Poll:What are your thoughts on children playing M rated games?

Yopaz

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Jun 3, 2009
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StriderShinryu said:
It really does depend on the child and their parents. If (and I know it's a sadly big IF) the parents know what the content is and what their children are mentally equipped to handle, then I see no reason to object if they feel a piece of mature rated content is acceptable. This, of course, is nothing to do with games specifically but any sort of media not generally intended for the consumption of children.
Yeah, this. I'd also say it depends on the game to some degree.

How each kid reacts to a game will be different, good parenting should be about knowing what games your kid should play. I'd be more worried about letting a kid play something like Mortal Kombat than a game that's scary. A game won't turn you into a killer, but scary games might give the kid some issues sleeping which might lead to some development issues and problems focusing on school related stuff.
 
Jan 29, 2009
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Entirely up to the parents' judgement of their children. Honestly, I played violent games quite a lot when my parents weren't around, because the games that were made for teenagers and older were just better games and were much more fun to play. I know that the last bit isn't quite so true, but I grew up with only an Apple computer for gaming, so my catalog was pretty limited...
 

Bradmaster Flash

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Jun 4, 2013
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I guess my parents were pretty lenient with games. I was playing games such as Silent Hill, Resident Evil 2/3 and Parasite Eve when I was 4 years old. It may vary on a person-to-person basis though, because I was never really affected by any of these games. Same with violent games such as Vice City or San Andreas. I was still fairly young when they came out and I played them quite a bit. If I wanted a game which was above my age rating, my parents would just buy it for me straight away because they knew that no harm would come of it.

I've never seen the whole fuss with the 'video games cause violence' thing. If they do cause you to become violent, you must have some sort of deep underlying issues beforehand, and that's something which parents should be aware of.
 

lunavixen

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It depends on the child, the parents and the game in question.

Yes I played Mortal Kombat at about age six, but I clearly knew that the human body didn't have that many ribcages or leg bones, and NO human is strong enough to completely punch someones head off in a single swing.

I think kids should be kept from games mature rated games if they're not mature (mentally), and even then i'd be dubious, especially kids who have learning disabilities or are predisposed to mental instability. There are plenty of G and PG games that even I play (i'm 23) currently. The ratings for games are a good guideline, but parents should look at why the game has that rating (it's stated on the cover near the ratings here, don't know about elsewhere) as sometimes the ratings can be inconsistent, or rated too highly for the content (M rating on a PG level game).

Parents should sit down and either play the game themselves, or sit with their child while they play. They should do some research and not just blindly buy the games their kid/s whine for.
 

jurnag12

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Nov 9, 2009
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As long as their parents explain the difference between games and real life, I see no issue with it. Hell, I played Vice City when I was around 10, and I've had no issues stemming from it.
 

Shymer

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Feb 23, 2011
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I am a dad and have three sons. My eldest is nine and wants to grow up. He is constantly pushing at his boundaries, regardless of what they are. One of those is the age rating of the games and films he is allowed to experience.

The latest one he wants to experience is Total War: Shogun 2. I haven't played it through yet - but I have played Medieval. It will be interesting to see how the improvements to the engine have impacted it's suitability for children. I am yet to decide whether he can. Until that point - it's a "No" - but he knows it's being considered.

My children know that they can ask anything and discuss everything with me and get a fair hearing. I know that biologically their ability to assess risk is not fully developed until their early twenties. I'm there to try and help them do that. I spend time looking and listening to the games. Some, like Skyrim, I allow them to watch and play supervised. They love exploring the land - but I can steer them clear of vampire caves and encounters with demons of murder. Others, like Dawn of War, feature a lot of violence - but mostly clean language, tiny character models mostly played at a distance and it's all fantastical.

Some games have simple tools that make my life much easier. Brutal Legend, for example, pauses the introduction video at key locations and asks whether I want to block profanity - and later it asks if I want to show gore. Once I've chosen - the game content is modified and I am much happier to let him play. This kind of tempering mechanic is rare in a game and a real delight when I find it. I would love for more developers to introduce this kind of thing.

Most games don't give me a choice and the rating system is inadequately detailed. However a simple decision is about online chat/talk with random players around the world. I am much more concerned about trash talk and bullying which I cannot police than I am about cartoon violence. I would imagine that more people have suffered from sledging, jibes and harassment, to the point of suicide, than have been inspired to commit violence themselves.

Perhaps the danger of violent shooters is reflected more by the invective aimed at others, and the "couldn't care less" attitude towards other people's feelings than it is in episodes of actual physical violence. Like the road rage we all experience from time to time. We're safe in our bubbles and vent anger, probably disproportionate, ignorant of the target of our ire. In a car the other person seldom sees us and doesn't hear us. On the game mic, however, or in chat - it's a personal attack. In any case - I don't want my children opened to that before they are older and more self-assured - and I don't believe in parenting by throwing them in the deep end and shouting at them to swim or drown.

