Actually, yes, you can preorder books and some electronics. Go on Amazon.com and look at the Kindle Fire and Inheritance, which are both available for preorder. Appliances you can 'preorder' as well, with down payments or monthly payments on the items. Refuse to pay however, and it gets repossessed, and maybe sold at a lower value.zelda2fanboy said:They take the shrink wrap off of new games and sell them for full price. Annoys the hell out of me. I can't walk into a Wal Mart, buy a new game, take the plastic off, and then expect to return it. It's always bugged me. I'd wait a month for a "new" game from somewhere else, rather than risk having to deal with that. That's the sum total of my animosity towards the company. I just don't shop there. This particular "event" didn't really bother me. You're right, the guy is a salesman and he was doing his job very well. If anything, I was the one wasting his time. I'm sure they are a fine company, they're just not for me personally and I don't fault anyone for shopping or working there.
The point of the thread is discussing why we accept this system as consumers. We don't preorder DVDs (usually), clothes, books (usually), food, other electronics, appliances, or yard care equipment. It's a little strange if you think about it. Video games don't really go bad. I can play Super Mario 64 just as easily now as I could ten years ago. There's stuff like Call of Duty that are very social, skill based, and involve online level building that might be under consideration, i.e. you don't want your friends to get ahead of you. Are games like that designed to get us to preorder?
As for clothes, you can preorder those as well. Ever heard of Vans, World Industries, CCS, Etnies, or Adio? All are skating companies that let you preorder future shoe designs or sometimes clothes from their best riders.
Anyway, we accept this system for games because most games, as sad as it is, are not mass produced much anymore beyond the first few months of sales because the industry leaves old title behind quickly to focus on the new ones.
Also, those games you listed are high profile titles, and will get produced well beyond that initial set of months, in varying forms if that's what it takes. Others become hard-to-find classics with higher prices like the Shadow Hearts games, or games that just sell low because they're bad, like Morphx.
That said, if you really want a game, a preorder is the best way to ensure you get one, so long as you don't forget that you placed the preorder and actually have the intention of picking it up relatively soon after release. Putting money down on a soon to be released game some people don't like, sure, but which is the publisher going to notice more?
Actual money, or a slip of paper with a signature on it?
The way I see it, what a preorder for a game is is a middle ground between businesses who just take the word of their customers, and those who demand 100 percent up front payment before launch. That I like, and I wish more companies did such things.