Poll: Oblivion Was Better

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Denamic

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SajuukKhar said:
The_Lost_King said:
Actually no, that is only in skyrim. In Oblivion Altmer are tall, Bosmer are short and all that.
Actually no, both Oblivion and Skyrim have different heights for each race.

In Oblivion,
-Male Altmer are 1.1
-Male bosmer are .9

In Skyrim
-Male Altmer are 1.08
-Male Bosmer are .98
Yes, but your point of view in first person is set to 1.00, regardless of how tall or short your character is. There's mods to fix that, of course, but because of how Skyrim's made, races does not have an individual first person height variable, so a mod that sets your point of view to 1.1 will set it to 1.1 for all races, so you need to change mod if you change race.

Also, female Altmer are taller than their male counterparts.
 

DanielBrown

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Dec 3, 2010
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Not sure which side I stand on. I've played Oblivion for hundreds of hours, with a shitload of different characters, and always had a fairly good time. I loved Skyrim, and think it's a better game, but could only be arsed to explore the world once and speed through it a second time for trophies. That was by release... and I've tried to play it since, but haven't gotten past the first few levels before feeling bored.
Might've been different if I had a PC that could handle Skyrim. Had to play it on my PS3 and the frame rate issues(though claimed to be fixed) is part of what keeps me away from it.
 

DRTJR

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Aug 7, 2009
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cyrodiil should have been a lush tropical jungle, BUT NOPE it's just another generically European setting.
 

Amir Kondori

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Everything you wrote about Skyrim and Oblivion is what I felt about Morrowind when I was playing Oblivion. The levitation spells, the jump spells, all the skills and different pieces of armor you could wear. Two rings, not this one ring nonsense.
Skyrim to me is at least an improvement over Oblivion, although I hate how much they have simplified the character creation and leveling.
For me Morrowind will always represent everything great about the Elder Scrolls, although I have played and enjoyed the others. I am sure we'll get some old timer in here talking about how awesome Daggerfall was, which I almost bought when I was a kid but skipped over. How I wish I had bought it when it was new!
 
Aug 1, 2010
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I honestly can't vote in the poll, because I still don't know which one I like more.

All your points are valid. They really are. Skyrim feels quite empty and I have only played through it once.

But I simply cannot get over how much is wrong with Oblivion.
The combat mechanics are terrible, the magic is astoundingly dull, the voice acting is lame, the graphics are ugly and every cave feels exactly the same.

And yet, it's still a great sword and sorcery game. Something about it is just so charming... Like you said, the quests are FANTASTIC.

The biggest thing in favor of Skyrim for me, that tips the whole balance to be totally even is the atmosphere.
Skyrim just [i/]feels[/i] good. Everything in it feels ancient. Every moment is the game, I feel like I'm playing in the ruins AFTER the classical sword and sorcery story has finished.
Also it'd be a crime if I didn't mention Skyrim's excellent DLC. I loved both Dawnguard and Dragonborn and while Shivering Isles is up there, the same can't be said for Knights of Nine.

AND YEEEEEET.... I was brutally uninterested in Skyrim at times. To the point where I would start daydreaming about other games while playing.

Fuck, I don't even know. I'm going to go play Fallout or something.
 

Chaos Isaac

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I'd disagree. Stealth was kinda broken in the game where, in my experience, if you had broken a law and were in a city, at some point no matter how sneaky you were getting in and out, some asshole guard would run up to you and say, "Pay up that 300,000 gold you'll never make, or kill another thirty of us guards aside that one invincible one who you can't kill 'cause they're quest locked. But you can't do the quest 'cause they're always hostile."

As well as I could enjoy walking place to place in Skyrim, I can't do that in oblivion. There's so much... nothing. I mean, maybe a wolf and a half if you were lucky. Sometimes an imp. But it was so bland that fast travel felt like the only way to get around. Sure, I missed out on a few things. But I didn't waste thirty minutes of walking through nothing.

I remember trying to be a spellcaster in Oblivion sucked as I never had any money nor could find a way to get new or other spells. The damned Mages guild would never talk to me, so, you know, whatever. Not to mention I couldn't ever cast a new spell anyways because leveling anything in Oblivion was like taking a cheese grater to your face.

I guess Skyrim did simplify a lot of things, but then again, it was far more playable and accessible. Which I won't say is a bad thing, I can see it may have negative effects down the line, but damn, you can play the game without trying to figure how shit that just isn't explained in any decency.

Oddly enough, I could pick up and play Fallout 3 at the same age as I played Oblivion and manage to play and enjoy that one so much more. I know I wandered the entire capital wasteland without getting bored, but in Oblivion I never made it too far out of town unless I had to find the place for quick travel.

