Every? You must be 'avin' a laugh guv.katsumoto03 said:It's only generic because every FPS has tried to copy it since Halo: CE.
Two weapon capacity. The melee button. And, yes, regenerating health.Hardcore_gamer said:The only mechanic that has been copied over and over is the regenerating health. I haven't seen anything else from Halo being copied in many games.
What I meant is, Halo didn't really invent anything new, but Bungie put everything together into one package, which FPS's now take most things from. I totally agree with what you're saying about the fanboys, but that happens not only with Halo, but almost any series.Hardcore_gamer said:Which is what exactly? Other then the regenerating health there isn't anything Halo did that was entirely new. The online play did not really kick off until Halo 2 so that doesn't really count.redisforever said:other games just do what Halo did.
I have been playing shooters ever since the original Doom which was released more then 7 years before Halo 1, and while I did enjoy my time with the game there wasn't anything in the game that I thought was in any way revolutionary. The regenerating health was nice, but it wasn't game changing since you still had health packs.
What makes the Halo fanboys so extremely annoying isn't that they think the game is great, that is just their opinion and they are entitled to it, what makes them annoying are their retarded claims that Halo somehow either invented all of the things seen in the game as if they never even existed prior to the game's release, or that all of the things seen in the game had "never been done well before" which is a giant load of crap.
The "grenade" button was also pioneered by Halo. Previously, you had to switch to a seperate weapon to throw grenades, just like you had to switch to melee weapons.Zhukov said:Two weapon capacity. The melee button. And, yes, regenerating health.
Try and look up Starsiege: Tribes, a game released 3 years before Halo Combat Evolved. Or Tibes2 released the same year as Halo Combat Evolved.Arkley said:The "grenade" button was also pioneered by Halo. Previously, you had to switch to a seperate weapon to throw grenades, just like you had to switch to melee weapons.Zhukov said:Two weapon capacity. The melee button. And, yes, regenerating health.
Vehicles that you could enter, drive and leave at will had not been done before - vehicle sections were precisely that; vehicle sections.
Such expansive, outdoor areas with multiple methods for approaching your target had not been done before.
And also, as you pointed out, two weapons, melee button and regenerating health.
Halo really did lead the way in its time.
What would that same formulae be that was repeated for 15 minutes, out of interest?InsanityBaronOfAtrocity said:I actually voted "no it's innovative" for a laugh expecting mine to be the only vote. Well I am appalled. Tried to play that new Reach thing. Jesus. Christ. Even with a few drunk mates on co-op we couldn't bear more than 15 minutes of that game. Over and over the same thing same formula. Argh. Bored just thinking about it.
A different opinion ofcourse, but more importantly, how the hell do you have almost five thousand posts after just joining in june? that's a thousand posts per month! I don't know whether to be impressed or afraid.Cingal said:I can't see how anyone could say it isn't.