Poll: It's really time to stop supporting Blizzard

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Chewster

It's yer man Chewy here!
Apr 24, 2008
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HellsingerAngel said:
I actually thought I covered everything you said quite nicely. However, we come to a crossroads: your idelogical view is different from mine. Unfortunately, that's just going to lead to circling. I believe freedom should be limited, as people as a whole are ignorant. I believe companies like Blizzard have a right to say what is and isn't appropriate on their game, especially when they give complete freedom to edit anything but the base engine of the game. I believe the law, in most cases, favours the just and the correct, though there will always be exceptions we enjoy focusing on.
No, you didn't cover anything I said (you didn't even bother to address my points individually). You simply repeated (to paraphrase) "they give you the means to mod and cheat and that should be enough, because everything else is spitting in the face of Blizzard".

That is not even remotely true, and you've yet to make a strong case otherwise. And we wouldn't be circling if you didn't keep repeat the same arguments but with different details.

HellsingerAngel said:
Anyway, I'm just going to quickly shoot off what points I can and that'll be that. It won't make a lick of difference to keep this going because you seem to believe freedom should be absolute (or are playing Devil's Advocat to that end) and I believe freedom should be limited. They're core values and you can't change that.
I don't think it should be absolute. I never once said that. The freedom to use a trainer in the single player is not an absolute freedom and I never said it was.

People shouldn't be allowed to modify the game and then sell it for a profit, for example, unless they create a whole Blizzard sanctioned campaign, as was the case for the first game. You seem to think that limiting people when people's actions do no harm to anyone is a good thing, and for the life of me I cannot figure out why. What we are talking about is not giving freedom to people at the cost of Blizzard losing any freedom, so that line of reasoning is moot.

HellsingerAngel said:
-In most cases, copywrite is applied fairly. There are exceptions. We are only human and humans make mistakes. If the laws didn't work, they'd be changed. There are just some things you need to get beyond questioning until something earth shattering happens.
You clearly have not read anything on copyright if you think this to be the case. Copyright limits have been disappearing for years, as large corporations have been lobbying to have them extended on behalf of their more valuable characters. So yes, the laws have been changing, but not in favour of the common man. You put too much faith in the legal system in this case. Why do you think I included a link to the Lessig book (it's free by the way, you can download a PDF).

Copyright, while useful as an incentive for creativity, must be limited to a degree to ensure that fair use actually happens and that creativity can continue into the future, and that has not been the case at all recently.

HellsingerAngel said:
-"If Valve can do it, as has been pointed out, I'm sure Blizzard could have." That would be exactly why I put all that. People who seem to say "well just disable achievements" don't realise that there are people who pain stakingly work towards maxxing those little buggers out, cheaters included. As I said, it's not as easy as it sounds, I'm certain. I have had my hand in coding and even the most basic programs (like the Windows calculator) require hundreds of lines of coding. It's not a matter of laziness, just a matter of priority.

-No, they shouldn't because they've got much bigger fish to fry. I'm sure about half the team that coded SC2 has already moved on, where as the rest are working on important things like balance patches. Then you have community events, server maintenance and, yes, using the ban hammer on cheaters. If people want to cheat, regardless of how they do so outside of the boundries of the game, they should be banned. Simple as that for me. People who break the law should go to jail. People who do wrong should be punished. It's a very simple concept and overcomplicating it can blind you just as easily as oversimplifying it can.
What does how hard people work towards getting achievements have to do with getting them disabled? That argument doesn't follow in the least.

And you've again repeated yourself. I know that coding takes time, you've already said that, but if they cared about their customers or wanted a solution that could satisfy everyone, they'd take the time. That you apologize for them being lazy is unfortunate, as that is the place I suspect they want most of their customers to be at. That way, they can roll out whatever foolish measures they wish, and no one will bother to complain.

And I'm sorry, but the law is nothing but simple, and it should never be simple. These are complicated issues that should be talked through. Simplifying things is dangerous and lazy thinking and leads to things like stereotyping (like how all people who use trainers are cheaters, in your mind) and stereotyping leads to bigotry. This is small "b" bigotry, obviously and doesn't affect many in all likelihood, but that sort of mindset is a dangerous one, if you ask me.

