Enkidu88 said:
Just like in law, you can't allow yourself to only see this as an isolated case applicable only to Blizzard
Actually, I'm pretty sure that's
exactly what law is based upon; citing different cases and their rulings and draw comparisons to reason with the jury that the ruling should be similar. But do go on...
Enkidu88 said:
by doing this Blizzard has set a dangerous precedent. Okay, Blizzard offers in game cheat codes, that's great and if they're the only ones to ban singeplayer trainers then I can probably live with it. The problem is other companies will now be looking at what happens here and taking note. If everyone accepts this without protest there is the very real possibility that they too will start taking action against singleplayer cheaters. Some of those companies won't offer in-game cheats, leaving trainers the only option.
No, Blizzard stood up for themselves and their community when they were in the right. They've stopped cheaters who are using a very perilous and easily exploitable third-party cheating system after handing out all the tools players needed to cheat anyway. The player base slapped them in the face and scoffed at them, so Blizzard dropped the hammer and told them that they went too far this time. Now the kids are crying because they didn't expect it? Please...
Enkidu88 said:
Take for instance the upcoming Shogun II: Total War from Creative Assembly. They've already stated that there will be no mod tools included, or any kind of mod support whatsoever. They're previous game, Empire, didn't feature cheat codes and Shogun II will most likely follow suit. If they ban people for using singleplayer trainers in that game, there is no other option. There is no other way to cheat without altering the code. Gameover.
For one, I believe I've already said this once, but I'll say it again in quotation:
HellsingerAngel said:
You own the right to play the game as it was made, not as you see fit! That is how it has always been and only recently have people begun to tell the creators that they're wrong! They cannot be wrong about something they created!
So as you can see, it's easy to see where this is coming from. You don't
own the story within the book and have the ability to edit it as you please, you own the right to read it, as it had been written. You don't
own the ability to copy and edit the movie you just bought, you own the ability to watch it whenever you wish, as it was made.
You don't own the ability to modify the game mechanics as you see fit, you own the ability to play that game as it had been programed!
But even I like a good mod once in awhile. When a game has no modding capabilities, nor cheating capabilities, then you have to start questioning how ethical it is to demonize your player base for doing so by themselves. Yes, companies have full rights to say it's wrong, even if they don't have the full selection of backed up arguments that Blizzard has, but as time has proven, the less modding capabilities a game has inbred into it, the less developers tend to care if you use third-party software to modify something.
The issue at hand, however, is that Blizzard has handed out modification tools and cheat codes and people are
still using trainers, which leads to the obvious conclusion of "they're getting something else out of this..."
That's what's wrong with all of this!