Some side-mission are cool. But i find that my enjoyment of side-quests is only possible if the main storyline is not so DAMN urgent. It just breaks the immersion:
"OH MY GAWD... You are the last hope of humanity.. NAY all life in the universe. You HAVE to stop the evil anti-life-lord DESTRUCTOR in five days or the unlife will abort us all FROM TIME itself"
"Yeah, k... but first i will help those two lovers come together, get my old pal Rexnor his old family-sword, will gather 25 units of candy for the orphans and will breed the ULTIMATE chocobo and win a race with him"
Something seems wrong with that?... it should. Just give me some time for the side-quests if you want me to have fun with them, games.
"OH MY GAWD... You are the last hope of humanity.. NAY all life in the universe. You HAVE to stop the evil anti-life-lord DESTRUCTOR in five days or the unlife will abort us all FROM TIME itself"
"Yeah, k... but first i will help those two lovers come together, get my old pal Rexnor his old family-sword, will gather 25 units of candy for the orphans and will breed the ULTIMATE chocobo and win a race with him"
Something seems wrong with that?... it should. Just give me some time for the side-quests if you want me to have fun with them, games.