The official term is 'Procedural Generation', and it's used for a lot of things, but this thread is about one specific use.
Namely, loot.
Games like Diablo 2, Borderlands, Dungeon Siege and Hellgate London are prime examples of what I'm talking about. Games that not only generate their loot randomly, but often advertise this as a feature.
It has been a staple of so many RPGs, and I was wondering, how many people actually enjoy it?
Personally I don't like it. It's right up there with grinding on my list of 'things I don't like about RPGs'.
But enough of what I think; what do you think, oh noble Escapians?
Do you even care?
Have I made my first topic about something completely insignificant?
Will the poll fail me as it has so many others?
Let's find out.
Namely, loot.
Games like Diablo 2, Borderlands, Dungeon Siege and Hellgate London are prime examples of what I'm talking about. Games that not only generate their loot randomly, but often advertise this as a feature.
It has been a staple of so many RPGs, and I was wondering, how many people actually enjoy it?
Personally I don't like it. It's right up there with grinding on my list of 'things I don't like about RPGs'.
But enough of what I think; what do you think, oh noble Escapians?
Do you even care?
Have I made my first topic about something completely insignificant?
Will the poll fail me as it has so many others?
Let's find out.