Poll: Oblivion V.S. Fallout 3 V.S. Morrowind

thatonekid

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Jul 30, 2009
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I can't decide between Morrowind and Oblivion...
Oblivion= better graphics, combat system and and incredibly lush gameworld
Morrowind= biggest gameworld i have ever seen, most armour and weapon types, better storyline(in my opinion)
 

Argtee

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Oct 31, 2009
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I like all of those games, but I like Morrowind just a little bit more.
I love the Dark Elves in Morrowind. Oblivion ruined them...
 

MonsterZero74

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Jun 22, 2010
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Oblivion is better than Morrowind by a hair solely because of the F***ING cliff racers. I leveled a character in Morrowind once just committing cliff racer genocide. I still hate those things and it's been at least 3 years since I played it.

However, Fallout 3 is my current favorite, the whole post-apocalypse theme appeals to me and popping skulls in VATS never gets old. :)
 

JPH330

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Jan 31, 2010
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This thread isn't really Oblivion vs Fallout 3 vs Morrowind, it's Fallout 3 vs Morrowind. Because all the people who like Oblivion more than Morrowind, most likely also like Fallout 3 more than Oblivion.
 

Jackalb

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Dec 31, 2009
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Despite all the "I HEART MORROWIND" in this thread so far it's still not leading in the poll.
I will do terrible things to small furry animals if this is not rectified shortly.
 

Frankster

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Mar 13, 2009
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Fallout3 for me by far compared to oblivion ( i haven't tried morrowind and after oblivion, i have no interest in trying it).

I bought oblivion during the recent steam sale and bought fallout3 a bit before that (despite me being a fallout1/2 fanboy, the negative criticism around it meant i didn't get around to trying it until recently).

Fallout3 just blew my mind tbh. A worthy entry in the fallout series it definitly is (in my subjective opinion of course) and i will argue this against any other fallout fanboy anyday :p (and i already have in certain threads).

Played oblivion after and I was seriously let down. I felt like i was playing a crappier fantasy version of fallout set in a (to my eyes) extremely generic fantasy world.
Character creation screen started me on the wrong foot (i've seen fighting games with better character creation options), while zombie like characters seems to be a staple in betheseda games, it was far worst in oblivion then in fallout3.
Maybe because the voice acting was 100000000000 better in fallout due to having more then 5 ppl spouting the dialogue for every npc save patrick stewart.

The leveling system grated me, now i understand why people joked you had to jump around everywhere in order to level up athletics.
Total lack of immersion spoilt any sense of atmosphere the game might have for me and I just wasn't having fun.
The quests seemed fun but I just couldn't bring myself to care about this world or feel a part of it, and promply stopped playing a few hours in, opting to start a hardcore modded game of fallout3 instead.
 

The Madman

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Dec 7, 2007
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Morrowind.

The world just felt more vibrant and alive. Wandering through the desert, arm protectively raised to ward off the sand blasting across the dunes and reducing your visibility to but a few scant meters ahead of you. It felt like an adventure. And then stumbling into a strange, hostile town where the locals glare openly at you and the buildings are unlike any you'd seen before, that felt like exploration.

Strange underground dungeons protected by ages-old but still functioning steamwork guardians. Hidden pirates dens. Cities built from pyramids that rose from the swamp around it. Huge, long-legged creatures for transportation. Alien monsters the likes you'd never seen before.

It was original, and everything felt hand-crafted and well put together. Even the backstory and plot, although fairly dry, made for an interesting setting worth looking into.

Oblivion just feels boring and stereotypical by comparison. Oh look, a pseudo-medieval town in a generic lust green forest inhabited by wolves and bears, how... predictable. Ghosts haunting ancient elven ruins? Oh my, how typical. Demons invading? Don't they always do that in fantasy games? Not to mention the landscape just felt so by-the-numbers, as though it had been created by a computer program rather than actual people lovingly hand-crafting every detail... oh wait, that's exactly what they did! They boasted the world was bigger, and it was, but it felt so bland and uninspired whereas in Morrowind the world might have technically been smaller, but everything felt alive and unique in such a way Oblivion didn't. You never knew what to expect, and there was danger around every corner.

As for Fallout, it was an improvement over Oblivion exploration wise, but I've still got my gripes.

