:If your answer to any of those questions is 'no', then you either have no sense of humor or Warhammer just isn't for you, so ignore it.![]()
Maybe, but you've got a thoroughbred brit here who is as confused as the OP- a childhood spent playing the game and thinking it one big hilarious joke has recently been called into question- the recent Space Marine game being of the reasons, along with the fluff in the 5th edition codexes.j-e-f-f-e-r-s said:At the risk of sounding like a Xenophobic git, I honestly think a lot of the misunderstanding comes from the fact that Americans don't really get British snarky sarcasm or satire. Warhammer 40K was cut from the same cloth as other satiric works of British geekdom in the 80s, such as Judge Dredd, and you guys over the Atlantic showed us how little you actually 'got' Judge Dredd when you made that awful Sylvester Stallone movie. Unfortunately, part of the problem is that recent writers such has Matt Ward (boo!) are also too dense to detect the satire, and insist on playing stuff dead straight. It doesn't change, however, that the core of Warhammer 40K is not, not, NOT the Grimdark seriousness its stereotyped as. Warhammer 40K is built out of a very British sense of black humour, and that dark-as-pitch comedy runs right the way through the universe.
Different example : how much does it COSTS to train one Space Marine ? Is it economically acceptable to mantain such relics of ancient chivalry if they die so easily ? WH40k tabletop is a little bit reasonable but video games, Space Hulk branch or this, ummmm, wonderful piece of art that is "Space Marine" movie suggests that Space Marines dies oh so easily.TheAbominableDan said:Still, think of the logistics. There are hundreds, if not thousands of Krieg regiments. If they can throw away 10,000 and still win then the regiment must be larger than that. Consider that the planet would still need millions of people in order to run itself. Think of how many people this must be. And they only come from one planet.
Nope. On our planet's surface no enemy can just appear in the middle of your territory and devastate city or two. Distances can be easily crossed with (i guess) close to 100% chance of success (with the exception of Somalia piracy is practically nonexisten and our weather reports aren't that bad). History proves that countries can't sustain full scale modern war for long. And how about those worlds covered with one big factory complex from pole to pole ? Where does food grows, how siple people live there... No, i guess it isn't just possible to take experience from our good old mother Earth and say "it's exactly like this but simpler and on huuuuuuuuuuuuuuuuuuuuuuuge scale.[/quote]Elmoth said:How about you know, economy like on earth. Planet's don't get food and resources from somewhere else. They make it on those same freaking planets. Besides, so what if the economy is not explained. That's hardly as interesting as plots, schemes, wars, death and destruction etc.
Sure. Every time i play game in WH40k setting, read the novel or something i don't care about that sh*t at all. However each time anyone tries to prove that it's a possible, reasonable vision... No. Just no.Elmoth said:Besides, so what if the economy is not explained. That's hardly as interesting as plots, schemes, wars, death and destruction etc.
Nomine88 said:Pretty loose interpretation of scolding, I would think. Not scolding, just offering advice. No use going around and stressing oneself out on how a game should be taken if you are not it's targeted audience in the first place, yeah? ^_-JesterRaiin said:Interesting. First post on this forum and all you do is scolding over simple question.Nomine88 said:If your answer to any of those questions is 'no', then you either have no sense of humor or Warhammer just isn't for you, so ignore it.![]()
Yeah, its not serious. However, economy does happen in the universe. The only problem is how ass backwards it is.JesterRaiin said:Setting with every planet, city complex, space station or vessel bearing name stolen from some Black Metal band ? Without any plausible economy ? With heavily armored knights dying as easily as light infantrymen ? Serious ? No. By all gods, no !![]()
JesterRaiin said:Different example : how much does it COSTS to train one Space Marine ? Is it economically acceptable to mantain such relics of ancient chivalry if they die so easily ? WH40k tabletop is a little bit reasonable but video games, Space Hulk branch or this, ummmm, wonderful piece of art that is "Space Marine" movie suggests that Space Marines dies oh so easily.TheAbominableDan said:Still, think of the logistics. There are hundreds, if not thousands of Krieg regiments. If they can throw away 10,000 and still win then the regiment must be larger than that. Consider that the planet would still need millions of people in order to run itself. Think of how many people this must be. And they only come from one planet.
Nope. On our planet's surface no enemy can just appear in the middle of your territory and devastate city or two. Distances can be easily crossed with (i guess) close to 100% chance of success (with the exception of Somalia piracy is practically nonexisten and our weather reports aren't that bad). History proves that countries can't sustain full scale modern war for long. And how about those worlds covered with one big factory complex from pole to pole ? Where does food grows, how siple people live there... No, i guess it isn't just possible to take experience from our good old mother Earth and say "it's exactly like this but simpler and on huuuuuuuuuuuuuuuuuuuuuuuge scale.Elmoth said:How about you know, economy like on earth. Planet's don't get food and resources from somewhere else. They make it on those same freaking planets. Besides, so what if the economy is not explained. That's hardly as interesting as plots, schemes, wars, death and destruction etc.