HellsingerAngel said:
-Well, how about you give someone a sandwich and then get spat in your face as they proceed to make their own sandwich. That's a fairly good comparison to what trainers are to the set up Blizzard has given players to "cheat". Believe it or not, people don't just make games for money. They have a passion for it and when programers actually take the time to consider how a gamer might want to dick around in SC2 and input somne cheat codes to do so, a player then using a trainer looks suspicious and feels like they're just punching the devs in the gut for being considerate.
More repetition. Most excellent.

No, that comparison is not "fairly good". It's not even remotely good. Wanting to tamper with something that someone has made for any reason is not the same as spitting in their face. You generalize, and generalizations only make your argument weaker, not stronger.

So, sorry but your argument is completely illogical. Tinkering with a game can happen for any number of reasons, use of trainers included. Naturally, various reasons were included in the article posted above, and those are just a fraction of the potential reasons.

HellsingerAngel said:
Furthermore, people may be complicated, but going out and getting a complicated program and learning to install it instead of, I don't know, taking thirty seconds to look up the list of cheat codes seems very pointless if all you want is Godmode. It stinks of alterior motives and I believe Blizzard smells it too. Hoenstly, cheathappens.com is a fairly unreputable site from what I can see. People pay good money to feel like they're cheating someone, which just shows to me how morally inferior we are to previous generations.

Also, FYI, a trainer does change the source code by re-arranging it or turning certain integers on.

-That freedom you speak of, upon which video games were based upon, destroy it as well. I'd rather have limitations on stupid stuff like "not cheating" than have the entire market crash aagin because shovel ware becomes the norm. Also, saying that the map editor has limitations really speaks to that fact that you don't seem to have even played the game. Not sure why you're even arguing this with that lack of knowledge here, but anyway. The editor lets you do whatever the programers could, so that's a fairly straight-forward point. Anything else would be changing the engine and at that point you should just take up coding and make your own game from scratch.

Trainers, on the other hand, hack the source code directly and don't give you an understanding of how the game works, but rather crushes how it works into a "click here, you win" scenario. Trainers are used to cheat! Nothing more, nothing less. They're used to augment the game in your favour. I'm not sure how many times I need to repeat that before it sinks in. I'm not against innovation, I'm against cheaters that seem to have some alternate motive because all the cheats they could want were handed on a silver platter. The big issue is that trainers also don't trigger the achievement blocking code, which brings us back to one of my previous points about achievements actually being important to some people.
Holy fuck, how many times does it need to be said: not all people who use trainers do so just to win the game. Until you acknowledge that not all people of a single group are the exact same, all you've posted above is more repetitious narrow-mindedness and there is no point in even trying to chip away at is.

HellsingerAngel said:
-The fact of the matter is, they want to exploit the product. There is no other reasoning. Every single cheat you could want is on there, plus the ability to edit anything ever within the engine, so whether it's the gamer themselves or the fine folks at cheathappens.com it doesn't matter. The fact of the matter is they have software that can cause issues with the multiplayer balance on their PC, ready to use, and have used it within single player to boost, because there's no other reason to have that software there but to cheat in multiplayer or boost. Period!
"There is no other reasoning."

This line basically sums up why discussing this with you is a waste of my time. You don't want to bother seeing other perspectives, and figure if you repeat yourself enough, people will see it your way. People who use trainers are cheaters in the absolute and Blizzard shouldn't have people shit in their cereal, because that is the equivalent of them using trainers. Never mind that not all people who use them are doing so just to cheat. Never mind that they have the resources to disable the achievements for those who do use them. Never mind the long history of tinkering that helped make this industry as powerful as it is today. Never mind that copyright is being used as a weapon by those with power and money. Never mind all of this, trainer users are all cheaters and wish to spit in the face of Blizzard.

Fortunately, most people realize (I hope) that this type of POV is extremely simple and narrow one. The world doesn't exist in a strict black and white framework and an inflexibility on such issues will only harm you in the long run.

