Poll: the game that defined fps

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viranimus

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Tattaglia said:
You may have heard somewhere that BioShock was a spiritual successor to a certain series...
Yes. I am familiar with System Shock,(good nod btw) However my thinking is what defined it, and as peoples reception is what defines any game, I couldnt in all honesty say that system shock defined or redefined shooters considering how few copies it sold. Even if it is a near perfect game, couldnt really consider it genera defining, because it wasnt as if system shock changed the genera as a whole, or introduced it to a massive new fanbase.
 

Bullfrog1983

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Doom was the first solid FPS so I'd give it the title, the only other one I'd mention is Wolfenstein - but that's only because it come out first.
 

JustCallMeAlex

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Doom started it.
Half Life improved the single player experience.
Counter Strike improved the multiplayer experience.

Overall I say HL2 really defines the FPS today with its nearly perfect story, mechanics, and gameplay.

But for the genre as a whole I think it would be Doom. Whenever I hear the word FPS I think of you shooting monsters in the face with a shotgun.
Doom is awesome....
 

Tattaglia

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viranimus said:
Tattaglia said:
You may have heard somewhere that BioShock was a spiritual successor to a certain series...
Yes. I am familiar with System Shock,(good nod btw) However my thinking is what defined it, and as peoples reception is what defines any game, I couldnt in all honesty say that system shock defined or redefined shooters considering how few copies it sold. Even if it is a near perfect game, couldnt really consider it genera defining, because it wasnt as if system shock changed the genera as a whole, or introduced it to a massive new fanbase.
Maybe, but you can't say the same about Deus Ex. That game sold fairly well, developed a pretty strong fan base, had one sequel released and has another on the way.
 

XMark

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There's a few games which serve as major leaps in the public perception of the FPS.

Wolf3D came before Doom, but I think Doom was the game that really sold the masses on the FPS concept. Hell, it's still fun to play now.

Halo is the one that sold the idea of consoles being a good FPS platform.

Half-life is the one that innovated the process of keeping the game going in real-time and having things happen to you instead of breaking away to cinematic cutscenes.

Counter-Strike is a twofer: it showed us what a sufficiently talented mod team can make from an existing FPS, and it revolutionized objective-based team multiplayer.

It's a little early to tell, but I'm going to go ahead and predict that Left4Dead is the one that'll be seen as revolutionizing co-op play.
 

Kris015

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Must be Doom or Wolfenstein. I remember playing both when I was like 4-5 years old :p
 

runnernda

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It wasn't the first, but I think Goldeneye revolutionized the genre and set the bar that others had to meet.
 

DaMan1500

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If by defined you mean had the biggest influence, then it would definetly be Doom, followed by Goldeneye and Halo.
 

Cowabungaa

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Different hallmarks for different parts of the genre. It's not as clear-cut that there is 1, big overarching game that defined it all.

There were multiple games that each added something to the table.

For example:
- Wolfenstein 3D put the genre on the map.
- Doom revolutionised level design.
- Quake made multi-player FPS a big thing.
- Half Life revolutionised storytelling.
- GoldenEye 007 defined console FPS'.

And one can go on listing games for being minor landmarks and perfecting certain things, like Halo really making console FPS popular, things like that.
Gabanuka said:
Doom for sure, it had everything modern FPSs do and more.
Que? Yeah I know what Doom did for the genre, but I'm not qúite sure about the latter part of your statement.
 

viranimus

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Nov 20, 2009
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Deus Ex is a good nod as well, but its impact on the genera was somewhat limited. To date it has sold 1 million copies. Its sequel didn't top half. Where as Bioshock 1 by its self to date has sold 4 million copies. Thing about Deus Ex, another example of a great game, but its main innovative hook was the freedom to approach situations in multiple ways, However that is not a mechanic that has changed the way that shooters are made, as of yet. Perhaps the upcoming one will accomplish this.
 

GoldenCondor

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viranimus said:
What defined it? People. Primarily with their reaction to them. Otherwise, it is just a disc.

Oh you want a specified game?

NO! you get 3.

Birthed it? Doom. Enough said.

Defined it? Halo (specifically 2 when console multiplayer became widespread and increased the popularity of shooters across the board)

Redefined it? Bioshock. Proper shooter with hybrid elements of RPGs with in depth and cohesive story and char building it has advanced the genera as a whole, because some people who wont play a shooter, will play bioshock willingly.

EDIT: you could argue that Kill.Switch redefined it, with the advent of the cover system, or gears of war with perhaps the fluidity and need to utilize the cover system. I personally wouldnt, but it is a valid argument.
Halo did not define it, because Perfect Dark came oh so many years before Halo, and was a greater game, had a great plot, and didn't milk itself with millions of games.

Perfect Dark defined FPS gaming, since it improved on everything that Goldeneye was, even though Goldeneye was still a major game.

I don't know if you should say Bioshock "redefined" it, fps games are still games where you go around shooting things, except Bioshock just had a better story and way to play than most others.
 

Requi3m

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Wolfenstein 3D set the stage for the fps, absolutely. Doom expanded a bit on that, but I don't think that's enough to call it a milestone. That line of fps reached it's pinnacle with Duke Nukem 3D. Then I think the games that define the modern fps are Unreal and Quake in one corner and Half-Life in the other, especially when it comes to the multiplayer aspect of shooters.
 

Thaius

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All have important places in shooter history, but Doom started it. Half-Life was a huge step forward, Goldeneye proved it could be done on consoles, Halo proved it could be done with superior controls on consoles, Deus Ex was the first real shooter/RPG... it could go on. But Doom started it, that's a fact.
 

GoldenCondor

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Cowabungaa said:
Different hallmarks for different parts of the genre. It's not as clear-cut that there is 1, big overarching game that defined it all.

There were multiple games that each added something to the table.

For example:
- Wolfenstein 3D put the genre on the map.
- Doom revolutionised level design.
- Quake made multi-player FPS a big thing.
- Half Life revolutionised storytelling.
- GoldenEye 007 defined console FPS'.
Well said, this is the best way you could put it.

Sorry for the double post if any of you are going to whine about it.
 

Danny Ocean

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Jun 28, 2008
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Epocu said:
Half-Life. No. No explanation. No need to justify it.
I'd say there is. I like valve games as much as the next guy but they hardly defined the genre. They were great examples of it, to be sure, but none were the first with mass appeal.

That, as I see many others saying too, has to be Doom.