Ironically: Another game that doesn't properly explain things to you is one of my all time favorites. (Dark Souls.)

And, uh, mind you, most of this opinion is when I played the game when I was like... 14 to 16, or somewhere around there, going back and trying to play the game over and over for so long a time and never making much progress.
 

Troublesome Lagomorph

The Deadliest Bunny
May 26, 2009
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I liked Oblivion much more, especially on PC. Its been nearly two years (!!) and there haven't been really "amazing" mods for Skyrim, imo. Oblivion, on the other hand...

As for as vanilla games go Oblivion still wins for me, but boy oh boy was the level scaling horrible! Skyrim's great and better than most RPGs released since Oblivion, but Oblivion still wins in my books.

With that said: LONG LIVE MORROWIND!
Edit: I forgot about the spell system in Skyrim. I hate it. I never dual cast and I spend the entirety of combat playing DDR with my hot keys. Bloody annoying.
 

Eddie the head

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00slash00 said:
AngelOfBlueRoses said:
AC10 said:
I mean, let's be honest, Morrowind was the best one.
Sorry! I'd mention Morrowind if I'd have played it, but I'm planning on picking it up during the Steam Summer Sale if that helps.
Fair warning, Morrowind has not aged very well (both in terms of visuals and actual gameplay). I owned Morrowind when it came out but my PC was too shitty to run it well. I bought it again during a steam sale last year and have played maybe 10 minutes of it since then. I'm still waiting for the Morrowind Skyrim mod (which would be the only reason I would load Skyrim up again)
I am pretty sure they have that already. I think it's called SkyWind? Not sure, but I was looking around at Skyrim mods and I think I saw it.

Edit. Yep Skywind

 

Another

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Mar 19, 2008
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Skyrim was better for me, and there's a simple way I can tell.

In Oblivion I had to mod the hell out of the game before I found it to be fun. Particularly mods to make the landscape more unique because it's one giant grassy plain.

In Skyrim all i added was a graphics mod. That's it. I added over 50 mods to oblivion and only one to Skyrim. That should indicate how much better i felt Skyrim was.
 

Lazy Kitty

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May 1, 2009
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I liked both equally.
I liked both of them a lot better than Morrowind.
Partially because they were fully voiced and didn't have a random chance to "miss" if you swing your sword straight at your enemy.

Skyrim just felt more like a place where you could have an epic adventure.
The only thing that's too bad about all of them is that you can make a tour between all of the cities and villages on the map without fast travel to the other in less than a real life day.
That should at least take a week, maybe even a month. Or longer.
That's the only bad thing I've got to say about them.
It's just like you're always within walking distance of a city.
I wish they'd be big enough to actually carry around a tent or even just a bedroll and set up camp.
I wish there were a reason to sleep and suffering caused by lack of sleep. Same for actually eating and drinking, instead of drip feeding myself healthpotions. (Seriously, might as well strap a barrel of health potion to my back and litteraly do that.)
In fact, it might even be good if huge amounts of health potions had negative effects.
Even if it were just because your stomach is too full to eat real food, causing you to lack any actual nutrition.
Or even attracting enemies that love the smell of health potions and the tasted of your health potion drenched flesh.

And wow, I wrote a lot more than I originally planned on...
 

hawkeye52

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Jul 17, 2009
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Preferred Oblivion by a long margin. I played Oblivion and felt like I wanted to do everything in it. Even the quests that just involved you trawling through "different" dungeons. In fact one of the most interesting dungeon I came across out of both games an oblivion one where it turned from underwater dungeon into normal dungeon into an ayleid ruin.

Skyrim just felt empty by comparison. Although it's mechanics had been turned up and tuned thoroughly. Although I am one of the few people apparently who like the Oblivion leveling system more. Also I miss the difference between blunt and sword. Also the hand to hand skill (useless as it was most of the time).

I miss the arena, miss the awesome quests and the two big things in each game (Dragons for skyrim and Oblivion for Oblivion). Well oblivion was so much better then dragons. Even if I did get bored of the oblivion gates in the end they were not forced. Whereas the dragons in the game became a "OH FFS. I can't be bothered to deal with you now. Please go away. FINE" dead. Unless you were a vampire then it was more. "OH GOD IT's a dragon. Wait it's an ice dragon. lol"

Vampires and the lycanthropy both being things which i hated in Skyrim and preferred in Oblivion. Even the vampire overhaul mod and the Hircine curses mod did it a lot better in both.

