For me, it's a break in reality.
Part of why I like RPGs like Fallout is living with the consequences. Not just me, mind; I like OTHER PEOPLE to live with the consequences of their actions. Or not, as the case may be.
So let's go to Little Fucking Lamplight, home of the smart-mouth bastard who needs to learn that being Ten Years Old does not let you talk shit to the woman with the plasma rifle and the blood of a hundred bounty hunters still drying on her combat armour. I want to kill the smarmy little bastards. I want to kill them because, well, because that's who I'm playing as. Red does not take shit from anyone. Red has daddy issues, and a sociopathic personality that makes them EVERYONE'S issues. Red was a Slaver up until the point someone said the wrong thing, and now Paradise Falls is decorated with the butchered corpses of every last Slaver in the place.
I want to add the skull of every smart-ass who ever talked back to me into that collection, Kid or not.
Part of why I like RPGs like Fallout is living with the consequences. Not just me, mind; I like OTHER PEOPLE to live with the consequences of their actions. Or not, as the case may be.
So let's go to Little Fucking Lamplight, home of the smart-mouth bastard who needs to learn that being Ten Years Old does not let you talk shit to the woman with the plasma rifle and the blood of a hundred bounty hunters still drying on her combat armour. I want to kill the smarmy little bastards. I want to kill them because, well, because that's who I'm playing as. Red does not take shit from anyone. Red has daddy issues, and a sociopathic personality that makes them EVERYONE'S issues. Red was a Slaver up until the point someone said the wrong thing, and now Paradise Falls is decorated with the butchered corpses of every last Slaver in the place.
I want to add the skull of every smart-ass who ever talked back to me into that collection, Kid or not.