I don't think EA are that bad.
They used to be pretty bad, but then they started taking on new IPs, such as Dead Space or Crysis.
Unlike, say, Activision, EA gives developers more time. When Activision forced developers to rush production of sequels like Tony Hawk or Guitar Hero - destroying those brands in the process - EA allowed the competitors, Skate and Rock Band, more time to develop and these are clearly the better games. Look at how much time they allowed DICE to make BF3 when they could have rushed it for release alongside Black Ops instead. The only exception I've heard is with Dragon Age II, although I was under the impression that only the soundtrack was rushed by EA.
The only thing I hate about EA is the terms of service of Origin. I think that there should be more than one digital distributor in the market, but EA has gone about it the wrong way.
OT: I would go with Nintendo. They used to be great, but now they only ever release sequels or reboots. No originality.
Or Activision, because they realised they could raise the RRP of MW2 and still gain fans.
They used to be pretty bad, but then they started taking on new IPs, such as Dead Space or Crysis.
Unlike, say, Activision, EA gives developers more time. When Activision forced developers to rush production of sequels like Tony Hawk or Guitar Hero - destroying those brands in the process - EA allowed the competitors, Skate and Rock Band, more time to develop and these are clearly the better games. Look at how much time they allowed DICE to make BF3 when they could have rushed it for release alongside Black Ops instead. The only exception I've heard is with Dragon Age II, although I was under the impression that only the soundtrack was rushed by EA.
The only thing I hate about EA is the terms of service of Origin. I think that there should be more than one digital distributor in the market, but EA has gone about it the wrong way.
OT: I would go with Nintendo. They used to be great, but now they only ever release sequels or reboots. No originality.
Or Activision, because they realised they could raise the RRP of MW2 and still gain fans.