And by the way, thanks for ignoring all the historical precedent that has already been set by the industry, in lieu of repeating yourself once more. I'd love to see a reasonable response, but I'm not responding if all I get is another wall of text filled with strange analogies and the repetition of the same points you've been saying all along.
 

Brotherofwill

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ProfessorLayton said:
Well... maybe you shouldn't cheat at all?

Eh, Blizzard is a part of Activision now so I guess that means I'm boycotting it anyway... well, except for Diablo...
Couldn't have said it better.
 

xxcloud417xx

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Oct 22, 2008
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Nautical Honors Society said:
xxcloud417xx said:
"the company claims that single player Starcraft 2 games have an effect on multiplayer. ?While single player games only appear to be you and a computer at first, your achievements and gamer score also carries weight and prestige for your online play,? read the email"

This is Bullshit I used cheats on a map and found that it blocked out achievements afterward!

Wow Blizz... This is why I'm quitting WoW at the first sign of Old Republic Online... (Valve needs to make an MMO, at least they don't seem as corrupt and money hungry as most other Devs)

I hate how they never want to hear anyone out. They seem to think that everything they do is pure gold and is best for everyone. If anyone here plays WoW and has read some of the Blue Posts for the latest patch you know what I mean. Their entire attitude is that the players don't know shit and that they are the only ones that can possibly be right about anything.

For those who haven't read the Blue Posts they go a little bit like this :

Player: "This is stupid you're nerfing tanks and healers to the ground and now Tanks can't hold aggro. Change the rotations and cooldowns please!"

Blizzard : "We understand your complaints, however the rotations we created are supposed to be flawless so you must all be doing it wrong." (aka "Fuck off you stupid shit we know what's better for you than even you do!"
First of all, yea we all have hopes for Old Republic Online, but by now you have to skeptical or at least realize no MMO will kill WoW.

Second of all Blizzard does listen to their players, but a lot of wow players do not give good advice.

Finally, I can heal and hold aggro just fine...maybe it's time to look into your spec/gear/gems/rotation and stop blaming the game.
Never said I had an issue yet, but by reading the posts, the gist I got from them is this.

I'm also not looking for a WoW killer. I know WoW won't die unless Blizzard kills it themselves. I just want Old Republic to stand up straight and be a great MMO from a great Dev (I like Bioware a lot so I will admit I am biased) WoW doesn't need to die for SWToR to be good.
 

HellsingerAngel

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AndyFromMonday said:
You're right. Because I don't use Blizzard approved cheats I should be banned from the SP. If I actually want to use cheats not made by Blizzard I should be considered a guest. Makes total sense. I mean, I shouldn't have the right to do what I want with my game.
So by not actually coming up with a valid point, you've now turned this into a "why should a company dictate my actions" argument that has no grounds? Blizzard was kind enough to give you modding tools, stop spitting in their faces. Most companies don't do that! Blizzard is simply trying to protect the online integrity of the game, and yes, that does include achievements.

AndyFromMonday said:
It's not letting me edit the game files and they're banning me for using something they did not approve. Hell, I'm not even hurting anybody. It's SINGLE PLAYER. It's MY SINGLE PLAYER. Does it really matter what I do to enjoy MY single player?
It's not just single player. Single player means there's no connection to the multiplayer portion of the game, however insignificant. Blizzard has a right to protect their integrity of an achievement system by banning people that use unfair means to obtain a higher score. It's just like a TILT function in a pinball machine. If you try to mvoe the ball in an unfair way by jostling the machine, it locks up and you atuomatically loose that ball. Everyone seemed to think that was fair. What's the difference here?

AndyFromMonday said:
How is the multiplayer community affected again? Does it in any way impede gameplay? The problem with achievements in PC games is that you must maintain an internet connection. Why should I be forced to do so? Why should I partake in a closed network just so that a few people can gloat about their 1000 gamescore?
Whether you want to believe it or not, it does affect the online community. People do hold those symbols of prowess in higher regard than you. What you're arguing is that people who believe that achievements should be gotten legitimately should be shunned in favour of people who want to mod. This is the exact argument you're fighting except the other side. We believe people shouldn't be allowed to mod their games if they're connected online because it affects achievements.

