Absolutely Devil May Cry 5. Everything that has been said here applies: DmC wasn't a bad game, but it fell REALLY short of the series.
I fail to see how could ANYONE enjoy the new Dante as a character. It takes the entire game for him to graduate from "a little prick" to "not completely insufferable". And while I felt Vergil's character was good on his own, the "twist" in the end has got to be one of the worst pieces of storytelling that come to recent memory. Even Mass Effect 3's ending wasn't that poorly presented.
Speaking of storytelling and writing, I hope to god I never have to deal with another script of "Fuck you. Fuck you! FUCK YOU!". That is not only piss poor writing, it's plain bad taste. Same goes for Vergil's "I always had the bigger dick." That one actually caused me to pause and go "Wait, what? Who the fuck thought this up?"
The only character I had no qualms with was the girl. And at the same time, that's probably because she is such a freaking inconsequential and unimportant one that Ninja Theory didn't bother to apply their notion of "character" to her.
I mean, I wasn't the biggest fan of Nero in DMC4, but I'm much more eager to know about him and his origin than I am to see DmC's characters again.
The simple ease with which you could switch weapons was a plus for the combat system. The fact that weapons were redundant in their own categories(that being, one of the Demonic/Angelic weapons did everything the other did but better) was not. The difficulty (or lack thereof) of getting extra ranks was a disgrace to the old system and showed that Ninja Theory fails to see more than the superficial aspect of the combat: it's not about looking awesome, it's about WORKING to make it awesome. Also, the removal of the style system: one of the aspects that added the most dynamism to Devil May Cry - not helped by the Xbox 360 terrible D-pad - and they removed it. Go figure.
The colored enemies were probably the worst idea they could've had for this game.
The visuals and sound... I'll grant they were unique, and the tearing up of the world by Limbo was cool. Now that, coupled with the story though, screams to me a game that tries SO hard to be modern in the worst aspects: gratuitous(if not excessive) dubstep, "I'm a prick to everyone cause that makes me awesome" Dante, the whole 'media is evil and controls the humans' cliché that is the cool concept everyone wants a share of. Yeah, it might've made the story better, in so far that most of Devil May Cry has never had a great story to begin with. But I never plugged my PS2 back on the monitor because I was missing DMC3's story(which, actually, I found to be much better than DmC). Hell, I haven't played DMC3 in years and I can probably remember a lot of memorable scenes(the dive from the Temen-Ni-Guru, for instance).