Poll: Mass Effect 3 multiplayer : Things that annoy you about parts of the community.

SpaceBat

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So, after having finished the Mass Effect 3 campaign, I decided to try out to multiplayer for a couple of rounds, just to see what it feels like. Before I knew it, I was hooked and I've been playing it extensively for the last week or so. I haven't played Gold that often yet due to my awful luck at getting the right items (severely underpowered weapons).

However, there are a couple of things that happen quite often that grind my gears. I was wondering what kind of annoyances others have come across and whether my bad experiences with the community is a common one. Anyway...

The things that bug me:
- Why do people keep joining silver difficulty teams when they're below the level of ten? In my experience, there has not been a single match in which these people didn't hold the entire team down. The moment that things start getting a bit tough, these are always the players who die first or quit early...which brings me to my next point...
- Why the hell do people keep quitting early? I've had people join a server, just to leave right in the middle of it. Do they not understand that you're screwing over other people of your team and lower their chances of success if you just disconnect from the group like that? This isn't always a huge problem in silver, but this happens in gold as well and this nearly always results in the rest of the team getting killed. I don't care if you suck, just keep playing. Any help is better than no help. Besides, you're another target enemies can focus on.
- Guys, if there is an enemy right next to the upload terminal, don't just ignore it and start uploading. The thing isn't going anywhere. Stop being so fucking greedy for a few credits/points!
- People who do this, would you please stop wasting your rockets on lone atlas mechs during the first few rounds that they appear? We can just chip away at their health right now, so please stop wasting these on early enemies and keep them for later waves.
- Don't ignore the good vanguard, even if he/she is wrecking the entire level. Good vanguards are usually the main source of power and by letting them die, you're basically harming the group.

So, what kind of behavior have you all encountered that annoyed you?
Oh, I'll just add that I play a Salarian Infiltrator. Pretty awesome class, although a lot of people start to rely on you to revive them. I don't really mind, as long as they don't die in a hopeless area. My cloak doesn't last that long.
 

skywolfblue

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SpaceBat said:
- Why the hell do people keep quitting early? I've had people join a server, just to leave right in the middle of it. Do they not understand that you're screwing over other people of your team and lower their chances of success if you just disconnect from the group like that? This isn't always a huge problem in silver, but this happens in gold as well and this nearly always results in the rest of the team getting killed. I don't care if you suck, just keep playing. Any help is better than no help. Besides, you're another target enemies can focus on.
Real Life sometimes calls people away. And sometimes the buggy servers are to blame.

If they're leaving early they lose all the XP (and I think credits as well) they would have gotten from the match, so it isn't exactly productive to quit a match early.
 

SpaceBat

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skywolfblue said:
Real Life sometimes calls people away.
While I would rather prefer that people play during times in which they're sure they can finish a match, I understand that it is sometimes unavoidable. I was talking about my own experience however, and my experience with early quitters doesn't match up with what you mentioned above.

I have literally checked the status of the people that quit early during my matches. Every single time, their status shows that they've joined a different server. I've even politely asked a couple of people why they quit early and I've always gotten the same answer: "It wasn't going well, so I quit."

Nobody enjoys wasting their time on a match, just to be doomed halfway by people who just didn't feel like continuing anymore. My venting isn't aimed at people who had no choice but to leave due to unforeseen circumstances, it's at people who just abandon their team for no good reason.

skywolfblue said:
If they're leaving early they lose all the XP (and I think credits as well) they would have gotten from the match, so it isn't exactly productive to quit a match early.
Unless the match isn't going too well, as XP is linked to performance.
 

Swyftstar

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I agree with almost everything you said except the low level one. An experienced player who has promoted his character and has good weapons can do fine on silver. I once joined a silver on a recently promoted lvl 1 engineer and had top score. Of course I had the Carnifex. Also known as the great equalizer, cheating ass gun, kill stealing gun and numerous other titles.

I will add my biggest complaints. Both of them have to do with different situations of people starving for kills.
If I am shooting something, do not cross in front of me in your blind attempt to get more kills. I just end up shooting at your back. I once wasted a rocket this way.
If there are two enemies there and I have one dead to rights, how about you shoot the fresh one that's unloading an entire clip into my back instead of trying to get the last shot on the weak one that will be dead as soon as I can pull the trigger.
 

