Poll: Leveling system Oblivion or fallout 3?

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Runic

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Mar 28, 2009
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I liked Fallout 3 leveling system, but I voted for Oblivion since I would have preferred having no level limit like Oblivion, since there are a lot of abilities I wanted yet I had little space for all the ones I wanted. It would have been more fun for me having no limit at all just to screw around with the mobs. Of course having mobs giving you pathetic xp without a level limit is seriously going to make you eat your own brain, but that could have been resolved with same mobs leveling with you.

Ah well, I still like both games overall.
 

FLSH_BNG

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May 27, 2008
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I voted FO3 but I do think that you do level up a bit too often... somewhere in the middle would seem to be better.
 

Xan Krieger

Completely insane
Feb 11, 2009
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I made this exact same thread months ago. Let me go digging and edit when I find it.

http://www.escapistmagazine.com/forums/read/9.91490
 

Bucket0Bones

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Feb 19, 2009
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If you combined the two leveling systems and put them in both Fallout 3 and Oblivion they would both be 10/10 games for me.

Oblivions leveling system is tedious and can be boring at times.

Fallout 3 is stupid because of the level 20 level cap.
 

cordeos

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Apr 2, 2009
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the skills system is more unique, i also like the idea of getting better with skills from repeated use rather than raising skills you never actually used with leveling
 

kawligia

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Feb 24, 2009
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I wouldn't want Fallout's system in TES.

But I wouldn't want the TES system for Fallout.
 

riprino

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Jan 5, 2011
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fallout's leveling system works perfectly for fallout by having new things and shortcuts in quests unlock through having the right skills and not just being aloud to spam each skill until it is high enough to do what u want
oblivion's works for it as well because u gain new things to do in that skill by doing it more not by leveling and the skill are there for training think of training picklocking in fallout without a points system it be impossible because of the lack of locks
 

DeathsHands

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Mar 22, 2010
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Fallout. Granted, Oblivion's makes more sense, but it's a game. Would rather choose my skills than have to grind them.
 

Srdjan

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Mar 12, 2010
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Oblivion system is just unfair, you can max everything out, thats stupid, after I cleared the game I wanted to have 100 in every skill and stat, and I did it in one afternoon, for Sneak I just put guy next to the wall to walk into it and got away for a cigarette break, and after some time i came back and my fully trained skill awaited me, you can do shit like that in Fallout.
 

Tehshi

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Jun 18, 2010
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Angus Young said:
Fallout because im just not that into swords i would rather have a combat shotgun than a long sword.
The question was not about that, it was about the leveling system.

ANYWAY, I liked Oblivion's better. Mostly because if I spent enough time with my character, I could max out all the skills I used (usually an armor, armorer, a weapon, 1 or 2 kinds of magic, and alchemy), and get pretty far in others I only used sparingly (Speechcraft) or that just didn't affect the game enough that I would put points into them in Fallout's system (Athletics, Acrobatics.)

EDIT: A fusion of the two would rock. Have a general experience bar, completely independent of skills and their levels, that would allow you to put points into major attributes (S.P.E.C.I.A.L.) and add perks (Bloody Mess, etc.) Also, stop using "ZOMG YoU cAn TotAllY exPlOiT ObLiviOn's SysTem" as a reason for Fallout's being better. Don't exploit the system (auto-walk sneaking into a wall, jamming your cast button and casting a sspell that costs almost nothing, etc.) and you won't have a problem.
 

Neko Pounce

WARGARBLE
Nov 15, 2010
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Fallout 3, Without a doubht. Most defanatly after you increace the level cap to 30, and grap the " Almost perfect" Perk.
The oblivian one rewared you for grinding, and that's never a good idea.
( Sept in J-RPG's perhaps...)
 

SimuLord

Whom Gods Annoy
Aug 20, 2008
10,077
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Axolotl said:
Because a character who puts all of their skill points into Science, Speech and Barter does so well in Fallout 3.
No, but that character does have a very legitimate use in Fallout 1, 2, and New Vegas.

Maybe Todd Howard and friends should bring in JE Sawyer and Chris Avellone to help with the character design in Skyrim. Might make the game better.
 

Merkavar

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Aug 21, 2010
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fallout system was, to put it nicely was one sandwhich short of a six pack.

there was like zero point in levels cause everything got harder as you go stronger. so why not just be level 1 and do everything. to me there was no reason to level, if i leveled it was good but if i stayed the same level it didnt matter either

but with fallout stuff still got harder as you leveled to keep the challenge but there were things too hard for you to get past. so you actually had to level to progress in the game. as you got tougher the things got easier to kill and allowed you to kill the previously unkillable enemy. or something like that.

anyway fallout leveling 100% better
 

microwaviblerabbit

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Apr 20, 2009
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I prefer the Fallout 3 system because I didn't have to constantly monitor it. With the Oblivion system everything was counter-intuitive, and it ended up as a grind. On the realism front, I would say Oblivion is a little more realistic, but only slightly.

My personal gripe with the Oblivion system is that target practice with bows doesn't improve that skill. That and how the cost of an action doesn't affect the experience gain. Getting the same reward for summoning a weak skeleton for a single second as summoning a demon lord for five minutes was a kick in the face to the system. The same went for skill increase rates. Surely summoning that demon lord is harder than fixing a small cut? The Oblivion system only becomes superior once it is 'fixed' with mods.
 

Zarthek

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Apr 12, 2009
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Fallout 3, mostly... I feel that it could be made better if it included some aspects of Oblivions system, like if you're using primarily Energy weapons you can get a skill bonus if you invent your skill points into energy weapons, same case if you've been hacking terminals with science or anything along those lines. Not necessarily happening but would be cool to see.
 

Chibz

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Sep 12, 2008
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Oblivion 's leveling system was long term pretty awful. It took almost a lot of planning to ever optimize your character.
 

Okuu_Fusion

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Jul 14, 2010
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Oblivion...

If the leveling system wasn't the way it was, I wouldn't have played the game for 300+ hours...