So, I've played through Killzone 2's single player campaign and I absolutely love the cover system, but I wanted to know what everyone at the escapist thinks of it.
The only gripe I have with it is that you can't blindfire. The controls worked fine for me and while reloading while in cover is tricky at first, it became second nature after a while. You just have to let go of L1 and stop aiming, then reload.DirkGently said:Clunky and inconvenient. It's the only way to quickly move in and out from cover, but unfortunately, you have to hold the L2 button in, and the PS3's 'triggers' suck and are not good for holding onto. Next, if you can see out, you can be shot, but moving away from the edge fixes this. Unfortunately, you can't duck down when hiding under the 'crouch' cover. Also unfortunate, you can't crouch when you're behind 'full height' cover. Next comes the fact pressing the reload button forces you to stand and reload when in cover, but when out of cover you're free to run around like crazy.
Also, when you pop up from a crouching-cover, your accuracy is that as if you're crouching, even though your character is standing to shoot over the cover.
Oh, and I can't blind fire. Even though everyone else can. Why not?
This is news to me, I've never had my character stand when reloading while in cover.DirkGently said:Next comes the fact pressing the reload button forces you to stand and reload when in cover, but when out of cover you're free to run around like crazy.
Not while popped out. Go back into, cover, press box, push stick deeper into cover. Nothing happens.Eipok Kruden said:The only gripe I have with it is that you can't blindfire. The controls worked fine for me and while reloading while in cover is tricky at first, it became second nature after a while. You just have to let go of L1 and stop aiming, then reload.DirkGently said:Clunky and inconvenient. It's the only way to quickly move in and out from cover, but unfortunately, you have to hold the L2 button in, and the PS3's 'triggers' suck and are not good for holding onto. Next, if you can see out, you can be shot, but moving away from the edge fixes this. Unfortunately, you can't duck down when hiding under the 'crouch' cover. Also unfortunate, you can't crouch when you're behind 'full height' cover. Next comes the fact pressing the reload button forces you to stand and reload when in cover, but when out of cover you're free to run around like crazy.
Also, when you pop up from a crouching-cover, your accuracy is that as if you're crouching, even though your character is standing to shoot over the cover.
Oh, and I can't blind fire. Even though everyone else can. Why not?
Happens to me, all the time. Really frustrating. Maybe it's some kind of difficulty addon? I was playing on veteran.theSovietConnection said:I find it works. It hasn't failed me yet in a situation where it shouldn't have.
This is news to me, I've never had my character stand when reloading while in cover.DirkGently said:Next comes the fact pressing the reload button forces you to stand and reload when in cover, but when out of cover you're free to run around like crazy.
DirkGently said:Not while popped out. Go back into, cover, press box, push stick deeper into cover. Nothing happens.Eipok Kruden said:The only gripe I have with it is that you can't blindfire. The controls worked fine for me and while reloading while in cover is tricky at first, it became second nature after a while. You just have to let go of L1 and stop aiming, then reload.DirkGently said:Clunky and inconvenient. It's the only way to quickly move in and out from cover, but unfortunately, you have to hold the L2 button in, and the PS3's 'triggers' suck and are not good for holding onto. Next, if you can see out, you can be shot, but moving away from the edge fixes this. Unfortunately, you can't duck down when hiding under the 'crouch' cover. Also unfortunate, you can't crouch when you're behind 'full height' cover. Next comes the fact pressing the reload button forces you to stand and reload when in cover, but when out of cover you're free to run around like crazy.
Also, when you pop up from a crouching-cover, your accuracy is that as if you're crouching, even though your character is standing to shoot over the cover.
Oh, and I can't blind fire. Even though everyone else can. Why not?
I did hate that you don't automatically start to reload if you're zoomed in an out of bullets. Found it sorta odd, seeing as how reloading is automatic in every other shooter there is.