RJ 17

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Nov 27, 2011
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SpaceBat said:
- Why do people keep joining silver difficulty teams when they're below the level of ten? In my experience, there has not been a single match in which these people didn't hold the entire team down. The moment that things start getting a bit tough, these are always the players who die first or quit early...which brings me to my next point...
Hey now, I started working on my Quarian Engineer last night, got her up to 10 before joining up with Silver. Two waves in a row (7 and 8) I ended up being the final survivor, kited the enemies like a boss, and took down 3 Geth Primes, 6 Geth Hunters, and a handful of rocket troopers and pyros. Skill can compensate for lack of levels. Well, skill and a Geth Plasma Shotgun. Still, not bad for the lowest level in the room. :p
 

Zenron

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May 11, 2010
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People joining the wrong difficulties sometimes isn't particularly their fault. The default option sets it to "Any challenge" and the people don't know any better. Or they might just be idiots that are looking for a lucky win to level up their character fast.

I don't really mind people leaving, simply because I ask for a very specific map type(Geth/Firebase Dagger/Silver or Gold) so there is a lot of times where I'll get to join a map 5 waves in because someone else has quit. I have quit a few times myself but not out of choice. I have an Asari Vanguard which I swear is bugged, because I lag out and fall through the map without fail every time I use it.

As for the upload terminal it's just an error in judgement I guess. The game mechanics have no benefits to greed because all xp and money is shared, so that point doesn't really mean all that much.

On the topic of using missiles, at least these people actually use them. It's better than the people who just forget or save them up thinking they'll need it later and never get around to using them. Sometimes high level guys are pretty boring to take out after all so it's hard to blame anyone for doing it.

Final point about vanguards, it's because sometimes they're on the other side of the map and it would be really hard to get to them. Sure, if they're close by and you're in a position to revive then go for it, but I'm not going to go to the other side of the map just to get them up, they shouldn't have gone out so far arbitrarily in the first place.

Any none of these points annoy me as much as people standing in front of me when I'm trying to snipe or people who attack something I've just hacked, or teams which just ignore the objectives altogether.
 

Fleetfiend

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I agree with most of that. However, the fact that low level people join silver games is because they probably have it set to "any difficulty" by default and they show up there.

But another thing that seriously bothers me is when people kill sabotaged enemies/turrets. WHEN THE GETH IS ORANGE, IT'S HELPING YOU, PEOPLE! It's so annoying when I play as a Quarian Infiltrator against the Geth and I go out of my way to sabotage a Geth Rocket Trooper or Pyro, and they go just as far out of their way to kill it as soon as then can. It makes sense if it's ran out of its use, but if it's helping, don't kill it.

*deep breath*

Also I hate it when people leave at the last second before a match starts just to screw you over and leave you with three members.
 

Eddie the head

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I one time had a glitch where my gun wouldn't' work and I couldn't use powers. I basically wasn't' there anyway so wouldn't I quit?
 

AlmostLikeLife

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Swyftstar said:
If I am shooting something, do not cross in front of me in your blind attempt to get more kills. I just end up shooting at your back.
Agreed with this. I can't even count how many times I've had this happen to me.


I'll add some of my annoyances:

- If I'm taking cover in a spot that you apparently wanted, don't stand there and melee at me. Just get there faster next time.

- If you are the sole reason the team failed the mission, don't speak up (for the first time, mind you) and blame the rest of the team for not being able to play the game. You were the one that ran off, got overwhelmed, and forced us to scramble to save/protect you.

- If you see someone get cut down by a Cerberus turret, don't run out in front of said turret to try and revive them.
 

MetallicaRulez0

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I actually find Geth more troublesome than Reaper since the patch that buffed Geth. Pyros and Hunters do quite a lot of damage, and Hunters have a bad habit of sneaking up and shotgun blasting you right in the ass. Reapers can be difficult if you get overwhelmed, but I find their normal units much easier to manage. Banshees and Ravagers can be a real problem though, compared to how easy Geth Primes are.
 

boag

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Things that annoy me (in Silver and Gold)

- Getting kicked by anyone with a N7 score of 50 or less in a silver run

- Infiltrators that do not rez

- Engineers, Adepts and Vanguards Carrying both a Sniper Rifle and a Heavy Shotgun

- COD kids (Yes the fucking Battlefield Soldiers gives you away), playing only Soldier, whining like little bitches when I rez the Vanguard First if I am playing Infiltrator

- Vanguards that go to the other end of the map in the Reactor Lvl and whine and ***** about th infiltrator not getting there in time to rez them.