Graphical fidelity and realistic physics and developments in sound effects make modern games a significantly different experience to top-down 2D sprite killing of GTA - or the pixellated 'collide with the scenery' wooden acting of Resident Evil (scary as it was). As much as I admire the visceral thrill of modern first-person shooters - the swearing, level of perceived threat and violence is very affecting. My instinct is to keep my children away from them and I think it's a good choice. It's a very different medium now compared to when I was young and so my assessment of whether I would be happy with my kids playing any game has had to change now I'm in charge.

Children are very sensitive. They are affected by violent action games and films. You can see their behaviour change after playing or watching one. It's probably short-term and can be turned into a learning experience. However I have also seen the effects of online bullying - and a single incident affects kids for days - even weeks. That's what I'm most aware of and I will work hard for them to manage their exposure to risk and build their self-esteem and communication skills to interact with the online world.

Much of which is openly and sneeringly hostile to innocence.
 

FireAza

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Aug 16, 2011
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Psychobabble said:
With all the controversy surrounding video games this past year I'm coming to the conclusion that no one, including adults, should be allowed to play M-rated games. They've become a scourge on our global consciousness and seem to sew the seeds of disharmony everywhere they turn up. The sooner these kinds of smutty and violent games are eradicated the sooner we can start to build a kinder more gentle society.
How on Earth did an 85 year old politician who's never played a game in their life find their way to a gaming-focused internet forum? ;)

As to the topic, it's hard for me to say. I played the hell out of DOOM when I was a kid (the same game that's suppose to have inspired the Columbine shootings), but I still feel that kids shouldn't play M-rated games until they're the right age, regardless of their parents opinions. Because let's face it, a lot of parents place their opinion of what's best for their child above what's probably best for them. Hell, a lot of them probably do the opposite out of spite for someone telling them what to do.
 

CymbaIine

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Aug 23, 2013
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I'm just going to throw this out there. I let my 8 year old play GTA and have done since he was around 6. I've played the GTA series since it was on the PS1 so I know exactly what's in it.

The only games I have ever censored were part of God of War 3 and Last of Us.

I won't let either of my kids have a mic, I have just started letting my 8 year old on multiplayer but only Minecraft and with my supervision. Neither of my kids are allowed Facebook or Twitter accounts. My other child is 12.
 

CymbaIine

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FireAza said:
As to the topic, it's hard for me to say. I played the hell out of DOOM when I was a kid (the same game that's suppose to have inspired the Columbine shootings), but I still feel that kids shouldn't play M-rated games until they're the right age, regardless of their parents opinions. Because let's face it, a lot of parents place their opinion of what's best for their child above what's probably best for them. Hell, a lot of them probably do the opposite out of spite for someone telling them what to do.
As I have already said I let my kids play M rated games. That aside though, how do you imagine you are going to stop children being exposed to this stuff? Do you have any idea how much of a nightmare it is trying to monitor your childs viewing when kids are all walking around with smart phones?

I read that the average age that a boy watches porn is 11.5. I thought there was no way my child (then 11) could have watched it as all our internet access is based in family areas. I decided to sit him down and have a chat about it and of course he had seen internet porn, on a friends phone at school. Trying to shield him from this stuff until he was mature enough was clearly not going to work. I had to come up with a whole new philosophy and have a conversation with my 11 year old child that I thought I would be having when he was 14/15.

Parents have never been so marginalised when it comes to what media their child experiences (well I suppose they have back when kids were going out to work but that's another story). The old approach of "not until your X age" just isn't going to cut it anymore.

I do have to point out that this line of thought wasn't what lead to me allowing my kids to play M rated games. I let them because I think it's fine.
 

FireAza

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Aug 16, 2011
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I'd never considered the impact that smartphones have for being a parent, it certainly makes porn a whole lot more accessible. But kids have been looking at titties before they're suppose'ta, since the dawn of civilization, only we used to get it via a friend's older brother's dirty magazines :p

While it's pretty hard to control stuff where the internet is involved, you have much more control over games, since they have parental controls and games aren't quite as accessible via the internet as porn is. Someone still needs to buy a copy of the game, and in most cases this will be the parent. Aside from those lazy parents who buy their 8 year old a copy of GTA V just to shut them up, they're the ones who ruin the whole system.
 

SadisticBrownie

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May 9, 2011
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It's not good, but to be honest I played GTA at like 10 and I don't think it's done me any harm, apart from those few prostitutes I killed.
 

