Hello Escapist people. I have a morality question for you.
Let's say there is a large city somewhere in a fantasy setting that's about to be attacked
by something far more powerful than it can fully defend against and you are the one in charge of defending it.
The town has a rather extensive graveyard which a wandering Necromancer suggests raising corpses from to help defend against the enemy or enemies attacking the town. Of course, this graveyard contains the deceased former citizens and families of the city including some of your deceased family.
As the person in charge of defending the city, You have 3 options here along with the best case scenario of choosing each option.
1. Accept the help of the necromancer: He or She raises an army from the graveyard and
catacombs to successfully defend the town. The enemy is destroyed and the town is safe, but not all of its citizens were willing to accept the desecration of their dead as a necessary sacrifice and that has its own consequences which must be faced later.
Plus, you don't really know what the Necromancer's motives are.
2. Refuse the necromancer's help and attempt to defend the town: You die defending the town while about half of the citizens successfully flee the city and roughly half of the city is destroyed, leaving the remaining population at around 25% of the former population.
3. Refuse the necromancer's help and attempt to organize a full evacuation of the city: this results in most of the citizens hesitantly fleeing the town with a few stubborn fools staying to defend it before it gets destroyed.
Of course, both options 2 and 3 have the consequence of forcing everyone that flees to find a new life elsewhere.
EDIT: option 2 has been changed.
Let's say there is a large city somewhere in a fantasy setting that's about to be attacked
by something far more powerful than it can fully defend against and you are the one in charge of defending it.
The town has a rather extensive graveyard which a wandering Necromancer suggests raising corpses from to help defend against the enemy or enemies attacking the town. Of course, this graveyard contains the deceased former citizens and families of the city including some of your deceased family.
As the person in charge of defending the city, You have 3 options here along with the best case scenario of choosing each option.
1. Accept the help of the necromancer: He or She raises an army from the graveyard and
catacombs to successfully defend the town. The enemy is destroyed and the town is safe, but not all of its citizens were willing to accept the desecration of their dead as a necessary sacrifice and that has its own consequences which must be faced later.
Plus, you don't really know what the Necromancer's motives are.
2. Refuse the necromancer's help and attempt to defend the town: You die defending the town while about half of the citizens successfully flee the city and roughly half of the city is destroyed, leaving the remaining population at around 25% of the former population.
3. Refuse the necromancer's help and attempt to organize a full evacuation of the city: this results in most of the citizens hesitantly fleeing the town with a few stubborn fools staying to defend it before it gets destroyed.
Of course, both options 2 and 3 have the consequence of forcing everyone that flees to find a new life elsewhere.
EDIT: option 2 has been changed.