Also, trophy for 'manual reloads'? Why? I just, ugh.I never had a problem with that. I just make sure I am safe behind cover before reloading or I detach myself from cover while I reload, it depends on the situation. As for the trophy for manual reloading, it didn't bother me. Actually, I rather liked the easy trophies in Killzone 2.theSovietConnection said:I find it works. It hasn't failed me yet in a situation where it shouldn't have.
well in Gears of War if your in cover your safeEipok Kruden said:So, I've played through Killzone 2's single player campaign and I absolutely love the cover system, but I wanted to know what everyone at the escapist thinks of it.
Yea, Killzone 2's cover system is more realistic and it makes the action more frantic and intense. With third person cover systems, the character can somehow magically see over and around cover without actually using his eyes, it's weird. Killzone 2 forces you to actually peak around and over cover to see what's going on. I prefer it to third person cover systems too And yea, like it or don't like it, it's just an opinion.UNKNOWNINCOGNITO said:well in Gears of War if your in cover your safeEipok Kruden said:So, I've played through Killzone 2's single player campaign and I absolutely love the cover system, but I wanted to know what everyone at the escapist thinks of it.
but in Killzone 2 if your in cover it means that the chance of you dying has decreased by
70 %
so in Killzone 2 it's more intense and frantic and realsitic and fun
so I Like it
.........
.......
thats my Opinion
and thats what count most since there is no fact that can say something about a game is good or bad
it's simply Opinion (I thought i might put this down to prevent some Arguments)
YAY for Agreement !!Eipok Kruden said:Yea, Killzone 2's cover system is more realistic and it makes the action more frantic and intense. With third person cover systems, the character can somehow magically see over and around cover without actually using his eyes, it's weird. Killzone 2 forces you to actually peak around and over cover to see what's going on. I prefer it to third person cover systems too And yea, like it or don't like it, it's just an opinion.UNKNOWNINCOGNITO said:well in Gears of War if your in cover your safeEipok Kruden said:So, I've played through Killzone 2's single player campaign and I absolutely love the cover system, but I wanted to know what everyone at the escapist thinks of it.
but in Killzone 2 if your in cover it means that the chance of you dying has decreased by
70 %
so in Killzone 2 it's more intense and frantic and realsitic and fun
so I Like it
.........
.......
thats my Opinion
and thats what count most since there is no fact that can say something about a game is good or bad
it's simply Opinion (I thought i might put this down to prevent some Arguments)
I like the cover system in KZ2UNKNOWNINCOGNITO said:YAY for Agreement !!Eipok Kruden said:Yea, Killzone 2's cover system is more realistic and it makes the action more frantic and intense. With third person cover systems, the character can somehow magically see over and around cover without actually using his eyes, it's weird. Killzone 2 forces you to actually peak around and over cover to see what's going on. I prefer it to third person cover systems too And yea, like it or don't like it, it's just an opinion.UNKNOWNINCOGNITO said:well in Gears of War if your in cover your safeEipok Kruden said:So, I've played through Killzone 2's single player campaign and I absolutely love the cover system, but I wanted to know what everyone at the escapist thinks of it.
but in Killzone 2 if your in cover it means that the chance of you dying has decreased by
70 %
so in Killzone 2 it's more intense and frantic and realsitic and fun
so I Like it
.........
.......
thats my Opinion
and thats what count most since there is no fact that can say something about a game is good or bad
it's simply Opinion (I thought i might put this down to prevent some Arguments)
Hows it horrible? I am on my second play through and not had a problem with it.delta4062 said:It works...but its completely useless sony only put it in to mask the horrible gunplay the game has
The longer you fire the wider the area shots can land. The cross hairs get wider over time to indicate this.delta4062 said:no its not my gun can be jumping back and forth and itd still hit my target just because it looks like recoil doesnt mean it IS recoilshadow skill said:Delta it's called recoil.
Really? I just turned off my PS3 about 30 minutes ago after playing through nearly half the campaign on veteran and I've never once accidentally attached myself to the wrong piece of cover. The cover system always works and it is absolutely essential on Veteran. I don't get what people are having issues with, it works fine for me every time.SteinFaust said:i don't like it. Sevchenko always sticks to the wrong surface if there is more than one viable piece of cover. my only problem was that the AI could blindfire. i don't want to do it, and i don't think they should be able to.