I won't hit the list just yet. Here's the answer--don't BORE me. The big S--SHOOTING! I want to shoot things. Preferably, lots of different things, with some surprise enemies, maybe, but let's shoot! I'm not "lining up a shot". I'm not "waiting for my health to regenerate". I'm not "pest control" (lots of little enemies that are annoying to hit). I'm not sitting through your exposition (much). I'm not waiting for the Mission Control to shut the F___ up so I can concentrate. I am not pounding aspirin because you couldn't make decent graphics.
"Dudes over there, kill they ass." --"Yahtzee" Croshaw, Zero Punctuation.
A variety of monsters will keep things interesting. A clever narrative about the world being taken over or all hell breaking loose is engaging. I find unusual weapons like a citrus bazooka might help the escapism I seek. I'll replay a GOOD game if I like it, and make it seem longer. Even two-weapons doesn't seem like too few, if I get to swap out a few times in a level. I'll even say that if you can teach me your stealth and escort tactics, and make them core, ok.
But yeah, regenerating health? Boring. Linearity? Boring. Iron-sights? Boring. Pest Control? Boring. Aspirin regimen? Boring. Mission control? Boring.
"Dudes over there, kill they ass." --"Yahtzee" Croshaw, Zero Punctuation.
A variety of monsters will keep things interesting. A clever narrative about the world being taken over or all hell breaking loose is engaging. I find unusual weapons like a citrus bazooka might help the escapism I seek. I'll replay a GOOD game if I like it, and make it seem longer. Even two-weapons doesn't seem like too few, if I get to swap out a few times in a level. I'll even say that if you can teach me your stealth and escort tactics, and make them core, ok.
But yeah, regenerating health? Boring. Linearity? Boring. Iron-sights? Boring. Pest Control? Boring. Aspirin regimen? Boring. Mission control? Boring.