Is this true? Does Assassin's Creed: Unity really feature a cast of 4 protagonists who all look the same? You white men with stubbly beards and a cape?
Perhaps they've learned from Assassin's Creed Liberation that 20 hours of horrible french accents become grating after a while, just as much as the faux Italian accent in Assassin's Creed 2 made me want to put the game away after two hours playing the gameFloppertje said:I was actually wondering where all the French accents were. If they're there, they're too subtle to notice. Is it too much for a game set in France to contain some French accents?
Well so far you are the only one that doesn't think they look the same. Because frankly they look like the same guy with a different beard. Secondly, I guarentee most of the people here are white, these dudes are white, and we're saying these four specific dudes look the same, that is not racism, that is describing what you see in front of you. Because unless they're a set of quadruplets there's no good reason for them to look so damn similar.Rozalia1 said:Cute. So the right end one doesn't have more of a olive skin look, while the left end one has more of a...Germanic look?Phasmal said:Sorry dude, they all look extremely similar to me, maybe I'm just racist.
What do you care if I think this design looks lazy? Not sure what you're defending here. (And are you really defending against lazy design by vaguely insinuating that they're all using the same model? Because... lol).
I personally agree with Jim, and think this design doesn't look interesting. Sorry if that upsets you.
Yeah perhaps you are, or maybe its your eyes...why not both actually.
Because a "all those X guys look the same" response with X being the usual suspects wouldn't be met in the same way.
Do tell me about the wonders of the Mortal Kombat 9 characters all being of differing sizes and builds while you're "loling" by the way.
So if the middle guy was black he'd suddenly be interesting? Someone call the artists of the world and tell them they just need to blacken everyone up to make good designs.
Well statistically, considering the time period, there is no excuse not to add at least one women on the team.This wasn't a "normal" war. Everyday people took to the streets in order to fight and it is well documented that women did so as well. But yes. It should be exactly like Mario 2. The four of them looking radically different would do just what you say. But even if they didn't add any diversity they could have at least made the men different heights. Or had one broader or skinnier than the others. They could all be white men and look different. So its just lazy. Really, really lazy.Not G. Ivingname said:Even is statistically, it wasn't as likely as a group of four being all white, having diversity of gender and race makes sense for a design perspective. At a glance, with multiple characters, one should be able to instantly tell the difference between who I am playing. Since they all need to be wearing hoods, differences in body shape and coloring means that, just at a glance, I can tell "I'm playing the one better at jumping," or "this one is better with guns." Having different colored coats doesn't really give us enough instant visual difference, particularly since three of them have a fairly similar color.mecegirl said:One of his old Destructoid buddies, Anthony Burch, made a similar tweet.
But really, as Zak757 said. They do look really similar. The easiest addition would have been a woman. And women did fight during the revolution. The most notable action taken by women during the revolution was when thousands of them marched to Versailles with cannons in tow. Their actions forced the King to surrender Versailles.
But as Commissar Sae said Hatians (either full or half) weren't uncommon in France. And within metropolitan areas slavery wasn't allowed so they would have been free men. Alexander Dumas, the man who wrote the Three Musketeers, his father was biracial(half Haitian) and was a general during the Revolutionary wars.
If anything the lack of diversity is a signal of laziness instead of bigotry. It is a lot easier to just render four identical dudes and just change the cloak color. But it is always a shame when a game could easily have diversity but fails to be inclusive.
Think back to Mario 2. Mario, Luigi, Peach, and Toad. All had different heights, all looked radically different, all were colored radically different.
Seriously....People would only care if they didn't know their history. It's not just "historical" France. It's revolutionary France. It shouldn't be a secret that women participated in the revolution. http://en.wikipedia.org/wiki/The_Women's_March_on_VersaillesSmiley Face said:Could they be more diverse? Yes. Would that be better? Yes.
Is it ok that they're not diverse? Yes.
Is it silly that they look tremendously similar? Pretty much, yeah.
Would people be making jokes about the unlikeliness of a diverse group of Assassins running and murdering freely around Paris during the revolution if there were a woman and a Haitian on the cover? Of course they would.
People would be complaining about this any which way. Regardless of however international the Assassins are supposed to be at this juncture, the fact remains that at that time period women were subjugated and racism was widespread, even among subgroups of West-European Caucasian. As much a fan as I am of diversity when used well, it's perfectly fine not have diversity if it doesn't add to plausibility, moreso if it complicates things. For instance, while women and Haitians and whatnot did participate in the revolution, that does NOT mean that their status as a member of another gender/race went unnoticed or unremarked, and it would have lead to complications that Ubisoft probably wouldn't want to bother with, particularly given the co-op angle.
Seriously, if they did have Joan of Arc and Alexandre Dumas running around, and the characters didn't react to it, people would complain it was unrealistic/dismissing real issues of sexism/racism. If they included them AND addressed those issues to a realistic extent, people would complain the game had bloated writing and spent too much time saying "Look at us, we have a female action hero in historical France, ISN'T THAT WEIRD?". People will whine and complain regardless of the choice made, so I can't blame Ubisoft for deciding to just make the game the way they wanted to.
Although, you never know, talk about it enough, maybe they might decide to throw in some last minute changes. Personally, I would like to have some diversity, but my point is I don't blame Ubisoft for not taking that route.
Nonsense they all have different facial hair styles and one is even clean shaven. How's that for diversity?Zak757 said:To be fair, they really ARE identical.
They are all a bunch of white dudes with stubble and trimmed mustaches making the same facial expression. The only significant difference is the hood color (well 2 of them are the same), which doesn't really earn you any originality points. You don't get much less creative or diverse with your character design than that. I don't know if this is an issue of race or sex, but it certainly is creatively bankrupt for a game with "unity" right in the title.
Yea... but why is none of them a woman then? Roughly half of all Parisiens were and are women, I presume?the December King said:...
I wonder if they are all brothers?
Nevermind, I said nothing. But I can't get into the whole "lazy character design" or "why not have one of them be a mexican or an inuit" band wagons. They are assassins, I assume, and they need to blend in to a particular melieux, at least to some extent, maybe?