RAKais said:
Are we talking about traps that maim... or Billy Kaulitz? I love both
Dwarf Fortress has the best traps... I've heard of people making such legendary traps, I wish I knew how to play Dwarf Fortress like they can... *sniff* I can just about keep my dwarves alive.
Indeed, how could we ever forget "Project Fuck The World" from Boatmurdered? The new version has some fun things you can build too, none of them pre-scripted so you have to build them youself. Some of the better ones:
-Degrinchinator: A long trench dug in a permafrost area with some sustainable source of underground water. Enemy is forced to run though trench, floodgates along it open and pour water out, which instafreezes, encasing enemies in ice.
-Brazier Trap: A metal bin is filled with coal or other flammables that take low heat damage, dumped in a pit in a vital area, lit by brushfire/magma/booze trails and has a bridge built ober it. When enemies come, bridge is retracted and enemies are forced to path along the glowing box, which generates so much heat it automaticly sets anything near it on fire, including invaders.
-Kinetic Projectile Trap. Enemies enter a narrow hall and trigger a pressure plate which starts a waterpowered series of switches, that drops a glob of magma in a pool, turning it into obsidian, which is then deposited ontop of invaders with a drawbridge system, after which the entire contruction resets itself(other then the chunk of obsidian, which has to be mined out).
I case you are curious, game here [http://www.bay12games.com].
Manual, starter guide, wiki and download centre here [http://www.dwarffortresswiki.net].