Choice 1 of course. Dead people don't care about anything so enlisting them as undead army is awesome and not a problem. In fact i want to be necromancer myself!
But the thing is, just because you have the power to make it 'the lesser of two evils', doesn't mean you should. I mean, it isn't like no-one's rights are being violated, and you are being forced (by some evil mastermind or something) to make one group's rights be violated, or the evil person will violate both groups' rights. A situation like that would be okay, because then you don't have any of this extra complication stuff, it's just A<B<A+B.Lunncal said:I'd bet the innocent people had nothing to do with it, but now they've got an invading army on their hands. Just because you are driving them out of their home indirectly (i.e. by not stopping the invading army) doesn't mean you are not violating their rights. Sure, it might let you have less of a guilty conscience if you do it that way, but it's still wrong.Biosophilogical said:You are over-simplifying the situation, which takes out the complicated bits, which is what makes it a moral dilemma in the first place.Lunncal said:Indeed, and your choice to not use necromancy is like killing an innocent passer-by in order to stop an unrelated temporary inconvenience for a corpse. You're allowing someone's rights to be violated either way, but one right is far more important than the other.
If you just boil down the choices, what you really get is this:
1. Enslave some corpses temporarily without permission.
2. Kill 75% of an entire innocent town and yourself.
3. Kill a small amount of innocents, and force the other 99% (or whatever percentage) of the town to leave their homes and possessions for good, and become refugees on the run from an army.
Just because you're committing one atrocity more indirectly than another doesn't make it any different in effect. I can't personally see how any rational being could choose anything but the first choice, as while it's certainly bad, it's by far the lesser evil of the choices you are presented with.
Okay, let's boil it down to 3 groups. You have the invading army, let's call them A, you have the townsfolk, let's call them T, and you have the corpse-people, let's call them C. As it stands, T's rights are being threatened/violated by A. Therefore, it is well within T's rights to violate the rights of A to prevent them from continuing to violate/threaten T's rights (but only insofar as their actions do so. You can't stop them, and then go ahead and torture the captured survivors, because at that point A no longer poses a threat to T). But what T can't do (and be justified in doing so), is violate the rights of C to stop A. If they were to do so, C (and any group that isn't T, really) is entirely justified in acting in such a way that prevents T from violating C, even if it requires violating T to do so.
Short version, corpse-people have nothing to do with this, so leave them out of it. The townsfolk's problems are their own, and they have no right to violate the rights of others (except the original rights-threatening group) as a means of protection.
You're right, in that the townsfolk shouldn't have the right to to violate the rights of the corpses, but the invading army shouldn't have the right to drive the townsfolk out of their homes either. No matter what you do someone's rights get trampled on unjustly (because presumably, they did not bring this invasion upon themselves), and you have been given the ability to decide exactly which right is violated. Why wouldn't you choose to violate the right that has by far the least importance?
It's not fair that the corpses have to be animated without permission, but it's a hell of a lot more fair than the town of innocent people being killed or driven from their homes.
This. I thought a lot before choosing to evacuate instead of accepting help, but not knowing the Necromancer's true reasons for helping and being there, sounds like he/she could very well have manipulated the city into thinking he/she was a savior (maybe he/she summoned the menace that's attacking the town right now in order to force me to accept his/her help, which would leave him/her with an army of undead that he/she didn't promise to let go when all is over). He/She might think he/she has the upper hand because time is running out, but as I don't like being manipulated, I choose to evacuate the city now, than later when he/she betrays me. It's very suspicious that he/she just happened to be there in our time of need. I don't believe he/she is evil because he/she is a Necromancer. It's just too convinient for him/her.WolfThomas said:Option 1 sounds good but of course you know it requires trusting a necromancer which first off is a terrible idea. Then even if they don't screw you over using the zombies and raised enemy soldiers the town's people might not react well and do something rash like burn them at the stake, then you've got a big ol'curse hanging over your town.
Defending the town alone is the right choice if you had a chance of winning, but here you've given a certain outcome that we'd lose. With 100% foresight then evacuation is the only choice.
Loved your Captcha with your reasoning!winginson said:Option 1 - Just remember to have a backup plan because necromacers are always evil and will then screw you over to gain more power.
Captcha - "Too Late"
Oh. Crap.
Biosophilogical said:Hm... well I actually see where you're coming from a lot better now, but it hasn't changed my mind. Complete utilitarianism wouldn't be a good thing, but in this specific case where the rights that are being weighed against each other are so clearly unbalanced I'd still say it's the far better thing to do. To me, not using those corpses for this reason is akin to not saving a dying man because you'd have to shove some innocent bystander out of the way to get to him. The corpses are only appropriated temporarily, and their previous owners (clearly) aren't using them any more, whereas the citizens of the town will have their entire lives destroyed if they're not outright murdered, all to prevent a temporary and minor annoyance for people who are already dead.Lunncal said:But the thing is, just because you have the power to make it 'the lesser of two evils', doesn't mean you should. I mean, it isn't like no-one's rights are being violated, and you are being forced (by some evil mastermind or something) to make one group's rights be violated, or the evil person will violate both groups' rights. A situation like that would be okay, because then you don't have any of this extra complication stuff, it's just A<B<A+B.Biosophilogical said:I'd bet the innocent people had nothing to do with it, but now they've got an invading army on their hands. Just because you are driving them out of their home indirectly (i.e. by not stopping the invading army) doesn't mean you are not violating their rights. Sure, it might let you have less of a guilty conscience if you do it that way, but it's still wrong.
You're right, in that the townsfolk shouldn't have the right to to violate the rights of the corpses, but the invading army shouldn't have the right to drive the townsfolk out of their homes either. No matter what you do someone's rights get trampled on unjustly (because presumably, they did not bring this invasion upon themselves), and you have been given the ability to decide exactly which right is violated. Why wouldn't you choose to violate the right that has by far the least importance?
It's not fair that the corpses have to be animated without permission, but it's a hell of a lot more fair than the town of innocent people being killed or driven from their homes.
But what you are proposing is like if the government saw the atrocities in African countries and decided the only solution was to enslave its own populace (though in this case the populace has absolutely nothing to do with it, in any way, shape or form). I don't care how bad things get, just because someone has the power to do something, doesn't mean it is the right thing to do, even if it results in less harm overall. The thing about rights is that the individual believes that they should never be violated for any reason, insofar as that group is not violating the rights of another. So yeah, necromancy would save a lot of harm, but it would violate rights which shouldn't be violated. Utilitarianism only gets you so far.