HellsingerAngel said:
So by not actually coming up with a valid point, you've now turned this into a "why should a company dictate my actions" argument that has no grounds?
You totally blew me away with that comment.
HellsingerAngel said:
Blizzard was kind enough to give you modding tools, stop spitting in their faces.
You're right. Blizzard is one of the kindest developers in the market right now! That's why they banned people for something as simple as cheating in SP. Yeah, they used trainers. So? If that's what they wanted to use then that's what they should have used.
HellsingerAngel said:
Most companies don't do that!
That's because most companies allow you to mod your game the way you want to. If I remember correctly, the original StarCraft was doing quite well without achievements. You could mod all you wanted, use any trainer or cheat you wanted without Blizzard poking their heads in.
HellsingerAngel said:
Blizzard is simply trying to protect the online integrity of the game, and yes, that does include achievements.
Then fuck achievements and fuck "online integrity". I won't have my liberties taken away just because someone decided achievements are the new "in" thing. Besides, can't Blizzard simply put a lock in so that whenever you modify the game files achievements are automatically locked? I'm fairly sure they can.
To ban someone because of achievements is really a stupid thing. Achievements don't even have anything to do with the fucking gameplay. Are they that important that it needs a 2 week ban?
HellsingerAngel said:
It's not just single player. Single player means there's no connection to the multiplayer portion of the game, however insignificant.
Yeah? And did that definition sprung out of your ass? Single player has reffered to the part of the game in which you, YOURSELF are the only player for what, 40 years?
HellsingerAngel said:
Blizzard has a right to protect their integrity of an achievement system by banning people that use unfair means to obtain a higher score.
You have an obsession with "integrity". What do achievements bring to the table in terms of gameplay? Nothing. If they cared about integrity so much then a simple rollback of all the achievements supposedly achieved by the cheaters would have been enough. You're not exactly dealing with Scroofy Mc Scroofy here, the league hacker that got into diamond by disconnecting from every game.
HellsingerAngel said:
. It's just like a TILT function in a pinball machine. If you try to mvoe the ball in an unfair way by jostling the machine, it locks up and you atuomatically loose that ball. Everyone seemed to think that was fair. What's the difference here?
Nope, it wasn't fair. Still, from what I remember a pinball machine didn't cost 60 dollars.
HellsingerAngel said:
Whether you want to believe it or not, it does affect the online community. People do hold those symbols of prowess in higher regard than you. What you're arguing is that people who believe that achievements should be gotten legitimately should be shunned in favour of people who want to mod.
So you want the ability to mod taken out just because you want to fling your e-peen at everyone? Are you an asshole? If you can find a way to introduce achievements without affecting the mod community then by all fucking means, do so. I'm not against achievements, I'm against sacrificing features to introduce them.
HellsingerAngel said:
Yeah, those fucking bastards who cheated! Those who went directly against the Terms of Service of Battle.Net and instead of cutting themselves off completely from the online portion fot he game decided to boost and paid the price for it. God forbid, eh?
Yeah, god fucking forbid. Who knew cheating in single player could get you banned. It's like buying a new computer and overclocking it only to have the company you bought it from come in your home and put a lock on it.
HellsingerAngel said:
Sarcasm doesn't make your argument anymore valid. The point is that there's a difference between modding a game to not break the rules and then there's brekaing the rules at the expense of the integrity of a part of online community. Just because you don't care about online doesn't make it any less of a platform to be cogniscent about.
WHAT RULES?! You're so far up your ass you can't even see the REASON achievements are implemented. This gives Blizzard COMPLETE CONTROL over their game. You play how THEY WANT you to play. You do what THEY WANT YOU TO DO. You want to know what this also gives them control over? Mods and maps. Wanna know how they control them? Anything they don't want isn't getting in "their game", but it isn't their game is it? It's OUR GAME. WE bought it. WE payed money to play it.
Is this what the future of gaming should be? A company having complete control over you, the player with absolutely no freedom being given? Hell, why should there be so much control? Is there a reason why? You tell me.
Either way, fuck the rules. I won't have someone tell me how to play my games.
HellsingerAngel said:
How is using an on board feature tricking it? You can only use the Guest option to play offline if you own the game. It's a large button on the right hand side. There's no trick involved. Also, I'd like to point out, you are tricking the game to begin with by using a trainer or mod because that's not the original gameplay!
Because I'm not a guest, I'm the owner of that particular copy of the game.
HellsingerAngel said:
And yes, a ToS that is on full display on their website is legally binding. It doesn't infringe on any rights because you still have your single-player content
Sure you do. And in order to get that single player content what do you have to do again? Lie to the game and say you're a guest. Yep, I have a problem with that.
HellsingerAngel said:
They are online. I sign-in to my B.Net account and play the single-player campaign while connected online. Every achievement I have has been gotten online. I can say this with 100% honesty because when I was playing offline when the servers were down, I missed half the achievements for my runthrough of single player. You still have the choice to play offline if you wish and that is up to you whether you use it or not.
They are? Last time I checked in order to actually play offline you'd have to be a guest. I already stated why I have a problem with this.
HellsingerAngel said:
Again, what does it matter? Does this really kill you inside everytime you think about the fact that "boohoo, I don't get a personalized account for offline play"? What a strawman argument if I ever saw one. The fact you think achievements are bogus for offline play just shows you couldn't care less if you have an identity within the game for offline purposes. You just want to dick around and Blizzard has given you the option. Stop pretending to be hurt by something so trivial and come up with a real argument instead of this half-assed drivle.
Actually, I'm not pretending. I assumed that by being a customer I'd be treated as more than a fucking guest just because I don't want to connect to their half assed moronic network.
HellsingerAngel said:
And this is what really gets me. You own nothing on B.Net. All those achievements, all those neat icons, even your account itself is owned by Blizzard. It affects nothing within the offline portion fo the game because you can still play it just fine without a Blizzard account.
Yeah, I can. As a guest. Because when I buy a car and I refuse to update the GPS that came with it, I should get on to the guest seat and take a stroll!
HellsingerAngel said:
Whether Steam chooses to make that a function within the game or not is their choice, much like it's Blizzard's choice not to have that function. They believe in this practice and if you don't like it, don't buy the game and don't play a cracked version and don't spread media about them because any press is good press. Instead, sit down, shut up and accept the fact that they use a business model you don't enjoy.
I will criticize anything I want when I see fit and neither you nor Blizzard can stop that.
HellsingerAngel said:
. Up until the moment another game company uses this model, you have no reason to ***** about it, which is exactly what you're doing with poor arguments founded either on speculation, trivial matters that don't affect your long-term goal with the product or strawman arguments.
Another game has used this model. It's called Assassins Creed 2. Props to Blizzard for allowing you to play offline though. Still, the guest thing annoys me.
HellsingerAngel said:
The bottom line is this: you own nothing of the content Blizzard provides online. It is Blizzard's choice and business model to operate achievements online and to have "Guest" accounts for offline play. You have no right to tell Blizzard how to run their company and simply have the choice whether to purchase the game or not.
I do have the right to criticize them though.