- Krogans that run neck deep into a Banshee and complain when they get one shotted.

- Using the Missiles early on in Silver/Gold, instead of saving them for the wave 9-10 hunts

- Asaris that think Spamming Heavy Melee means they will survive running neck deep into enemy Forces.

- Salarian Engie with a Heavy Shotgun and a Sniper Rifle

- Vanguard with an Assault Rifle
 

AD-Stu

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On the poll, Reapers have easily got to be the most difficult IMO - Banshees are just massively OP compared to every other enemy in the game.

As for what annoys me, right at the moment it's not catching any weapon upgrades - I've got a level 20 infiltrator that's forced to use a Mantis I with nothing but a first-level clip upgrade, because that's all that dropped. I've caught a reasonable number of alien unlocks though, which I got bugger all of in the demo, so I suppose it evens out.
 

Kingme18

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Mar 26, 2011
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SpaceBat said:
- Guys, if there is an enemy right next to the upload terminal, don't just ignore it and start uploading. The thing isn't going anywhere. Stop being so fucking greedy for a few credits/points!
- People who do this, would you please stop wasting your rockets on lone atlas mechs during the first few rounds that they appear? We can just chip away at their health right now, so please stop wasting these on early enemies and keep them for later waves.
For the first one, normally I kill the bare minimum of enemies to go for the hack because
1) I'm fairly certain I can make it.
2) It's for the good of the team, as we all get the credits for it.
Now if I were a level 5 Leeroy Jenkins and I went for it, that's a different story.

The second one, I figure that it isn't harming me, and it's helping the team...... In the short run. But on bronze, it's pointless to use a rocket..... ever.
 

Comic Sans

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The thing that annoys me is the damn lag. My connection is fine, but there is often a noticeable amount of lag. Like when I shoot an enemy in the head and the head explodes a second and a half later. Or when I sprint away from a teleporting Banshee but it somehow still grabs me. Things like that really make it hard to play.
 

RJ 17

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Nov 27, 2011
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boag said:
Things that annoy me (in Silver and Gold)

1 Getting kicked by anyone with a N7 score of 50 or less in a silver run

2 Infiltrators that do not rez

3 Engineers, Adepts and Vanguards Carrying both a Sniper Rifle and a Heavy Shotgun

4 COD kids (Yes the fucking Battlefield Soldiers gives you away), playing only Soldier, whining like little bitches when I rez the Vanguard First if I am playing Infiltrator

5 Vanguards that go to the other end of the map in the Reactor Lvl and whine and ***** about th infiltrator not getting there in time to rez them.

6 Krogans that run neck deep into a Banshee and complain when they get one shotted.

7 Using the Missiles early on in Silver/Gold, instead of saving them for the wave 9-10 hunts

8 Asaris that think Spamming Heavy Melee means they will survive running neck deep into enemy Forces.

9 Salarian Engie with a Heavy Shotgun and a Sniper Rifle

10 Anyone with an Assault Rifle
Went ahead and numbered them to make this easier.

1. Hasn't happened to me, but I can definitely see the annoyance factor in that.

2. Again I can see how this would be annoying. As an Infiltrator myself, I know that with the power to cloak-rez, my prefered class is really supposed to be half-medic.

3. Agree completely.

4. Agree completely. But then again I think that anyone playing a Soldier that's not a Krogan is playing a worthless class. :p

5. This one pisses me off to no end. They think their charge-nova-charge-nova combo is god mode...when really it's a "ATTENTION ALL MOBS: SHOT THIS MORON" mode.

6. Anyone that does not IMMEDIATELY get the fuck away from a Banshee deserves to die. But this brings up a bug(?) that really pisses me off as well: anyone notice that the Banshees apparently have tractor beams? I'm super careful around Banshees and had never been insta-killed by one until just yesterday. I was running away from one and literally watched as my character just kinda slowly floated backwards about 20 feet to get grabbed by the Banshee and insta-killed...this has happened twice last night.

7. Seriously, this one is just inexcusable. The only time using a rocket is ok before wave 10 or 11 is if you're on a "Hold the Circle" objective and are truly being overrun.