Morrowind wins hands down. Better RPG, better story, better adventure.
 

Gralian

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Sep 24, 2008
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Oblivion lacked the absolute ambience that Morrowind had. I played an Imperial in Morrowind, and everyone looked down on me - especially Dunmer. I felt like a second class citizen. I tried playing a race other than Imperial in Oblivion, and people just acted politely towards me. Nowhere near the political oppression to be found in Morrowind. Also Morrowind had far greater depth in lore to it in my opinion, made especially so with the three houses and how their governance affected the nation of Morrowind as a whole, not to mention the slave trade. Exploring the dungeons also felt more rewarding than Oblivion. Most of Oblivion's dungeons felt very copypasted and while that may have also been true for Morrowind, i'd occasionally come across something bizarre like a vault full of daedric artifacts and suddenly it was all worth it, or a family tomb full of ghosts and nothing in particular that's noteworthy, but was still a thrill to explore. I think the text-based system also allowed for far deeper immersion too as you could click on tangential subjects as you spoke with key NPCs, whereas Oblivion's and Fallout's character interaction is very streamlined. Everything is spoken dialogue so they only say what's necessary to say. It doesn't allow for the multitude of character interaction that was in Morrowind.

I consider Fallout to be a vastly different game to the Elder Scrolls series; i also look down on Fallout 3 as i'm much more a fan of the old isometric turn-based fallout games of yore. The problem i had with 3 is the sense of survival ran out fast when i got lots of ammo and stimpacks and most places didn't feel like random dungeons to scour for precious loot or bizarre oddities (with a few exceptions like the plunger-obsessed ghoul), rather they all felt like seperate little dungeons there for some sort of quest given to you at some point later on. They felt like locations you had to discover rather than a discovery made by you on your own; it's hard to describe. There also wasn't much atmosphere in Fallout 3. Everything felt so... casual. You'd never think it was the end of the world. Towns were getting by like everything's normal and the wasteland seemed like a rather neat brown desert, with the exception of the nightmare that is the DC area, but even that seemed to have been repurposed into a neat little warzone, which defeats the idea of 'apocalyptic wasteland' it felt more like 'organised battlefield' to me.
 

Vek

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Aug 18, 2008
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I preferred the breadth of Morrowind's landscape and character development, but Oblivion definitely presented a step in the right direct for improvement.

Fallout 3 was a good game as well, but wood have benefitted more from an improved engine rather than reskinning Gamebryo.
 

zehydra

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Oct 25, 2009
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Wombaat said:
Ahahahahahaha. It said poll, but all I see is Morrowind.

Oblivion is like Morrowind all grown up - better graphics and combat, but it lost all of it's creativity and style. It has elements that I liked, but ended up being an unimaginative watered down piece of boredom.

Fallout 3 is like Morrowind's friend, but not really all that good a friend - who doesn't really get what it means to be a Morrowind. Somehow, a fantasy game came up with a more alien and wondrous landscape than a post-apocalyptic wasteland.

My guess? All the smart people left Bethesda and became robot-bears or something; it'd explain them publishing shit like 'Rogue Warrior'.
You have described Oblivion dead on.
 

Hiphophippo

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Nov 5, 2009
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Wombaat said:
Oblivion is like Morrowind all grown up - better graphics and combat, but it lost all of it's creativity and style. It has elements that I liked, but ended up being an unimaginative watered down piece of boredom.
I could not put it better if I tried. It had it's moments of brilliance, but without the loads of style it's predecessor had, it just doesn't stand the test of time for me.
 

TheDrunkNinja

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Jun 12, 2009
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Oblivion. No matter what you didn't like about Oblivion, the one thing that stands out most in my mind is that the modding community for Oblivion repeatedly kicks the ass of Morrowind's mods in every way imaginable. What didn't you like about Oblivion? Well, there is inevitably a mod out there that fixes that and more. Morrowind doesn't even have a third of the amount of mods that Oblivion has. And all of them are mediocre at best save for a few really strong ones.
 

TermOfEndearment

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Dec 11, 2009
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Am I the only person who absolutely hated Morrowind? The combat was the worst I've played in any game (and I've beaten Alpha Protocol)