My coworkers and I are have a debate on the acceptable and unacceptable times in which a game makes us play it their way.
Our debate is based around one prime example: Resident Evil 5 taking away the ability to walk and shoot at the same time.
Side One: It was just silly (or lazy) of the RE5 developers to not allow moving and shooting simultaneously. (I'm on this side)
Side Two: The RE5 developers did it on purpose to make us play the game a certain way and it's better that way.
Also there was a mention of God of War's uncontrollable camera.
Let me hear what you think and feel free to mention other instances (for good or for bad) where games force you to play a certain way.
Our debate is based around one prime example: Resident Evil 5 taking away the ability to walk and shoot at the same time.
Side One: It was just silly (or lazy) of the RE5 developers to not allow moving and shooting simultaneously. (I'm on this side)
Side Two: The RE5 developers did it on purpose to make us play the game a certain way and it's better that way.
Also there was a mention of God of War's uncontrollable camera.
Let me hear what you think and feel free to mention other instances (for good or for bad) where games force you to play a certain way.