8. Haven't seen this done, but if it is a wide-spread habbit, it goes right along with what I said about #5.

9. Haven't seen a Salarian Engineer rockin' a sniper rifle AND a shotgun, but the one I was on my team last night was rocking a Widow and nothing else and was actually doing pretty well for himself. Decoy is surprisingly useful/effective in Gold.

10. Fixed this one for you in the quote. :p

........what? Don't look at me like that. Assault rifles are absolutely worthless in Multiplayer.
 

Terminate421

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People who start up a game, then just go get a beer while we sit in the lobby. A problem I had with left 4 dead 1 and 2

Also, one asshole had the audacity to not start a game because I was a level 20 soldier. I HAD to be adept or engineer to be successful on gold. Ironically I left that game and was successful on the next match I searched for.
 

boag

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RJ 17 said:
boag said:
Things that annoy me (in Silver and Gold)

1 Getting kicked by anyone with a N7 score of 50 or less in a silver run

2 Infiltrators that do not rez

3 Engineers, Adepts and Vanguards Carrying both a Sniper Rifle and a Heavy Shotgun

4 COD kids (Yes the fucking Battlefield Soldiers gives you away), playing only Soldier, whining like little bitches when I rez the Vanguard First if I am playing Infiltrator

5 Vanguards that go to the other end of the map in the Reactor Lvl and whine and ***** about th infiltrator not getting there in time to rez them.

6 Krogans that run neck deep into a Banshee and complain when they get one shotted.

7 Using the Missiles early on in Silver/Gold, instead of saving them for the wave 9-10 hunts

8 Asaris that think Spamming Heavy Melee means they will survive running neck deep into enemy Forces.

9 Salarian Engie with a Heavy Shotgun and a Sniper Rifle

10 Anyone with an Assault Rifle
Went ahead and numbered them to make this easier.

1. Hasn't happened to me, but I can definitely see the annoyance factor in that.

2. Again I can see how this would be annoying. As an Infiltrator myself, I know that with the power to cloak-rez, my prefered class is really supposed to be half-medic.

3. Agree completely.

4. Agree completely. But then again I think that anyone playing a Soldier that's not a Krogan is playing a worthless class. :p

5. This one pisses me off to no end. They think their charge-nova-charge-nova combo is god mode...when really it's a "ATTENTION ALL MOBS: SHOT THIS MORON" mode.

6. Anyone that does not IMMEDIATELY get the fuck away from a Banshee deserves to die. But this brings up a bug(?) that really pisses me off as well: anyone notice that the Banshees apparently have tractor beams? I'm super careful around Banshees and had never been insta-killed by one until just yesterday. I was running away from one and literally watched as my character just kinda slowly floated backwards about 20 feet to get grabbed by the Banshee and insta-killed...this has happened twice last night.

7. Seriously, this one is just inexcusable. The only time using a rocket is ok before wave 10 or 11 is if you're on a "Hold the Circle" objective and are truly being overrun.

8. Haven't seen this done, but if it is a wide-spread habbit, it goes right along with what I said about #5.

9. Haven't seen a Salarian Engineer rockin' a sniper rifle AND a shotgun, but the one I was on my team last night was rocking a Widow and nothing else and was actually doing pretty well for himself. Decoy is surprisingly useful/effective in Gold.

10. Fixed this one for you in the quote. :p

........what? Don't look at me like that. Assault rifles are absolutely worthless in Multiplayer.
well, I find myself forgiving the Mattock for a lot of reasons, I just love that gun so much.
 

Melon Hunter

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May 18, 2009
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RJ 17 said:
boag said:
Things that annoy me (in Silver and Gold)

1 Getting kicked by anyone with a N7 score of 50 or less in a silver run

2 Infiltrators that do not rez

3 Engineers, Adepts and Vanguards Carrying both a Sniper Rifle and a Heavy Shotgun

4 COD kids (Yes the fucking Battlefield Soldiers gives you away), playing only Soldier, whining like little bitches when I rez the Vanguard First if I am playing Infiltrator

5 Vanguards that go to the other end of the map in the Reactor Lvl and whine and ***** about th infiltrator not getting there in time to rez them.

