Indeed. Harbringer wasn't intimidating, he was just irritating after a while. And when you compare the final two fights-- (Spoilers)Koroviev said:I couldn't agree with you more. Harbinger is laughable as the villain. He's spouting lines of bravado as you're pumping so much lead into him that he bursts into flames. And of course, his very presence on the field begs the question of why he even bothers with henchmen. Aren't they supposed to do the work? The villain sort of ceases to be threatening when you've shot him dead upwards of 100 times.RatRace123 said:Mass Effect 1, in my opinion it had:
A better plot
Better pacing
Wrex
An actual villain, this is probably the most important thing for me. Saren actually cast a physical presence, in everyone of the story missions, he had some sort of influence, even if you didn't meet him face to face, you could just get a sense of the real power he commanded, with all of his forces following his every word.
I guess, Saren is what makes Mass Effect for me, I mean everything else is awesome, but as Mass Effect 2 demonstrated, without a real face an enemy just seems more far off. Though he's no where near as powerful as a reaper, Saren was a villain who could get up in Shepard's face and actually trade blows with him/her. That, in my opinion makes for a more compelling villain, and if a villain is driving the plot, the plot becomes more compelling as well.
I could probably write a few more paragraphs on why I think Saren is great and why he makes Mass Effect 1 great, but I've already written a lot.
Mass Effect 2 was the bridging sequel between Mass Effect and Mass Effect 3. It wasn't meant to be a full on storyline like Mass Effect had with chasing Saren across the galaxy, but rather the calm before the storm (Reaper Invasion).The Bucket said:Im going to say Mass Effect 1 (as someone who kinda enjoyed the Mako). Sure ME2 cut out the BS micromanagement and added a more varied cast, but I think the main storying line in 1 was far better (by virtue of having a proper antagonist) while very little of note happened in the second (the curse of the 2nd part of a trilogy I suppose)
I love boss fights in which skill actually matters. What's the point of all the level practice if the boss's difficultly is predicated on a combination of its size and your ability to tolerate redundancy? .__.ShadowsofHope said:Mass Effect 2 was the bridging sequel between Mass Effect and Mass Effect 3. It wasn't meant to be a full on storyline like Mass Effect had with chasing Saren across the galaxy, but rather the calm before the storm (Reaper Invasion).The Bucket said:Im going to say Mass Effect 1 (as someone who kinda enjoyed the Mako). Sure ME2 cut out the BS micromanagement and added a more varied cast, but I think the main storying line in 1 was far better (by virtue of having a proper antagonist) while very little of note happened in the second (the curse of the 2nd part of a trilogy I suppose)
OT: Mass Effect had a more fleshed out storyline that had a proper and fully fleshed out antagonist, but Mass Effect 2 still had a great bridging storyline, proper and fully fleshed out ally characters and various antagonists. They both had stellar music, scripting and dialogue, and the graphics were true to the modern generation. Though not perfect.
Overall, I would have to say Mass Effect though. I didn't mind the inventory and armor system it had, and I preferred overheating but consistent plasma ammo compared to the thermal clips in Mass Effect 2. Also, I actually fucking liked the Mako! Planet scanning is repetitive and just a ***** to want to deal with.
Amen to that. In ME1, I didnt really like any of the romance options that much. Went with Ashley for Male Shep, and Liara for Fem Shep. Nothing wrong with them, but the aliens seemed so much more interesting.beeejay said:Also Tali.... She was the only reason I went with a male Shepard.
I do agree this is a fault with Mass Effect 2. However, the end boss in Mass Effect 2 was meant more as a shocker of what the Reapers were using the Collectors in an attempt to create beyond the Omega 4 Relay, as well as an ominous presence. Saren was more a feel-good revenge battle for his betrayal at Eden Prime, and the geth havoc across the galaxy under his doing. Although, I personally intimidated him into shooting himself after realizing his indoctrination, and then beat the shit out of his pseudo Reaper husk afterwards for satisfaction on both him and Sovereign.Koroviev said:I love boss fights in which skill actually matters. What's the point of all the level practice if the boss's difficultly is predicated on a combination of its size and your ability to tolerate redundancy? .__.ShadowsofHope said:Mass Effect 2 was the bridging sequel between Mass Effect and Mass Effect 3. It wasn't meant to be a full on storyline like Mass Effect had with chasing Saren across the galaxy, but rather the calm before the storm (Reaper Invasion).The Bucket said:Im going to say Mass Effect 1 (as someone who kinda enjoyed the Mako). Sure ME2 cut out the BS micromanagement and added a more varied cast, but I think the main storying line in 1 was far better (by virtue of having a proper antagonist) while very little of note happened in the second (the curse of the 2nd part of a trilogy I suppose)
OT: Mass Effect had a more fleshed out storyline that had a proper and fully fleshed out antagonist, but Mass Effect 2 still had a great bridging storyline, proper and fully fleshed out ally characters and various antagonists. They both had stellar music, scripting and dialogue, and the graphics were true to the modern generation. Though not perfect.