Skyrim was more polished then oblivion but it felt like a polished dull rock as opposed to the diamond in the rough that oblivion was.
 

Tono Makt

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Mar 24, 2012
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I've played through Skyrim 2+ times. I've started to play Oblivion 3+ times and decided "This game sucks arse." each time. I couldn't get through the mechanics of Oblivion - it was more work than fun each and every time. The only reason I gave Skyrim a chance is that Mrs. Makt wanted it, bought it for me for Christmas (a self gift if there ever was one!) and played the crap out of it for a few months while I watched on and off, getting a feel for it. Then I started playing it, already having seen how it works and it wasn't nearly as annoying as Oblivion.
 

rofltehcat

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Jul 24, 2009
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Overall, Skyrim was better.
For some guilds, their Oblivion stories were better.
The Sheogorath addon was great, too.
The whole oblivion gate thing while interesting in theory became boring and un-fun quite quickly and the mob-leveling system was utterly broken. Those are my main two gripes for Oblivion. My main gripe with Skyrim is that some areas/towns feel a little bit insubstantial and I'd have prefered more town quests.
But overall, Skyrim is still better.
 

CannibalCorpses

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Aug 21, 2011
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I enjoyed Oblivion a lot when i first played it and gave it about 3 full playthroughs before i gave up on it and moved elsewhere. Skyrim on the other hand was just a boring game with a broken levelling system that took no imagination to destroy and barely held me to the end. Although both games are very similar, it's the timing that was important. Oblivion was pretty much a 360 release game and was innovative and pretty to look at. Skyrim is just a looker with poor gameplay and broken mechanics. Oblivion gets away with it because it is older, Skyrim is a remade fuck-up
 

SajuukKhar

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Sep 26, 2010
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Denamic said:
Yes, but your point of view in first person is set to 1.00, regardless of how tall or short your character is. There's mods to fix that, of course, but because of how Skyrim's made, races does not have an individual first person height variable, so a mod that sets your point of view to 1.1 will set it to 1.1 for all races, so you need to change mod if you change race.

Also, female Altmer are taller than their male counterparts.
That is how it was in every game.

Actually, female BOSMER are taller then their male counterparts. Altmer are the same height regardless of gender.
 

Smeatza

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Dec 12, 2011
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There is a rule with Elder Scrolls game. The first one you played was the best.

The formula for all the games is essentially the same, and it's not going to be as special second time around.

So the first Elder Scrolls game you play (and enjoy) is always going to your favourite.
 

IronMit

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Jul 24, 2012
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Wasn't Morrowind better? I haven't played it but apparently;
More dialogue
Non obvious puzzles
Not following convenient objective map/marker/compass for all the quests
Can fail main quest
can kill anyone
imaginative aesthetics
 

Knight Captain Kerr

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May 27, 2011
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Well the first TES I played was Oblivion and I like Morrowind and Skyrim more. I like them all. While I prefer Morrowind and Skyrim, Oblivion is still a great game. For me it is

1:Morrowind
2:Skyrim
3:Oblivion
4:Daggerfall
5:Arena
 

SajuukKhar

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Sep 26, 2010
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IronMit said:
Wasn't Morrowind better? I haven't played it but apparently;
-More dialogue
-Non obvious puzzles
-Not following convenient objective map/marker/compass for all the quests
-Can fail main quest
-can kill anyone
-imaginative aesthetics
-Most of the dialog was nothing short of super-large info dumps that had no point of being said by NPCs. You ask about Balmora, and Npcs give you EVERY single noteworthy, and un-noteworthy, event that happened there, when all you needed to know was where Balmora is. Oblivion and Skyrim just moved all that stuff to books.

-The hardest puzzle in Morrowind was a pillar that told you to "breathe deep of the water" and you had to go drown yourself. Besides that, the most difficult puzzle was you were given 3 cranks to turn, only one of which opens the door, and only one of the cranks didn't have a broken light above it, which told you that was the right one. They weren't hard.

-NPC directions were also abysmally shit, and oftentimes outright wrong, causing many people to spend upwards of an hour looking for a place that turned out to be 10 feet away. the copy-pasta terrain, and massive amounts of fog, didn't help either.

-You can't really fail the MQ unless you actively try to by killing a major NPC like vivec. Its not like you can make some wrong choice within the quests themselves to cause you to fail. Also, there was a backpath for people who "failed" so that they could still complete it.

-Why would you need to kill anyone though? Also, NPCs in Morrowind were only killable because they were rooted to one spoit, and never did anything. NPcs were made essential in Oblivion and Skyrim because they actually do stuff, and can be killed by other NPcs like wolves, or by falling, or by glitches.