AndyFromMonday said:
Yeah those fucking assholes. They dared go against Blizzard and play the SP the way they wanted to. Those fucking bastards.
Yeah, those fucking bastards who cheated! Those who went directly against the Terms of Service of Battle.Net and instead of cutting themselves off completely from the online portion fot he game decided to boost and paid the price for it. God forbid, eh?

P.S. Sarcasm doesn't make your argument anymore valid. The point is that there's a difference between modding a game to not break the rules and then there's brekaing the rules at the expense of the integrity of a part of online community. Just because you don't care about online doesn't make it any less of a platform to be cogniscent about.

AndyFromMonday said:
Why should I be forced to trick the game into thinking I'm a guest in order to play it the way I want to?
How is using an on board feature tricking it? You can only use the Guest option to play offline if you own the game. It's a large button on the right hand side. There's no trick involved. Also, I'd like to point out, you are tricking the game to begin with by using a trainer or mod because that's not the original gameplay!

AndyFromMonday said:
Illegal? How is it illegal again? Also, whilst I can I have to trick the game into thinking I'm a guest, which I'm not.
It's against the ToS Blizzard has up on their website about not using third-party software when connected to Battle.Net. This is exactly what these players are being acused of and they know it. It isn't the fact they're modding offline, it's the fact they're modding online, whether it's through the single-player campaign or multiplayer matches. And yes, a ToS that is on full display on their website is legally binding. ISPs use it all the time and you are legally bound to obey it. It doesn't infringe on any rights because you still have your single-player content, it simply shuts down your achievements and ability to play online. That is it!

AndyFromMonday said:
Online identity? By all means, put achievements in MP if it matters that much to you. Still, in order to put achievements in the SP they sacrificed my ability to do what I want with the game during SP.
They are online. I sign-in to my B.Net account and play the single-player campaign while connected online. Every achievement I have has been gotten online. I can say this with 100% honesty because when I was playing offline when the servers were down, I missed half the achievements for my runthrough of single player. You still have the choice to play offline if you wish and that is up to you whether you use it or not.

AndyFromMonday said:
It matters, because I'm not a guest. I am the owner of that particular copy of the game. I should not have to lie to the game I'm a guest.
Again, what does it matter? Does this really kill you inside everytime you think about the fact that "boohoo, I don't get a personalized account for offline play"? What a strawman argument if I ever saw one. The fact you think achievements are bogus for offline play just shows you couldn't care less if you have an identity within the game for offline purposes. You just want to dick around and Blizzard has given you the option. Stop pretending to be hurt by something so trivial and come up with a real argument instead of this half-assed drivle.

AndyFromMonday said:
Make the ability to switch your online profile to offline, just like steam allows you to.
And this is what really gets me. You own nothing on B.Net. All those achievements, all those neat icons, even your account itself is owned by Blizzard. It affects nothing within the offline portion fo the game because you can still play it just fine without a Blizzard account. Whether Steam chooses to make that a function within the game or not is their choice, much like it's Blizzard's choice not to have that function. They believe in this practice and if you don't like it, don't buy the game and don't play a cracked version and don't spread media about them because any press is good press. Instead, sit down, shut up and accept the fact that they use a business model you don't enjoy. Up until the moment another game company uses this model, you have no reason to ***** about it, which is exactly what you're doing with poor arguments founded either on speculation, trivial matters that don't affect your long-term goal with the product or strawman arguments.

The bottom line is this: you own nothing of the content Blizzard provides online. It is Blizzard's choice and business model to operate achievements online and to have "Guest" accounts for offline play. You have no right to tell Blizzard how to run their company and simply have the choice whether to purchase the game or not.
 

Exort

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Oct 11, 2010
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Best of the 3 said:
Yes banning them was harsh (reseting their progress would have been better) but cheating is still cheating, especially when they even have their won cheats in the game.

I won't be joining you I'm afraid. I'm still waiting in a WC4.
14 day ban isn't harsh at all to me...
 