Overall, I would have to say Mass Effect though. I didn't mind the inventory and armor system it had, and I preferred overheating but consistent plasma ammo compared to the thermal clips in Mass Effect 2. Also, I actually fucking liked the Mako! Planet scanning is repetitive and just a ***** to want to deal with.
Completely ignoring the rest of this thread and answering you directly. Mass Effect 1 had, by far, the best storytelling. It had everything for an epic adventure and performed nearly flawlessly.Koroviev said:Allow me to start off by saying that I played Mass Effect 2 first. At the start of my initial run-through, I wasn't too impressed. However, as I kept playing, the game became more interesting and I ended up really enjoying it. Nevertheless, the conversations remained skippable and the enemy never felt so much threatening as it did annoying. I mean, bugs? Insects? Really?
Yesterday I finally started playing the first installment, having had it sitting on the shelf for more than a month. I approached it with low expectations, having heard that its successor more or less blew it out of the water. I mean, people still recommended it, but that recommendation was tentative. So anyway, I dove in.
The first thing that struck me about Mass Effect were the cut scenes. It was the first time in a long time that I actually cared, that the characters actually felt real and worthy of my attention. The next thing was the villain. First and foremost, he actually feels evil, and moreover, has a motive underlying his actions. In other words, he feels like a real villain, not some contrived excuse to be a space marine once again. Finally, the Geth really seem like plausible enemies, but then, that could just be my AI fetish shining alongside my disdain for bugs as enemies.
In short, Mass Effect has thus far defied my expectations, and may even surpass my liking for Mass Effect 2.
So...
Which game do you prefer, if either? And of course, why?
Even planet scanning, nyeh? ;DRomblen said:Mass Effect 2, to me they took out all the things I didn't like and they added to all the things I did.
I'm not sure, to be honest. The highlights of Mass Effect 2 for me were the interesting characters and Ilium. Other than that, Mass Effect feels significantly more immersive.myogaman said:Completely ignoring the rest of this thread and answering you directly. Mass Effect 1 had, by far, the best storytelling. It had everything for an epic adventure and performed nearly flawlessly.Koroviev said:Allow me to start off by saying that I played Mass Effect 2 first. At the start of my initial run-through, I wasn't too impressed. However, as I kept playing, the game became more interesting and I ended up really enjoying it. Nevertheless, the conversations remained skippable and the enemy never felt so much threatening as it did annoying. I mean, bugs? Insects? Really?
Yesterday I finally started playing the first installment, having had it sitting on the shelf for more than a month. I approached it with low expectations, having heard that its successor more or less blew it out of the water. I mean, people still recommended it, but that recommendation was tentative. So anyway, I dove in.
The first thing that struck me about Mass Effect were the cut scenes. It was the first time in a long time that I actually cared, that the characters actually felt real and worthy of my attention. The next thing was the villain. First and foremost, he actually feels evil, and moreover, has a motive underlying his actions. In other words, he feels like a real villain, not some contrived excuse to be a space marine once again. Finally, the Geth really seem like plausible enemies, but then, that could just be my AI fetish shining alongside my disdain for bugs as enemies.
In short, Mass Effect has thus far defied my expectations, and may even surpass my liking for Mass Effect 2.
So...
Which game do you prefer, if either? And of course, why?
Mass Effect 2 felt more like a "go here, do this, figure out why later" kind of game. You didn't even know why you were doing shit until the end. You were going off an assumption the entire time and nothing was explained. So now you have a new enemy ("The Harbringer") and you learn a smidgen more about the reapers. Beyond that, it felt like a hastily thrown together game with an improved engine. Like I was being strung along. I couldn't wait for the game to be over.
BUT ME2 does expand the universe more and made me get a better hold on the type of universe Mass Effect is set in. I would say that it's setting is more well established than the first but the first set the foundation with a far better story.
I mean, is this how adventure RPGs are supposed to go now? Game1=Epic plot-driven story. Game2=adventuring with mostly hunches being the reason for doing stuff. Game3=All the stupid loose ends and vagueness explained with the power punch that the first game delivered?
Yeah, that confused me. Mordin Solis, your bastion of logic, provides a plethora of reasons as to why the genophage is necessary, and the game yells at you for agreeing with him /:<Irridium said:Mass Effect. Its story was far better, and the fact that it had a very strong, believable villain did wonders for me.
Mass Effect 2 was still fun, but I have some serious issues with quite a few parts. Mainly you working for Cerberus and the Council's unnecessary stupidity.
Plus apparently its bad that I agree that the genophage was a good idea. There are plenty of good reasons for supporting/opposing the genophage, both sides have their reasons, and neither side is really "wrong". So putting good/evil labels on it just seems silly.