WeepingAngels said:
asdfen said:
player made mods are just that - mods. If you you would actually know how much work it is to make a good mod you would not be opposed to paid mods.
dlc wise I personally view them as something as something that it is here to stay du to people making stupid choices. Personally I am agnostic towards DLC as I will never buy any dlc untill after review/gameplay videos and so on. If someone want to play dress up for extra money they should go for it. Games featuring DLCs that actually impacts gameplay aka pay to win to the point that it would negativley impacts my expirience I just do not purchase in the first place so I do not have anything to complain about regarding DLCs. Not to mention a lot of good games get bundle releases at some point with everything included for a reasonable price.
So....you want to pay for player made DLC but not DLC made by developers?
What's the difference between a mod and a "third party DLC"? That you pay? No, that's surely not it - there have been free DLC before, I never heard them referred as mods.
Is it amount of effort involved? I've never heard of OOO called a DLC, then.
But the answer to the question is rather simple - there is not difference. On the technical side, that is - both work in rather the same way, most of the time. It's been historically so, in fact - mods turned games? Counter-Strike was a mod - were you to install The Specialist or whatever, they operate the same way. Same thing with, say, Morrowind mods - just .esp files, like Bloodmoon. Heck, around that time DLC wasn't even a term yet, they were called add-ons: what you create with the toolkit - an addon; what you can get off from Bethesda - also an add-on. The latter was called "official add-on". Whatever, it's the exact same thing - Siege at Firemoth is still a DLC.
Why you think you want to make some hard distinction, I don't know. They've never really been different. Aside from one being more official than the other, I suppose. Even then, mods-turned-games have already straddled this line for a decade now - DotA was an e-sport entry from before there even were stand alone games inspired by it.