6 Krogans that run neck deep into a Banshee and complain when they get one shotted.

7 Using the Missiles early on in Silver/Gold, instead of saving them for the wave 9-10 hunts

8 Asaris that think Spamming Heavy Melee means they will survive running neck deep into enemy Forces.

9 Salarian Engie with a Heavy Shotgun and a Sniper Rifle

10 Anyone with an Assault Rifle
Went ahead and numbered them to make this easier.

1. Hasn't happened to me, but I can definitely see the annoyance factor in that.

2. Again I can see how this would be annoying. As an Infiltrator myself, I know that with the power to cloak-rez, my prefered class is really supposed to be half-medic.

3. Agree completely.

4. Agree completely. But then again I think that anyone playing a Soldier that's not a Krogan is playing a worthless class. :p

5. This one pisses me off to no end. They think their charge-nova-charge-nova combo is god mode...when really it's a "ATTENTION ALL MOBS: SHOT THIS MORON" mode.

6. Anyone that does not IMMEDIATELY get the fuck away from a Banshee deserves to die. But this brings up a bug(?) that really pisses me off as well: anyone notice that the Banshees apparently have tractor beams? I'm super careful around Banshees and had never been insta-killed by one until just yesterday. I was running away from one and literally watched as my character just kinda slowly floated backwards about 20 feet to get grabbed by the Banshee and insta-killed...this has happened twice last night.

7. Seriously, this one is just inexcusable. The only time using a rocket is ok before wave 10 or 11 is if you're on a "Hold the Circle" objective and are truly being overrun.

8. Haven't seen this done, but if it is a wide-spread habbit, it goes right along with what I said about #5.

9. Haven't seen a Salarian Engineer rockin' a sniper rifle AND a shotgun, but the one I was on my team last night was rocking a Widow and nothing else and was actually doing pretty well for himself. Decoy is surprisingly useful/effective in Gold.

10. Fixed this one for you in the quote. :p

........what? Don't look at me like that. Assault rifles are absolutely worthless in Multiplayer.
Even the Mattock or the Saber? Jeez, the Saber feels like a sniper rifle with an oversized magazine when handled correctly and given a scope. I guess the Carnifex suffices instead?

Personally, I can't complain about much; I've only ever played a few matches, all on Bronze as a human Adept. Nothing went spectacularly wrong, although I've noticed a couple of mistakes I made coming up here, so thanks for the advice on how not to annoy your comrades.
 

SpaceBat

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RJ 17 said:
Hey now, I started working on my Quarian Engineer last night, got her up to 10 before joining up with Silver. Two waves in a row (7 and 8) I ended up being the final survivor, kited the enemies like a boss, and took down 3 Geth Primes, 6 Geth Hunters, and a handful of rocket troopers and pyros. Skill can compensate for lack of levels. Well, skill and a Geth Plasma Shotgun. Still, not bad for the lowest level in the room. :p
That is pretty damn impressive. However, I am certain that you'll agree with me that this isn't the common level of skill to be found online in any community. My experience with most people who play Silver with a character below level ten is basically me reviving them at least three times a round with my cloaking ability due to them being unable to take care of themselves due to lack of skill points or weapons and such.

Swyftstar said:
I agree with almost everything you said except the low level one. An experienced player who has promoted his character and has good weapons can do fine on silver. I once joined a silver on a recently promoted lvl 1 engineer and had top score. Of course I had the Carnifex. Also known as the great equalizer, cheating ass gun, kill stealing gun and numerous other titles.
Ah Carnifex, I love that weapon. If only I could get my hands on one...stupid item pack mechanism. Seriously, while its benefits for the developer/publisher is blatant, it's really annoying for consumers like me. I still haven't been able to get my hands on a decent handgun or sniper. But anyway, please read above. My vents are obviously based on my own subjective experiences and to my experience, very few of these low-level players are able to compensate for their lack of levels with pure skill or weaponry.

Swyftstar said:
If I am shooting something, do not cross in front of me in your blind attempt to get more kills. I just end up shooting at your back. I once wasted a rocket this way.
That has to be one of the most stupid things I've ever heard. I'd be pissed off if people kept doing shit like this, as they're harming and annoying everybody just because of greed. It's a shame the player review function doesn't work.

Swyftstar said:
If there are two enemies there and I have one dead to rights, how about you shoot the fresh one that's unloading an entire clip into my back instead of trying to get the last shot on the weak one that will be dead as soon as I can pull the trigger.
I still don't get this. I don't mind not being the strongest member of my team (though due to my two mains being human vanguard and salarian infiltrator, I have an unfair edge above other classes) and I will encourage others to kill as many people as they can. What I don't get is why people focus on enemies that are at the point of getting killed, as you barely get any points for killing such enemies anyway.


