Adam Jensen said:
Endings didn't fix any of the major problems. Plot holes that retroactively destroy the trilogy are still there. These endings were designed to satisfy emotional players who wanted character closure and who don't give a flying fuck about logic behind it all. BECAUSE THERE IS NO LOGIC! It's still the same shit it was before. It's still A, B, C, and now D ending based around the assumptions that synthetics will eventually kill all organics even though I spent 3 games proving that little retard wrong.
It doesn't matter if the assumption is wrong, it's an assumption made by a character, namely the starchild. It's just as relevant as the illusive man's assumption that a can do spirit would've magically shielded him from indoctrination. Characters CAN be wrong. They can also be powerful and stubborn enough that you can't change their minds or beat them conventionally, hence why the refusal ending. Don't want to submit? doesn't mean you will be able to win.
Adam Jensen said:
Why are so many people happy with this? Did you all forget that the existence of starchild practically turns the entire plot of Mass Effect 1 into one giant plot hole? Why did Sovereign need Saren to fix the Citadel signal if starchild was always there? How did the protheans manage to sabotage the Citadel if the starchild has the ability to get into your head? Should we simply assume that a bunch of protheans were able to do all that and there was nothing the starchild could have done to stop them? We shouldn't assume that, because most people know by now what the original plot was supposed to be. And there was never any starchild in it.
What's done is done. At least we now have a marginally more internally consistent ending. I won't even try to defend the whole starchild business as it is, because it's shit.
As for why are people so happy about this: You see, in human interaction we set a baseline reference during the first interactions we have with a person. Whatever reads as better than the baseline makes people generally happy. Now, you're using your pre-EA bioware baseline, and this is absolute shit compared to that. Most people are using their EA baseline, and are happy as pigs in slop because EA did something for free and it didn't completely suck. Only mostly.
Adam Jensen said:
Who created the starchild? Organics? Then why doesn't he simply protect the organics against the synthetics? Why don't the Reapers simply destroy the synthetics? Why are they waiting in dark space? Wouldn't it be easier for them to just roam around the galaxy making sure we don't create A.I.? Seems like an easier solution. And a more logical one.
What if synthetics created the Catalyst? That's even dumber. Synthetics created an A.I in order to protect the organics against the synthetics by killing organics.
Again, yeah, they said they were not going to fix that, it's not news.
Adam Jensen said:
What about the Crucible? It's still space magic. It still doesn't make any god damn sense.
Well, honestly, most of ME's science is space magic anyway.
Adam Jensen said:
Can't you see? As long as the starchild exists, the entire plot of Mass Effect makes no sense. And it's not like Bioware didn't have the easy way out. Jesus fuckin' Christ what a mess.
I concur that it is a mess. I also concur that they didn't fix shit on the big picture. They did however fix the smaller issues, which is something, at least.