Sure. Every time i play game in WH40k setting, read the novel or something i don't care about that sh*t at all. However each time anyone tries to prove that it's a possible, reasonable vision... No. Just no.Elmoth said:Besides, so what if the economy is not explained. That's hardly as interesting as plots, schemes, wars, death and destruction etc.
Actually Krieg can sustain these actions. They are all clones. The Vitae Womb birthing technique that they use pretty much allows for Krieg women to give birth to several biologically identical children at a time. They are sub humans, who reproduce at a swift rate.TheAbominableDan said:Let me qualify this by saying I have been a massive 40k fan for 11 years now. I have a sizeable Alpha Legion army and an in progress World Eaters army. Yesterday the stuff I ordered to finish my Goliath gang for Necromunda came in the mail. I love 40k.Versuvius said:The fuck? Economy is based on forge worlds processing materials stripped from mine worlds, food is produced by dedicated agri-worlds and hosing space is provided by planets turned into vast tower blocks. Economy exists, it's just on a grand scale. Do your research, or shut up.JesterRaiin said:Setting with every planet, city complex, space station or vessel bearing name stolen from some Black Metal band ? Without any plausible economy ? With heavily armored knights dying as easily as light infantrymen ? Serious ? No. By all gods, no !![]()
But he's right about a lot of the logistics making no sense. You just have to turn off that part of your brain and accept it. For instance, the Death Korps of Krieg. They willingly sacrifice entire regiments as long as they win. They come from one planet. They can not sustain these tactics for long. But you just have to put that thought out of your mind and go with it.
This is a great point and I agree 100%. It's kind of like the Gears of War series. The setting is extremely dark and horrible but one liners abound in the single player and if you have played the Gears 3 MP you know how ridiculously silly that can get.Nomine88 said:Istvan said:Hello there escapist!
I've been curious lately as to how many people who are familiar with the Warhammer 40K universe can take it seriously and get into the setting and so forth. I've found it immensely goofy and over the top for the longest time and my recent purchase of Dawn of War 2 + expansions did not help matters in the slightest. (Tubby bloke encouraging to drink puss coupled with 'Noise Marines' shooting purple rays and making lots of loud noises is not scary or depressing to me)
Oh and for those of you who have yet to be introduced to the Warhammer 40K universe this ought to be a good start:
I am curious as to whether you thought out what you posted or not. Not to seem rude, as I mean that in an honest way. Do we (people who enjoy an over the top game series for a hobby/entertainment) take the game SERIOUSLY? No. No one takes Warhammer 40k seriously. No one SHOULD take it seriously. It's a GAME. Do you take Call of Duty or Halo 'seriously'? If you do, you should probably review your world values. There are plenty of serious things going on in the world, games don't need to be on the list of things taken 'seriously' (In the way that you mean. I am not talking about the whole 'Games are Art' thing and what not. That's serious, but not THIS kind of serious)
Now, what Warhammer does do, and what people should take it as, is over the top fun. Call of Duty and Battlefield profess to being realistic (At least, Battlefield does openly) but they are not realistic at all. Why? Because people don't want realistic shooters. It's just not as fun, anyone who regularly plays shooters knows that. Occasionally realism is fun for a change, but generally you do not want to always play a realistic shooter. Warhammer is just upfront and honest about what it delivers - hilarious, over the top hyper-violent gore soaked FUN.
I do not want to get on a shooter and shoot terrorists. That is boring. I want to get on a shooter and watch entire planets burn, shoot orcs that spew out gallons of blood from paper-scratches, and generally see things that can only happen otherwise in imagination-land.
Essentially, my advice is to anyone who can't "get" Warhammer, to isolate the thing you are having trouble with - say, ask yourself "Why are Space Marines so lulzy big with rediculous armor?". Now take that question, and rephrase it this way - "Wouldn't it be funny if. . .There were super-serious-sam-Space-Marines that wore half a tank worth of armor into battle modelled after Roman-Catholic monk-orders (Who are generally, historically non-violent)?
Or, "Why do orcs sound so stupid?", rephrase too "Wouldn't it be funny if there was an entire race of greenskinned orks who had the WORST British accent imaginable?"
If your answer to any of those questions is 'no', then you either have no sense of humor or Warhammer just isn't for you, so ignore it.
/rantoff