Fleetfiend said:
I agree with most of that. However, the fact that low level people join silver games is because they probably have it set to "any difficulty" by default and they show up there.

But another thing that seriously bothers me is when people kill sabotaged enemies/turrets. WHEN THE GETH IS ORANGE, IT'S HELPING YOU, PEOPLE! It's so annoying when I play as a Quarian Infiltrator against the Geth and I go out of my way to sabotage a Geth Rocket Trooper or Pyro, and they go just as far out of their way to kill it as soon as then can. It makes sense if it's ran out of its use, but if it's helping, don't kill it.

*deep breath*

Also I hate it when people leave at the last second before a match starts just to screw you over and leave you with three members.
For science's sake, there is an entire screen dedicated to that. The game literally doesn't let you join a game before you tell what kind of match you'd like to play.

To be fair, battles in latter waves often turn into clusterfucks, with all members trying to cause as much havoc as they possibly can. It's somewhat understandable that some aren't able to differentiate between an ally geth and enemy geth during such moments. I don't think a lot of people know that they're allies either.

You mean just after a match starts, right? If you do it before, the countdown resets, giving you time to cancel.

Zenron said:
I've never actually seen anyone join mid-battle, nor have I ever been thrown into the middle of a battle. In case of the vanguard, you may have noticed a thread on this site about the exact problem I'm talking about. Some people will literally let the vanguard bleed to death, even if they're standing next to them, just because of the fact that they're vanguards. I obviously understand not running to the other end of a map through countless enemies just to save one person. That's just silly.


boag said:
- Infiltrators that do not rez
I rez whenever I have the chance. In fact, I'll often run to the other side of the map (cautiously) in order to save people. But if I see people bleeding out in the middle of an entire army of enemies (sometimes the case with Vanguards that fuck up or rush a turret), I'm letting them die. My cloak isn't inifite and I'm not going to risk my ass just to save yours if I don't believe I can make it.


boag said:
Vanguards Carrying both a Sniper Rifle and a Heavy Shotgun
fucking lol'd.
 

SpaceBat

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RJ 17 said:
5. This one pisses me off to no end. They think their charge-nova-charge-nova combo is god mode...when really it's a "ATTENTION ALL MOBS: SHOT THIS MORON" mode.
While this is true for Gold, I have to disagree with you on bronze/silver mode. Unless you charge into shit you can't handle, such as boss enemies, turrets or guardians, you're practically invincible unless you fuck up. Their charge-nova-charge-nova combo is practically god mode on any difficulty below Gold as long as they think before they act. I often separate myself from the group as well when I'm a vanguard, but I rarely die (if ever) and if I do, I deserve to bleed to death.


RJ 17 said:
6. Anyone that does not IMMEDIATELY get the fuck away from a Banshee deserves to die. But this brings up a bug(?) that really pisses me off as well: anyone notice that the Banshees apparently have tractor beams? I'm super careful around Banshees and had never been insta-killed by one until just yesterday. I was running away from one and literally watched as my character just kinda slowly floated backwards about 20 feet to get grabbed by the Banshee and insta-killed...this has happened twice last night.
It's not a bug, just bad design. All of those huge enemies with one-hit kill attacks have specific animations for said attacks. Unfortunately, these one-hit kills are activated the moment the enemies initiate the attack, so if you're standing in front of them when they decide to use it, you're dead no matter what you do.

RJ 17 said:
7. Seriously, this one is just inexcusable. The only time using a rocket is ok before wave 10 or 11 is if you're on a "Hold the Circle" objective and are truly being overrun.
True, but the wave 11 part slightly depends on the map and the enemy you're fighting. If the LZ is in an isolate area and if you're fighting cerberus, you won't need rockets. It takes Atlas Mechs six centuries to even come close to the LZ, giving you more than enough time to chip away at its health.

RJ 17 said:
Decoy is surprisingly useful/effective in Gold.
Definitely.

RJ 17 said:
........what? Don't look at me like that. Assault rifles are absolutely worthless in Multiplayer.
Even though I never use assault rifles or smg's (Heavy Pistol only for Vanguard and Sniper rifle only for infiltrator), the Mattock is all right...