I believe a 10/10 game could totally exist, and has probably already been made. I still don't have any problems (personally) with the first Half-Life, Diablo 2, Another World, Tekken 3, Metal Gear Solid, Arkham City, Super Mario World, and maybe a couple others.
The thing that kills me about 10/10 reviews is that lately the games getting perfect reviews all have HUGE OBVIOUS PROBLEMS.
For example Metal Gear 4 was mind-numbingly cutscene-heavy and had way too much dialogue, and incredibly limited range of movement (no game these days should be without a &^%$ JUMP button). GTA IV had disgusting brown graphics and furiously irritating frequent side missions and other distractions.
Uncharted 2 had absolutely retarded dialogue and almost everything every character did was downright stupid, and there was no reason to cheer for the hero because he was only in it for the money.
Dragon Age had a ridiculous interface and shamelessly hocked DLC in-game, with idiotic flow-breaking turn-based combat, way too much dialogue (drawing attention to the wooden facial models), and countless hours of in-game text and other pointless clutter.
When a game gets 10 out of 10 even though there are large elements preventing it from being enjoyable, like bad art, ridiculous dialogue, terrible sound effects or whatever, it shouldn't get a 10. Nothing is perfect, and a great game should get a perfect score if it meets and exceeds all the things that make a game fun. But I simply don't understand how the aforementioned games can possibly be given perfect scores, and must assume it's because of industry politics.
The thing that kills me about 10/10 reviews is that lately the games getting perfect reviews all have HUGE OBVIOUS PROBLEMS.
For example Metal Gear 4 was mind-numbingly cutscene-heavy and had way too much dialogue, and incredibly limited range of movement (no game these days should be without a &^%$ JUMP button). GTA IV had disgusting brown graphics and furiously irritating frequent side missions and other distractions.
Uncharted 2 had absolutely retarded dialogue and almost everything every character did was downright stupid, and there was no reason to cheer for the hero because he was only in it for the money.
Dragon Age had a ridiculous interface and shamelessly hocked DLC in-game, with idiotic flow-breaking turn-based combat, way too much dialogue (drawing attention to the wooden facial models), and countless hours of in-game text and other pointless clutter.
When a game gets 10 out of 10 even though there are large elements preventing it from being enjoyable, like bad art, ridiculous dialogue, terrible sound effects or whatever, it shouldn't get a 10. Nothing is perfect, and a great game should get a perfect score if it meets and exceeds all the things that make a game fun. But I simply don't understand how the aforementioned games can possibly be given perfect scores, and must assume it's because of industry politics.