Well it would make sense that the people on The Escapist would enjoy games for escapism. I know I do. It's the main reason I play.
But I enjoy a mixture of realism and fantasy. It depends on what type of game it is. If I'm playing a sim or something else that's trying to recreate a real life event then I want it to look as real as possible. It doesn't necessarily have to play as real as possible in every aspect, but it should get the important things right.
To borrow a term used by TotalBiscuit, it's usually not "realism" that people want, it's "authenticity". The way he uses it seems to be rather flimsy, but what he seems to mean with "authenticity" is realism, but only in certain things. Like it's fun to have realistic sound and lighting effects in a game, but it's not fun to have to deal with the tedious stuff that you would have to deal with in real life that would take away from the fun. I think there also has to be an element of consistency and believability in there too. For example it makes sense that you can't jump 10 feet in the air in a game where you would be weighed down by lots of gear, but you may be able to do other things that, although aren't realistic, aren't completely immersion breaking. Or take one of my favourite games, Forza. The cars look and sound realistic. The physics are realistic too, but you don't have to deal with travelling around the globe with a huge pit crew, or having to wait hours to prepare before a race. You just get right to the good stuff. The realism is there where it matters.
There are those who are completely obsessed with the idea of realism though. They think that for any game to be good it has to be realistic. The more realistic a game is the better it is. They don't understand that they don't really want
everything to be realistic, but they are so wrapped up in the idea that they fail to see it. I think the reason people here (and many other gamers) appear to be against realism is because what they're actually against is this idea that more realistic = better. We have these amazing machines to play games on now. We can create pretty much anything. It would be a huge waste if we only focused on recreating something we already know. We can create and explore fantastic worlds and be anything we could ever possibly dream of, yet some people write it all off simply
because it's not something we already know.
Some people may want to play a game with more realism than other people do, and that's fine. For example some people prefer racing sims where you do need to take a lot of time to prepare for a race, but that doesn't make that game better. As long as you remember that more real =/= better, and games can be anything, so we should take advantage of that.
ruedyn said:
I don't want games that make sense, I want the weirdest most outlandish game developers are afraid to think of! I WANT THE FOOLY COOLY OF GAMES!!!
*Ahem* Umm yeah, I don't really like games that are realistic, most developers use it to get in the way of the fun.
I recently watched Fooly Cooly. Made zero sense. Pretty fun though.