Bethsidia, Just because GTA if you stray from the roads theres nothing. Red Dead is alright though. I love Oblivion, but don't like fallout, lol. Well drop the 2 I don't like and Oblivion wins.
well, I felt NV was really lacking in extra content. the map for FO3 was huge and there was just tons of little things like buildings or easter eggs you could discover. NV seemed more linear with those deathclaws guiding your path. I just like being able to run off and explore.Radoh said:Because they didn't make it of course, silly!TheKwertyeweyoppe said:Why?Coffinshaker said:Bethesda in Oblivion and Fallout 3
but they fail in New Vegas... terribly.
Why did they fail in New Vegas?
Um this is a thread to see who does the best worlds and things to do in those worlds, not whats the better gameJoseph375 said:Rockstar, because I really hate Fallout. Bethesda consistently makes glitchy games in the middle of nowhere with nothing to do but get eaten by mutant flies over the next hill. Also, Fallout npcs look really creepy when they talk to you.
If you find auto aim too easy, turn it off. I put it in expert mode, was great.Jabberwock King said:Bethesda is the company that was making sandbox games before they really had the descriptive title of "sandbox", though I might be wrong about that. Regardless, I never finished Red Dead Redemption, because the gameplay was simply boring. Keep smashing the "A" button to run, same thing with your horse, don't bother aiming your gun at the 3 dozen copy-pasted enemies in front of you, we'll do it for you. Sandbox games are by their very nature long from beginning to end, and Bethesda's understands that by filling the world with assortments of different enemy types, desirable loot, and fun sprawling terrain and dungeons.
Well, there's nothing to do in the open world. I should say theres nothing to do thats fun in the open world. Its a sandbox but that just serves as a tedious drive between crime scenes. You can skip it by letting you partner drive, which I did after the first few uneventful drives. There are "street crimes" that you get calls on the radio for but you can fast travel to those as well. Its just kind of pointless. I guess people call it "immersion" but I will take a loading screen over 5 minutes of boring driving, especially later cases with like 8 locations.Iwata said:How do you mean? I was under the impression the game was a sort of open world experience, albeit a bit more linear than most. But still open world. I haven't played it yet, so feel free to elaborate.bombadilillo said:Also theres the pointless sandbox a la LA Noire.