Best of the 3

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Oct 9, 2010
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Exort said:
Best of the 3 said:
Yes banning them was harsh (reseting their progress would have been better) but cheating is still cheating, especially when they even have their won cheats in the game.

I won't be joining you I'm afraid. I'm still waiting in a WC4.
14 day ban isn't harsh at all to me...
Is that all it was? I haven't been following exactly. I thought it was a perma ban. Ah well ifit's only thing then no way am I boycotting Blizzard. That sounds about right.
 
Sep 17, 2009
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xxcloud417xx said:
Nautical Honors Society said:
xxcloud417xx said:
"the company claims that single player Starcraft 2 games have an effect on multiplayer. ?While single player games only appear to be you and a computer at first, your achievements and gamer score also carries weight and prestige for your online play,? read the email"

This is Bullshit I used cheats on a map and found that it blocked out achievements afterward!

Wow Blizz... This is why I'm quitting WoW at the first sign of Old Republic Online... (Valve needs to make an MMO, at least they don't seem as corrupt and money hungry as most other Devs)

I hate how they never want to hear anyone out. They seem to think that everything they do is pure gold and is best for everyone. If anyone here plays WoW and has read some of the Blue Posts for the latest patch you know what I mean. Their entire attitude is that the players don't know shit and that they are the only ones that can possibly be right about anything.

For those who haven't read the Blue Posts they go a little bit like this :

Player: "This is stupid you're nerfing tanks and healers to the ground and now Tanks can't hold aggro. Change the rotations and cooldowns please!"

Blizzard : "We understand your complaints, however the rotations we created are supposed to be flawless so you must all be doing it wrong." (aka "Fuck off you stupid shit we know what's better for you than even you do!"
First of all, yea we all have hopes for Old Republic Online, but by now you have to skeptical or at least realize no MMO will kill WoW.

Second of all Blizzard does listen to their players, but a lot of wow players do not give good advice.

Finally, I can heal and hold aggro just fine...maybe it's time to look into your spec/gear/gems/rotation and stop blaming the game.
Never said I had an issue yet, but by reading the posts, the gist I got from them is this.

I'm also not looking for a WoW killer. I know WoW won't die unless Blizzard kills it themselves. I just want Old Republic to stand up straight and be a great MMO from a great Dev (I like Bioware a lot so I will admit I am biased) WoW doesn't need to die for SWToR to be good.
In my initial response i said "yea we all have high hopes for Old Republic Online" meaning I also want it to be good and I also like Bioware.

This was not the purpose of me responding to you.

I was more concerned with my last two statements. The SWtoR remark was a secondary issue.
 

loremazd

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Dec 20, 2008
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Garak73 said:
Exort said:
Garak73 said:
Exort said:
Garak73 said:
DRM is there to put restrictions on you, the paying customer.

For example, if you want to play a multiplayer game against a family member in the same household, previously you could use on disc and play over LAN. Now, thanks to the new DRM each person must have their own copy and their own BNET 2.0 account.

Don't like SC2? Wanna sell it to someone else since you have no use for it? Nope, the restrictions are on you.

That's what DRM is for.
CD-key are DRM but it doesn't do what you say? Im really confused now...
Seriously, DRM is there to make pirate harder.
No you don't own the game content, because owning the game content means you have the right to distribute it, same household doesn't justify you to pirate the game. It is like renting house doesn't give you the right to re-rent the house. People are alien to that idea because they have been doing it for a long time. Selling game is basiclly a long term renting game service in term of law. It is called copyright.
Wait, so you think that each person in a household should buy their own copy of a game?
You know when you rent a house on the agreement it clear say only who can live in it? it is just like that. No matter if someone is your parent as long their name is not on the agreement they can't live there. As long it is within copyright law Im ok. Im against thing like can only install 4 times for each CD or such (One person could need to install more than 4 times), but not to stop pirating. The Agreement in the game say only you an use the game like only you can rent this house.
So it is your belief that I am renting the game and therefore should not be able to let my GF or son play it unless I "rent" them a copy as well?

