Honestly, my favorite use of it has to be in Gears of War. I love how they refer to the Locust as "Grubs", rather than Tango or Bogey. It's short, succinct, and conveys the exact same message as the latter while managing to be insulting to the enemy and fitting the setting. Pretty creative, IMO. Also, the Locust "language", which consists of a lot of screams and growls mixed in with some broken English works well too. Gotta love the *point* "graaaargh HOMOSAPIENS!!"
As for the more realistic uses, I actually really like it. Adds to the immersion, even when they don't always get it right its kind of cool to know that they are at least trying. I always think its a strange complaint when people say war games "use it to much". I mean, what else would they say? Its language created for the express purpose of combat, which is what you are usually doing. Do you think they'd just start speaking plain English because they got bored of it or something?
Also, props to the Combine Overwatch and MP jargon. You can barely understand a word of it thanks to the heavy synthesizing, but it always sounds menacing. Has that Stormtrooper vibe. It'd be great if a Combine sees D0G in the next game, points, and says "Look sir, Droids!" before getting smashed.
As for the more realistic uses, I actually really like it. Adds to the immersion, even when they don't always get it right its kind of cool to know that they are at least trying. I always think its a strange complaint when people say war games "use it to much". I mean, what else would they say? Its language created for the express purpose of combat, which is what you are usually doing. Do you think they'd just start speaking plain English because they got bored of it or something?
Also, props to the Combine Overwatch and MP jargon. You can barely understand a word of it thanks to the heavy synthesizing, but it always sounds menacing. Has that Stormtrooper vibe. It'd be great if a Combine sees D0G in the next game, points, and says "Look sir, Droids!" before getting smashed.