Well a common thing i have with video game player characters is their dialog or lack of it in some cases.
Its an interesting point as some characters who talk too much can get annoying if done wrong and some who say too little or nothing at all leaves the player not feeling very attached to the character I?ll give you some examples
-Niko of GTA IV talks a lot and is generally liked as he shows quite human character
-Isaac Clark of Dead Space doesn't talk at all so we loose a lot of sympathy for him as we hardly know him
-and there is the middle ground of course with Master Chief of Halo who talks but not very often and some people like him and some people don't
to be honest I don't know which is better talking player characters who talk or player characters who don't.
anyway please vote and give me your thoughts and any examples of good or bad talking and not talking player characters
Its an interesting point as some characters who talk too much can get annoying if done wrong and some who say too little or nothing at all leaves the player not feeling very attached to the character I?ll give you some examples
-Niko of GTA IV talks a lot and is generally liked as he shows quite human character
-Isaac Clark of Dead Space doesn't talk at all so we loose a lot of sympathy for him as we hardly know him
-and there is the middle ground of course with Master Chief of Halo who talks but not very often and some people like him and some people don't
to be honest I don't know which is better talking player characters who talk or player characters who don't.
anyway please vote and give me your thoughts and any examples of good or bad talking and not talking player characters