Does that work with other things? If I rent or BUY a movie can my entire family watch it or would we need to rent or BUY a copy for each member of the household?

I do hope that Bissel never finds out that we all use the same vacuum in this household. Oh no, we all use the same stove and refrigerator too.

This is all BS, why do so many gamers insist that the game industry deserves all this extra money that no other industry deserves?

This is why I didn't buy Starcraft II, the lack of LAN. I am not going to buy 3 copies of the game to play with family so therefore, I buy none at all. This nonsense doesn't help the industry.
You're not asking to watch a movie together, you're doing the equivalent of expecting every member of your household to be able to watch a movie using three different tvs simultaniously.
 

Exort

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xxcloud417xx said:
"the company claims that single player Starcraft 2 games have an effect on multiplayer. ?While single player games only appear to be you and a computer at first, your achievements and gamer score also carries weight and prestige for your online play,? read the email"

This is Bullshit I used cheats on a map and found that it blocked out achievements afterward!

Wow Blizz... This is why I'm quitting WoW at the first sign of Old Republic Online... (Valve needs to make an MMO, at least they don't seem as corrupt and money hungry as most other Devs)

I hate how they never want to hear anyone out. They seem to think that everything they do is pure gold and is best for everyone. If anyone here plays WoW and has read some of the Blue Posts for the latest patch you know what I mean. Their entire attitude is that the players don't know shit and that they are the only ones that can possibly be right about anything.

For those who haven't read the Blue Posts they go a little bit like this :

Player: "This is stupid you're nerfing tanks and healers to the ground and now Tanks can't hold aggro. Change the rotations and cooldowns please!"

Blizzard : "We understand your complaints, however the rotations we created are supposed to be flawless so you must all be doing it wrong." (aka "Fuck off you stupid shit we know what's better for you than even you do!"
The cheat they are refering is Third party hack not the build-in one. They Never have problem with build in cheats.
Really No matter what they do someone is going to QQ. They know what they are doing. Game developing is all about math, and player feedback most is about how they "feel"... No like they never been wrong. when they are they admit it (mutlipy times in interviews.) But really they are better at game making than a average player.
 

Soods

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QQ:ing about this is like QQ:ing about failing at test after being caught cheating.
 

Waaghpowa

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Garak73 said:
Payne121 said:
Compared to a number of other game companies Blizzard sells quality games. Despite my hatred for Activision I will support blizzard so long as they keep making good games.

Also, learn to read the EULA and stop cheating, all it does is make you look like a whiner who can't play and is too stupid to read.
Did you read the EULA?
I have actually, and the clause against using automated software of bots is at the top.

2. Additional License Limitations.
The license granted to you in Section 1 is subject to the limitations set forth in Sections 1 and 2 (collectively, the "License Limitations"). Any use of the Game in violation of the License Limitations will be regarded as an infringement of Blizzard's copyrights in and to the Game. You agree that you will not, under any circumstances:

b. use cheats, automation software (bots), hacks, mods or any other unauthorized third-party software designed to modify the experience;
 

Lordedubs

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Blizz is qqing all the way to the bank about your boycott

OT: Cheaters get what they deserve. If you cant play a game the way its meant to be played you have no business playing them in the first place.

If a game already has cheats built in they why use a trainer, your just asking for it.
 

Exort

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Garak73 said:
That's right, I can watch a DVD without "renting" multiple copies and the same should be true of games. Why isn't it?

Can't I rip a DVD and make copies of it? Yes! So what exactly makes the game industry so vulnerable that it needs all this extra income er...I mean protections?
Because they is the lisence they sell you. But game Lisence only sell to one person, if they have a family deal then yes. Yes, you can copy the DVD as long you own an agreement, same with game you can copy it as many time as you want as long you have a agreement. The thing is they didn't cross the line of copyright like EA or MS did.
 

loremazd

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Garak73 said:
Exort said:
Garak73 said:
So it is your belief that I am renting the game and therefore should not be able to let my GF or son play it unless I "rent" them a copy as well?

