Poll: Poll:Which FPS weapon takes the most "Skill"

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JayJayinMay

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Apr 7, 2010
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The questions in the title.Ive heard people complaining about skill in games,but can anybody actually explain what they mean by it?Whats the difference between skill and luck?Am i "skilled"because i got a direct impact on nuketown in the first 5 seconds?
 

teh_Canape

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May 18, 2010
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the railgun from Quake 2

holy shit that gun

(in multiplayer of course, in SP the characters are about as big as a fucking truck, so you won't miss them)

it's a sniper, without zoom and that shoots really fucking fast (and it's very satisfactory to use too)

but holy shit does that gun takes skill
 

WanderingFool

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Apr 9, 2009
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This seems to focus on Blops, but regardless.

I say the Bolt action rifle, as its single shot, than a several second delay to cycle the bolt.
 

Sinclair Solutions

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Jul 22, 2010
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I'm gonna say shotguns. See, with any other type of weapon, it has some form of range, so you can hide behind something and shoot. But with a shotgun, you need to be up close and personal. Most cases, that leads to a serious condition known as death. Thus, you need to be more crafty (or at least quicker with your trigger finger) with a shot gun.
 

Infinatex

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May 19, 2009
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Singularly Datarific said:
hard to say, it depends on the situation.
Yeah. Using a shotgun effectively in an open field would take a lot of skill, whereas if you have a scoped bolt action rifle then it would be a simple task. Now place the same weapons in building and it reverses.
 

TheTim

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Jan 23, 2010
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crossbows and tomahawks and stuff

but if i had to say a specific weapon i'd have to Say halo's sniper rifle if you go for headshots.
 

endnuen

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Sep 20, 2010
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Any pump action shotgun.
If the first shot doesn't catch them in the face or is powerful enough to kill them with a chest shot, they will usually gun you down instantly.

Which is why I always use a pump action shotgun in any game that has one
 

IBlackKiteI

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Mar 12, 2010
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Ephraim J. Witchwood said:
Battle Rifle in Halo 3 (and I guess by extension, the DMR in Reach).
No way man, those guns are ridiculously easy to use.

When you shred an entire team at close range who attacked you with dedicated close range weapons you know somethings up.

The skill arguement is dumb, still if I had to pick it would be shotguns.
Though it depends on the game, if its something where it takes a lot of rounds to frag someone (Halo, Gears of War) than its just a matter of charging someone down. If its a game with a lot less health (Bad Company, CoD series) then shotguns require a bit of thinking and ambushing to use properly because they are usually so outshined by superior and more versatile options.
 

Nunny

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Aug 22, 2009
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Pistols, few games that allow it to be more then a weapon of last resort.

On top of that it usualy comes with a small fraction of the ammo your main gun is supplied with.
 

purf

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Nov 29, 2010
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HL's gravity gun. Catching a flying grenade and shooting it back right into the face of my opponent never failed to make me think 'cool' ;)
 

Leg End

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Oct 24, 2010
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Your fists.

/thread

takingitseriouslynow.jpg

Really, fists need to make a comeback.
 

Master Kuja

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May 28, 2008
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>FPS Weapons.
>Translation: Black Ops weapons.
>Sad panda.

Anyway, I'm going for pistols, a lot of the time when you're low on/out of ammo and you have to pull out a pistol, it's a very desperate, last ditch effort move. If you can rack up a high body count with your sidearm alone, which takes a lot of precision aiming and fast reflexes, then I think that's the best show of skill out there.
 

Vortigar

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From the choices above it'll be the crossbow/tomahawk.

But the choices above are a bit flawed in that they seem concerned with the realistic shooters only and Blackops specifically.

The first thing that popped into my head when I read the title was Unreal Tournament's Ripper. It's only real use is throwing people off cliffs with the alternate fire and you have to be pretty spot on with your aiming to make it work. Plus as far as I know its the only gun in an fps that allows you to headshot and decapitate yourself (the blades from its normal fire bounce off walls).
 

Phoenixmgs_v1legacy

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Sep 1, 2010
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Sniping and Shotgunning usually take the most skill. With sniping, you got that one shot to take them out and don't have the luxury of automatic fire to hit them quickly if you miss on the first shot. With shotgunning, you really got to know how to maneuver around the map to get into advantageous positions without getting killed on the way there.

Funny how the most skilled playing styles result in you being called a noob most often by all the ARers and SMGers.
 

Meestor Pickle

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Jul 29, 2010
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Well now, if your talking about 'skill' there's your problem as I'm getting a kind of CoD vibe here...

I'll say the shotgun as most in games are pump action so there is a fire rate issue as well as the obvious lack of hurting more than someones feelings at range so you need to have a bit more in the way of 'sneakiness'