The thing is if Im not interested in the story enough to play it for the multiple endings alone I'm certainly not going to do it for the achievements.Ajna said:Note that I'm playing Devil's Advocate here (I always do).moretimethansense said:To who?!Ajna said:For the same reason people care about their armor in Halo: Reach. To show off.moretimethansense said:While I absolutly hate one use DLC for a number of reasons, achivrments are a bloody petty reason to do so.
Honestly, why do sa many people care about a little pop up that interupts your game annoyingly and does absofuckinglutly nothing to benifit you in any way?
Who honestly cares?
Achievements are one of the bioggest things I hate about the way the industry is going at the minuite, they are a lazy way to pad out the leangth of a game, an annoying interuption, they are a blatent use of skinner box technology and they literaly add nothing to the game nor do they do anything to benefit the gamer.
People do notice the armor in Halo Reach. If somebody has the lightening effect on their armor, people notice. Besides that, armor (though not achievements) are a way to represent yourself over the internet, which some games won't allow.
Achievements are only an irritation if you allow them to be, btw. The notifications can be turned off in "preferences". And thought they can be a lazy way to pad out the length of a game, so can many [http://tvtropes.org/pmwiki/pmwiki.php/Main/FakeDifficulty][footnote]Sorry for robbing you of the rest of your day.[/footnote] things. A hard mode could be interpreted as padding the length of a game, if you really wanted to. Also, sometimes achievements can add further gameplay to a game you wouldn't otherwise continue playing, if done right. For example, an achievement for getting both endings in a game may be the motivation to replay it, and then the player may find they enjoyed the story more when they knew what happened. Or an achievement for leveling up every gun online may cause a player to realize that the reason they disliked a game is because they weren't using a weapon they liked.
I don't know what skinner box technology is, so I can't comment on that.
If somebody is playing a game they don't enjoy for a meaningless number they should take a long hard look at their life.
The only game I've ever got full achievements on (barring games where simply completing it will do so) is Oblivion, and that was incedental.
You can't turn trophy notifications off on the PS3 unfortunatley.
As for Skinner box tech:
http://en.wikipedia.org/wiki/Operant_conditioning_chamber
In short, give a rat a butten they can press to get food they'll press it when hungry.
Give a rat a butten to press that dispenses food after a random number of presses, they'll never stop presing it.
Finally don't worry about wasting my day, I've basically read everthing on that site by now.