Does that work with other things? If I rent or BUY a movie can my entire family watch it or would we need to rent or BUY a copy for each member of the household?

I do hope that Bissel never finds out that we all use the same vacuum in this household. Oh no, we all use the same stove and refrigerator too.

This is all BS, why do so many gamers insist that the game industry deserves all this extra money that no other industry deserves?

This is why I didn't buy Starcraft II, the lack of LAN. I am not going to buy 3 copies of the game to play with family so therefore, I buy none at all. This nonsense doesn't help the industry.
Your refringerator doesn't have copyright (well it does but not that way)
Your movie example is a great example, but go check the agreement of your movie it should say for this household. Therefore they sell the agreement to a whole household, for private use. Therefore from legal standpoint, no you don't need sepert copy of movie for every member of the family. I hope that solve your question with Copyright, again I do understand it is a complex thing. Extra money for the industry? well, no one really stop you from give your account to your family member to play. The old DRM didn't. By the way, do you know how much people got layoff this year alone in this industry?
That's right, I can watch a DVD without "renting" multiple copies and the same should be true of games. Why isn't it?

Can't I rip a DVD and make copies of it? Yes! So what exactly makes the game industry so vulnerable that it needs all this extra income er...I mean protections?
Ok hotshot, lets use a correct analogy. You are not buying a DVD, you're buying a tennis racket. You can place tennis with one racket, just find a wall. However, in order for someone else to play with you you need another tennis racket.

That's so unfair.
 

Seydaman

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JeanLuc761 said:
While I do agree that banning someone for using single-player-only cheats is a bad thing, I'm going to be blunt and say that you're completely overreacting.

Here's what's most likely going on: Blizzard's system is designed to detect programs that function as exploits (a trainer falls under this qualification). Because of this, the system automatically flags the account using said trainer, and is automatically suspended. Frustrating, arguably wrong, but understandable.

What Blizzard should do here is change the detection system to look for exploits ONLY for online servers, while letting SP gamers do their thing.

This is certainly no reason to stop supporting Blizzard. Worse comes to worse, beat the game the old fashioned way; by the rules.
Pretty much that
And I'm not going to stop playing WoW
Just because you want me to.
 

Do4600

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Am I the only person on the face of the planet that ACTUALLY READS the EULA agreement before agreeing to it? I plainly recall reading something in the EULA and thinking: "Well, guess this is the end of all the 'pot of gold' and 'hurry up guys' days"

So even to me, someone with limited legal knowledge, it was plain to me that if you use cheats in this game you're effectively taking your game license in your own hands and in the sights of the almighty ban hammer if they choose to exercise or enforce the contract.

So really, those users were effectively asking to be banned under the contract they agreed to before they played the game and the one they must agree to before they play after every patch.
 

Mullahgrrl

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Apr 20, 2008
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rekabdarb said:
Nylis said:
rekabdarb said:
Uhm, it's not blizzard's fault noone read the fucking user agreement forum. Tough luck. their fault, move on
Oh please, everyone knows user agreements are just there to make everything LOOK professional.
I'm gonna guess that you are someone who skips down to the bottom (if you even have to) and clicks accept
So I suppose that you always read the eula before you ever buy a game.

If I hadn't cheated in the original then i would never have even come to the end of the terran campagin.
 

Exort

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Oct 11, 2010
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JeanLuc761 said:
While I do agree that banning someone for using single-player-only cheats is a bad thing, I'm going to be blunt and say that you're completely overreacting.

Here's what's most likely going on: Blizzard's system is designed to detect programs that function as exploits (a trainer falls under this qualification). Because of this, the system automatically flags the account using said trainer, and is automatically suspended. Frustrating, arguably wrong, but understandable.

What Blizzard should do here is change the detection system to look for exploits ONLY for online servers, while letting SP gamers do their thing.

This is certainly no reason to stop supporting Blizzard. Worse comes to worse, beat the game the old fashioned way; by the rules.
No, there are build-in cheat that can be used in online single player. Blizzard ban people because they use third party hack to earn achievement through unfair means. If they use build in cheat code which disable acheivement it is completely fine with Blizzard.