CymbaIine

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Aug 23, 2013
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FireAza said:
I'd never considered the impact that smartphones have for being a parent, it certainly makes porn a whole lot more accessible. But kids have been looking at titties before they're suppose'ta, since the dawn of civilization, only we used to get it via a friend's older brother's dirty magazines :p

While it's pretty hard to control stuff where the internet is involved, you have much more control over games, since they have parental controls and games aren't quite as accessible via the internet as porn is. Someone still needs to buy a copy of the game, and in most cases this will be the parent. Aside from those lazy parents who buy their 8 year old a copy of GTA V just to shut them up, they're the ones who ruin the whole system.
Internet porn isn't just "titties" though is it? We've come a long way since Razzler. Some of the stuff is just horrifying and I am now having to accept that I really can't do anything about my son watching it.

It just seems really pointless quibbling about what cartoony video game violence my kids can play in their home when for all I know they are sat watching beheading videos in the cafeteria at school.
 

SinisterGehe

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May 19, 2009
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No. but it won't stop them so might as well. Issue is that there is gaming entertainment for adults just as there are movies/books for adults.

We can't stop it but I would say No...
and then I get called a hypocrite for doing it myself back in 90' and around 2000...

I am not worried of the effects it has to children I am worried of the social and cultural impact. Like the content of games is restricted to things we can't show to "children" even if the game would be rated +K18. Which is sad and annoying.
 

Frission

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May 16, 2011
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It really depends on the age of the child and the game. There's a difference between if they're 17 or 7.

I played Star Wars Battlefront with my younger cousins and they're doing fine, since it's pretty obvious to them that it's not "real" violence.
 

Mersadeon

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Jun 8, 2010
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Ah, this is a hard one. On the one hand, those ratings are there for a reason. On the other... I've played a lot of M rated games when I was too young for them, and I wasn't negatively influenced.

I think it really depends on the game. If your kid wants a game, check it out and think about it. Those ratings are pretty bullshitty often, anyway.

I remember Fable 1. It had a USK-12 rating. You can lop off someones head, and while his corpse sprays a fountain of blood and slumps lifeless to the ground, you can kick his head around.

So yeah, you know what, I'll just check the game myself if my kid wants it. Some might say "well you can't check every game he/she wants!" but you know what? We check every toy before we buy it, don't we?
 

Krantos

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StriderShinryu said:
It really does depend on the child and their parents. If (and I know it's a sadly big IF) the parents know what the content is and what their children are mentally equipped to handle, then I see no reason to object if they feel a piece of mature rated content is acceptable. This, of course, is nothing to do with games specifically but any sort of media not generally intended for the consumption of children.
^This. So much This.

If an informed and responsible parent thinks their child can play the game, then there is no problem as far as I can see. The problem is most parents aren't informed. They think games are babysitters.

[sarcasm]God forbid these parents exercise any judgment or restriction on their child. After all, when did it become a parent's job to raise children? [/sarcasm]
 

CymbaIine

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Aug 23, 2013
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Mersadeon said:
So yeah, you know what, I'll just check the game myself if my kid wants it. Some might say "well you can't check every game he/she wants!" but you know what? We check every toy before we buy it, don't we?
You raise an interest point there, we can check every toy but Games? What if you are crap at playing them ? I couldn't have played COD all the way through if I had wanted to (which I very much didn't) and the God Of War 3 sex minigame caught me completely off guard (I'll do this bit you go and get me a glass of water!) even though I had played some of it before hand.
 

Mersadeon

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Jun 8, 2010
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CymbaIine said:
Mersadeon said:
You raise an interest point there, we can check every toy but Games? What if you are crap at playing them ? I couldn't have played COD all the way through if I had wanted to (which I very much didn't) and the God Of War 3 sex minigame caught me completely off guard (I'll do this bit you go and get me a glass of water!) even though I had played some of it before hand.
Well, I don't mean "play through the entire game" - just imagine the child wanted to play WoW... I mean, we don't play with each and every toy for hours, we look at it, try to see if anything might break easily, or if there are any sharp edges.

In the end, you can never quite know if after 4 hours of "Friendly Cuddle Simulator XD" someone, suddenly gets brutally murdered. But really, if that happens, I trust my kid will come to me and not develop into a psycho. We can't and shouldn't shield them from everything. I mean, who doesn't have fond memories of watching a movie that is "inappropriate for our age"?
 

Dragonbums

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May 9, 2013
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Oie Justes said:
Almost all M games are M for a reason. We don't need little Billy going on a killing rampage and everyone blaming it on Shoot the Brown Dude 4: Revenge of the Titties.

Some aren't THAT bad though. I mean, TF2 is rated M. I think it should be T at the most...
It might have more to do with the low polygon models of the character body parts when they explode than the actual game violence itself.
That kind of stuff can still scare a kid.
 

happyninja42

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May 13, 2010
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I grew up playing violent games at a young age. I didn't go out and rob, rape, beat, kill, or steal from people because of what I did in those games. My brother, who never played video games, went insane and frequently got arrested for violenty attacking people in the street, as well as trying to kill my mother, all because he thought an Angel of God was telling him what to do.

So...yeah, I don't really hold much weight to the "video games make you crazy/violent" logic.